Yeek Horror the level 4 Yeek Solipsist by ImagineHeart

Character

GameTales of Maj'Eyal: Age of Ascendancy 0.9.43
CampaignInfinite
ModeNormal Roguelike
SexMale
RaceYeek
ClassSolipsist
Level / Exp4 / 74%
Sizesmall
Lifes / Deaths

Primary Stats

Strength9 (base 10)
Dexterity11 (base 10)
Constitution7 (base 10)
Magic10 (base 10)
Willpower32 (base 26)
Cunning19 (base 15)

Resources

Life0/99
Psi62/165
Psi_feedback97/100
Healing Factor1
Regeneration12.85

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+73.03364212292%

Vision

Sight10
Lite2
Infravision1

Offense: Mainhand

Damage6
Accuracy24
Crit Chance7%
APR17
Speed1.00

Offense: Offhand

Damage6
Accuracy24
Crit Chance7%
APR17
Speed1.00

Offense: Spell

Spellpower10
Crit Chance6%
Speed1

Offense: Mind

Mindpower26
Crit Chance8%
Speed1

Offense: Damage Bonus

Blight+4%
Acid+4%
Mind+3%
Darkness+2%

Defense: Base

Armour (hardiness)3 (30%)
Defense1.55
Ranged Defense1.55
Fatigue2
Physical Save6.125
Spell Save15.225
Mental Save18.375

Defense: Resistances

Darkness+ 18%( 70%)
Acid+ 18%( 70%)
Light+ 23%( 70%)
All+ 14%( 70%)

Defense: Immunities

Blind Resistance21%
Confusion Resistance35%

Inscriptions (2/3)

Infusion
Infusion

Class Talents

Psionic / Psychic Assault1.30
5/5
0/5
0/5
0/5
Psionic / Dream Smith1.30
0/5
0/5
0/5
0/5
Psionic / Solipsism1.30
2/5
0/5
0/5
0/5
Psionic / Slumber1.30
0/5
0/5
0/5
0/5
Psionic / Thought-Forms1.30
1/5
0/5
0/5
0/5
Psionic / Distortion1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Psionic / Feedback1.30
5/5
0/5
0/5
0/5
Psionic / Mentalism1.30
0/5
0/5
0/5
0/5
Psionic / Dreaming1.30
0/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5

Effects

talent
detrimental effect
detrimental effect
detrimental effect
beneficial effect
beneficial effect
detrimental effect
detrimental effect

Quests

active

Equipment

On feet
On hands
On head
Tool
Around neck
In main hand
In off hand
Light source
Main armor

Inventory

Achievements

Log

Yeek Horror activates Thought-Form: Bowman.
Thought-forged bowman activates Rapid Shot.

Talent Infusion: Wild is ready to use.
Rested for 14 turns (stop reason: all resources and life at maximum).

Yeek Horror's mind suffers
25 psi damage from the attack.
Yeek Horror is pinned to the ground.

Yeek Horror's mind suffers
3 psi damage from the attack.
Skeleton master archer hits Yeek Horror for
25 physical, 3 lightning damage (total 27.06).
You are unable to move!

Yeek Horror uses Infusion: Wild.

Yeek Horror is no longer pinned.

Yeek Horror is cured!

Yeek Horror lessens the pain.

Yeek Horror's mind suffers
24 psi damage from the attack.
Yeek Horror slows down.

Yeek Horror's mind suffers
2 psi damage from the attack.
Skeleton master archer hits Yeek Horror for
24 physical, 3 lightning damage (total 25.68).
Yeek Horror's mind suffers
22 psi damage from the attack.
Yeek Horror is pinned to the ground.

Yeek Horror's mind suffers
2 psi damage from the attack.
Skeleton master archer hits Yeek Horror for
22 physical, 3 fire damage (total 23.82).
Yeek Horror uses Infusion: Regeneration.

Yeek Horror starts regenerating health quickly.

Yeek Horror's mind suffers
21 psi damage from the attack.
Yeek Horror's mind suffers
2 psi damage from the attack.
Skeleton master archer hits Yeek Horror for
21 physical, 3 fire damage (total 22.76).
Yeek Horror's mind suffers
15 psi damage from the attack.
Saving done.

Saving done.

Saving game...