Mechanos the level 5 Cornac Alchemist by randalor

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.3
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassAlchemist
Level / Exp5 / 53%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution13 (base 13)
Magic21 (base 21)
Willpower11 (base 11)
Cunning10 (base 10)

Resources

Life145/145
Mana103/103
Healing Factor1.1
Regeneration0.275

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage9
Accuracy4
Crit Chance2%
APR2
Speed1.00

Offense: Spell

Spellpower23.5
Crit Chance2%
Speed1

Offense: Mind

Mindpower14.7
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense10
Ranged Defense10
Fatigue0
Physical Save8.05
Spell Save16.2
Mental Save19.35

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Explosive admixtures1.30
1/5
0/5
0/5
0/5
Spell / Fire alchemy1.30
1/5
0/5
0/5
0/5
Spell / Frost alchemy1.30
0/5
0/5
0/5
0/5
Spell / Acid alchemy1.30
0/5
0/5
0/5
0/5
Spell / Golemancy1.30
2/5
0/5
0/5
0/5

Generic Talents

Spell / Staff combat1.30
1/5
0/5
0/5
0/5
Spell / Stone alchemy1.30
0/5
0/5
0/5
0/5

Effects

talent

Quests

done
active
active

Equipment

Quiver
On fingers
Around waist
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log


Mechanos picks up (c.):
manasurge rune of the duelist (640% regen over 10 turns; 32 instant mana).

Mechanos picks up (c.):
wild infusion of the duelist (resist 17%; cure mental).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the hidden trollmire treasure here (press '' or right click to use).
Ran for 56 turns (stop reason: at exit).


Space around you starts to dissolve...


Resting starts...

Rested for 40 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

Mechanos wears:
mindwoven linen wizard hat (1 def, 0 armour).

You gain 2.76 gold from the transmogrification of
scorching brass lantern of focus.
You gain 0.50 gold from the transmogrification of
rough leather armour (1 def, 2 armour).
You gain 0.50 gold from the transmogrification of
rough leather belt of the mystic.
You gain 17.50 gold from the transmogrification of
Mighty Girdle.
You gain 1.46 gold from the transmogrification of
elm starstaff of fate (10-12 power, 2 apr, darkness element).
You gain 0.25 gold from the transmogrification of
mossy mindstar (2-2.2 power, 12 apr, mind damage).
You gain 1.09 gold from the transmogrification of
manasurge rune of the duelist (640% regen over 10 turns; 32 instant mana).
You gain 1.50 gold from the transmogrification of
wild infusion of the duelist (resist 17%; cure mental).
You gain 1.20 gold from the transmogrification of
regeneration infusion of the warrior (heal 102 over 5 turns).
You gain 1.18 gold from the transmogrification of
regeneration infusion of the psychic (heal 97 over 5 turns).
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.