Marduk the level 9 Yeek Doomed by devorus

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.5
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceYeek
ClassDoomed
Level / Exp9 / 60%
Sizesmall
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity8 (base 10)
Constitution5 (base 10)
Magic10 (base 10)
Willpower49 (base 33)
Cunning29 (base 23)

Resources

Life139/139
Hate36/100
Healing Factor0.97843544999556
Regeneration0.39137417999822

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage7
Accuracy32
Crit Chance8%
APR12
Speed1.00

Offense: Offhand

Damage7
Accuracy32
Crit Chance8%
APR12
Speed1.00

Offense: Spell

Spellpower10
Crit Chance7%
Speed1

Offense: Mind

Mindpower35.95
Crit Chance11%
Speed1

Offense: Damage Bonus

Darkness+12%
Light+10%
Blight+10%
Physical+8%
Fire+5%
Nature+8%

Defense: Base

Armour (hardiness)7 (30%)
Defense1.3
Ranged Defense1.3
Fatigue0
Physical Save13.6
Spell Save20.325
Mental Save34.65

Defense: Resistances

Darkness+ 24%( 70%)
Light+ 36%( 70%)
All 0%( 70%)
Blight+ 10%( 70%)
Fire+ 10%( 70%)
Cold+ 13%( 70%)
Nature+ 10%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cursed / Shadows1.30
5/5
2/5
0/5
0/5
Cursed / Punishments1.30
0/5
0/5
0/5
0/5
Cursed / Darkness1.30
0/5
0/5
0/5
0/5
Cursed / Force of will1.30
5/5
1/5
0/5
0/5

Generic Talents

Cursed / Dark sustenance1.30
1/5
1/5
0/5
0/5
Cursed / Cursed form1.00
2/5
0/5
0/5
0/5
Cursed / Gestures1.30
5/5
2/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5

Effects

talent
talent
talent

Quests

done
done

Equipment

Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
In off hand
Cloak
Main armor

Inventory

Achievements

Log

Marduk wears: Ring of Growth.

Marduk wears:
psionicist's copper ring.

Marduk wears(replacing):
Flamewrought (0 def, 2 armour).

You gain 1.11 gold from the transmogrification of
arcing quiver of elm arrows of accuracy (8/8, 11.5-16.1 power, 5 apr).
You gain 2.80 gold from the transmogrification of
Magmatrail (6 def, 2 armour, 38.5 block).
You gain 4.95 gold from the transmogrification of
rejuvenating iron mail armour (2 def, 4 armour).
You gain 0.25 gold from the transmogrification of
elm vilestaff (10-12 power, 2 apr, acid damage).
You gain 0.45 gold from the transmogrification of
iron greatmaul of massacre (21-31.5 power, 1 apr).
You gain 1.44 gold from the transmogrification of
acidic iron dagger of crippling (5-6.5 power, 5 apr).
You gain 1.85 gold from the transmogrification of
balanced steel battleaxe (20.5-30.75 power, 2 apr).
There is a Tunnel into the ritchs grounds here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...


Today is the 3rd Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:26.


Saving done.


There is a Tunnel to Maj'Eyal here (press '' or right click to use).

Quest 'Light at the end of the tunnel' is done! (Press 'j' to see the quest log)
There is a Long tunnel to the island of Rel here (press '' or right click to use).
You feel mildly anxious, and walk with caution.
Saving game...

Saving done.