Villert the level 2 Cornac Archer by villert

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.3
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassArcher
Level / Exp2 / 55%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 12)
Dexterity21 (base 21)
Constitution10 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning12 (base 12)

Resources

Life122/122
Stamina95/103
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5

Offense: Mainhand

Damage18
Accuracy24
Crit Chance2%
APR5
Speed0.80

Offense: Spell

Spellpower5
Crit Chance2%
Speed1

Offense: Mind

Mindpower11.8
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense4.85
Ranged Defense4.85
Fatigue6
Physical Save7.7
Spell Save13
Mental Save7.7

Defense: Resistances

Lightning+ 7%( 70%)
Acid+ 7%( 70%)
Fire+ 7%( 70%)
Cold+ 7%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Technique / Archery - bows1.30
1/5
0/5
0/5
0/5
Technique / Archery - slings1.30
0/5
0/5
0/5
0/5
Technique / Archery prowess1.30
3/5
0/5
0/5
0/5
Technique / Combat veteran0.90
0/5
0/5
0/5
0/5
Technique / Archery training1.30
3/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Field control1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
0/5
0/5

Effects

detrimental effect

Quests

active

Equipment

Tool
Main armor
Light source
Quiver
In main hand

Inventory

Achievements

Log

Ran for 50 turns (stop reason: at exit).

Villert wears:
quick iron torque of kinetic psionic shield [power 13] (3/16 cooldown).

You gain 0.76 gold from the transmogrification of
iron shield of acid resistance (+15%) (4 def, 2 armour, 17 block).
You gain 1.00 gold from the transmogrification of
iron plate armour (3 def, 7 armour).
You gain 1.00 gold from the transmogrification of
iron plate armour (3 def, 7 armour).
You gain 0.10 gold from the transmogrification of
linen wizard hat (1 def, 0 armour).
You gain 0.05 gold from the transmogrification of
rough leather belt.
You gain 2.06 gold from the transmogrification of
acidic iron longsword of erosion (6-8.4 power, 2 apr).
You gain 1.01 gold from the transmogrification of
iron greatmaul of crippling (15.5-23.25 power, 1 apr).
There is a way to the previous level here (press '' or right click to use).
Villert uses Steady Shot.

Villert's Steady Shot hits White worm mass for
46 physical damage.
Villert's Steady Shot killed White worm mass!

Resting starts...

Villert uses Reload.

Villert begins reloading.
Talent Reload is ready to use.
Your quiver of elm arrows is full.

Talent Steady Shot is ready to use.
Rested for 16 turns (stop reason: all resources and life at maximum).


Ran for 10 turns (stop reason: hostile spotted to the north (large white snake)).


Villert uses Steady Shot.

Villert's Steady Shot hits Large white snake for
50 physical damage.
Villert's Steady Shot killed Large white snake!