Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.1.3 |
| Addons | Items Vault 1.1.2Donators/Buyers bonus! Stone Wardens DLC Class 1.1.3Donators/Buyers bonus! |
| Campaign | --- |
| Mode | --- --- |
| Sex | Male |
| Race | Construct |
| Class | Golem |
| Level / Exp | 17 / 0% |
| Size | big |
| Lifes / Deaths | no deaths recorded 4 / 0 |
Primary Stats
| Strength | 33 (base 25) |
| Dexterity | 16 (base 12) |
| Constitution | 29 (base 25) |
| Magic | 24 (base 20) |
| Willpower | 14 (base 10) |
| Cunning | 14 (base 10) |
Resources
| Life | 498/498 |
| Mana | 184/184 |
| Stamina | 158/158 |
| Healing Factor | 1.22 |
| Regeneration | 1.769 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 0 |
| Infravision | 10 |
| See Invisible | 30 |
Offense: Mainhand
| Damage | 39 |
| Accuracy | 28 |
| Crit Chance | 2% |
| APR | 4 |
| Speed | 1.00 |
Offense: Offhand
| Damage | |
| Accuracy | |
| Crit Chance | |
| APR | |
| Speed |
Offense: Spell
| Spellpower | 22 |
| Crit Chance | 2% |
| Speed | 1 |
Offense: Mind
| Mindpower | 15.4 |
| Crit Chance | 2% |
| Speed | 1 |
Offense: Damage Bonus
| All | 0% |
Defense: Base
| Armour (hardiness) | 20.1 (74.530927835052%) |
| Defense | 12.1 |
| Ranged Defense | 18.1 |
| Fatigue | 30 |
| Physical Save | 23.136598756179 |
| Spell Save | 17.205861553254 |
| Mental Save | 12.507735406219 |
Defense: Resistances
| Blight | + 10%(100%) |
| Temporal | + 27%(100%) |
| All | + 3%(100%) |
Defense: Immunities
| Bleed Resistance | 100% |
| Fear Resistance | 100% |
| Stoning Resistance | 100% |
| Poison Resistance | 100% |
| Blind Resistance | 100% |
Inscriptions (2/3)
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 135 damage for 4 turns. |
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 23 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 137 damage for 4 turns. Its effects scale with your Constitution stat. |
Class Talents
| Golem / Fighting | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Golem / Arcane | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Effects
Quests
Equipment
| Socketed Gems | 8 opal 8 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Gems can be sold for money or used in arcane rituals. |
| Socketed Gems | opal opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Gems can be sold for money or used in arcane rituals. |
| In off hand | flaming steel shield of temporal resistance (+14%) (6 def, 2 armour, 40 block) flaming steel shield of temporal resistance (+14%) (6 def, 2 armour, 40 block)Requires: - Strength 16 - Talent Armour Training (level 2) Infused by nature 7.00 Encumbrance. Type: armor / shield ; tier 2 When wielded/worn: Armour: +2 Defense: +6 Ranged Defense: +6 Fatigue: +8% Damage when the wearer hits(melee): 6 fire Damage when the wearer is hit: 12 fire Changes resistances: +14% temporal Talent granted: +2 Block Handheld deflection devices |
| Main armor | steel plate armour of Eyal (4 def, 9 armour) steel plate armour of Eyal (4 def, 9 armour)Requires: - Strength 28 - Talent Armour Training (level 3) Infused by nature 17.00 Encumbrance. Type: armor / massive ; tier 2 When wielded/worn: Armour: +9 Defense: +4 Fatigue: +22% Life regen: +1.20 Maximum life: +52.00 Healing mod.: +12% A suit of armour made of metal plates. |
| In main hand | huntsman's dwarven-steel mace of massacre (31-43.4 power, 4 apr) huntsman's dwarven-steel mace of massacre (31-43.4 power, 4 apr)Requires: - Strength 24 Infused by nature Crafted by a master 3.00 Encumbrance. Type: weapon / mace ; tier 3 Base power: 31.0 - 43.4 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +4 Physical crit. chance: +1.5% Attack speed: 100% Damage when this weapon hits: +5 nature Damage against: +7% Animal Blunt and deadly. |
Inventory
Achievements
Log
Your Unerring Scalpel (15-19.5 power, 25 apr) is magically sorted by the storage room.
Golem (servant of Evan) drops on the floor: Serpent's Glare (7-7.7 power, 15 apr, nature damage).
Your Serpent's Glare (7-7.7 power, 15 apr, nature damage) is magically sorted by the storage room and put in a pile with the others items of the same type.
Golem (servant of Evan) drops on the floor: Prox's Lucky Halfling Foot.
Your Prox's Lucky Halfling Foot is magically sorted by the storage room.
Golem (servant of Evan) drops on the floor: agate.
Your agate is magically sorted by the storage room.
Character control switched to Evan.
Evan drops on the floor: Vargh Redemption.
Your Vargh Redemption is magically sorted by the storage room.
Evan drops on the floor: The River's Fury (23-32.2 power, 8 apr).
Your The River's Fury (23-32.2 power, 8 apr) is magically sorted by the storage room.
Evan drops on the floor: warrior's copper ring.
Your warrior's copper ring is magically sorted by the storage room and put in a pile with the others items of the same type.
Evan drops on the floor: Getta the Roottreason.
Your Getta the Roottreason is magically sorted by the storage room and put in a pile with the others items of the same type.
Evan drops on the floor: brass lantern.
Your brass lantern is magically sorted by the storage room.
Character control switched to golem (servant of Evan).
