Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.1.3 |
| Addons | Items Vault 1.1.2Donators/Buyers bonus! |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Female |
| Race | Dwarf |
| Class | Stone Warden |
| Level / Exp | 24 / 26% |
| Size | medium |
| Lifes / Deaths | Killed by war hound at level 5 on the 22nd Voratun 122nd year of Ascendancy at 00:43 / 91Killed by brecklorn at level 5 on the 22nd Voratun 122nd year of Ascendancy at 02:35 Killed by Adovea the drem at level 5 on the 22nd Voratun 122nd year of Ascendancy at 08:18 Killed by drem at level 5 on the 22nd Voratun 122nd year of Ascendancy at 10:08 Killed by brecklorn at level 5 on the 23rd Voratun 122nd year of Ascendancy at 06:48 Killed by Layyrille the dremling at level 5 on the 24th Voratun 122nd year of Ascendancy at 11:52 Killed by dremling at level 5 on the 25th Voratun 122nd year of Ascendancy at 01:49 Killed by The Mouth at level 5 on the 25th Voratun 122nd year of Ascendancy at 09:34 Killed by The Mouth at level 5 on the 25th Voratun 122nd year of Ascendancy at 10:27 Killed by The Mouth at level 5 on the 25th Voratun 122nd year of Ascendancy at 13:09 Killed by slimy crawler at level 5 on the 25th Voratun 122nd year of Ascendancy at 17:45 Killed by slimy crawler at level 5 on the 25th Voratun 122nd year of Ascendancy at 22:36 Killed by slimy crawler at level 5 on the 25th Voratun 122nd year of Ascendancy at 23:23 Killed by Osas the shalore at level 7 on the 16th Profit 122nd year of Ascendancy at 00:47 Killed by Osas the shalore at level 7 on the 16th Profit 122nd year of Ascendancy at 01:04 Killed by giant venus flytrap at level 8 on the 21st Profit 122nd year of Ascendancy at 17:52 Killed by giant venus flytrap at level 8 on the 23rd Profit 122nd year of Ascendancy at 18:39 Killed by Xeryldavea the skeleton mage at level 10 on the 28th Profit 122nd year of Ascendancy at 01:49 Killed by Gasnitgari the shalore at level 10 on the 30th Profit 122nd year of Ascendancy at 23:55 Killed by Gasnitgari the shalore at level 10 on the 31st Profit 122nd year of Ascendancy at 00:26 Killed by Islyta the cutpurse at level 10 on the 35th Profit 122nd year of Ascendancy at 08:08 Killed by minotaur at level 11 on the 39th Profit 122nd year of Ascendancy at 16:19 Killed by Leonaic the human at level 11 on the 44th Profit 122nd year of Ascendancy at 09:58 Killed by Leonaic the human at level 11 on the 44th Profit 122nd year of Ascendancy at 11:15 Killed by Slenn at level 12 on the 1st Wealth 122nd year of Ascendancy at 05:44 Killed by giant spider at level 13 on the 9th Wealth 122nd year of Ascendancy at 08:24 Killed by Aeosi the shalore at level 13 on the 9th Wealth 122nd year of Ascendancy at 22:56 Killed by Streia the halfling at level 13 on the 26th Wealth 122nd year of Ascendancy at 11:46 Killed by Belian the thalore at level 14 on the 26th Dearth 122nd year of Ascendancy at 12:53 Killed by Jool the halfling at level 14 on the 26th Dearth 122nd year of Ascendancy at 13:09 Killed by war hound at level 14 on the 41st Dearth 122nd year of Ascendancy at 11:53 Killed by Layemina the lesser vampire at level 17 on the 14th Shortage 122nd year of Ascendancy at 21:44 Killed by Layemina the lesser vampire at level 17 on the 14th Shortage 122nd year of Ascendancy at 22:12 Killed by Layemina the lesser vampire at level 17 on the 14th Shortage 122nd year of Ascendancy at 22:37 Killed by bloated horror at level 17 on the 15th Shortage 122nd year of Ascendancy at 04:46 Killed by Slenn at level 17 on the 16th Shortage 122nd year of Ascendancy at 13:45 Killed by Slenn at level 17 on the 16th Shortage 122nd year of Ascendancy at 16:05 Killed by water imp at level 17 on the 16th Shortage 122nd year of Ascendancy at 18:20 Killed by Slenn at level 17 on the 17th Shortage 122nd year of Ascendancy at 13:39 Killed by luminous horror at level 17 on the 18th Shortage 122nd year of Ascendancy at 09:50 Killed by luminous horror at level 17 on the 18th Shortage 122nd year of Ascendancy at 10:05 Killed by luminous horror at level 17 on the 18th Shortage 122nd year of Ascendancy at 10:21 Killed by luminous horror at level 17 on the 18th Shortage 122nd year of Ascendancy at 10:36 Killed by luminous horror at level 17 on the 18th Shortage 122nd year of Ascendancy at 20:18 Killed by luminous horror at level 17 on the 18th Shortage 122nd year of Ascendancy at 21:04 Killed by luminous horror at level 17 on the 20th Shortage 122nd year of Ascendancy at 12:05 Killed by luminous horror at level 17 on the 20th Shortage 122nd year of Ascendancy at 12:21 Killed by blade horror at level 17 on the 20th Shortage 122nd year of Ascendancy at 18:48 Killed by Weirdling Beast at level 17 on the 21st Shortage 122nd year of Ascendancy at 07:42 Killed by Weirdling Beast at level 17 on the 21st Shortage 122nd year of Ascendancy at 12:55 Killed by snow giant thunderer at level 18 on the 9th Iron 123rd year of Ascendancy at 10:09 Killed by snow giant thunderer at level 18 on the 9th Iron 123rd year of Ascendancy at 10:39 Killed by snow giant boulder thrower at level 18 on the 9th Iron 123rd year of Ascendancy at 11:36 Killed by cold drake at level 18 on the 9th Iron 123rd year of Ascendancy at 12:51 Killed by snow giant thunderer at level 18 on the 9th Iron 123rd year of Ascendancy at 13:46 Killed by Burb the snow giant champion at level 18 on the 9th Iron 123rd year of Ascendancy at 15:12 Killed by snow giant boulder thrower at level 19 on the 10th Iron 123rd year of Ascendancy at 12:57 Killed by greater telugoroth at level 20 on the 12nd Iron 123rd year of Ascendancy at 12:15 Killed by greater teluvorta at level 20 on the 13rd Iron 123rd year of Ascendancy at 14:32 Killed by dredgling at level 20 on the 14th Iron 123rd year of Ascendancy at 18:17 Killed by Chronolith Clone at level 20 on the 15th Iron 123rd year of Ascendancy at 11:14 Killed by Chronolith Twin at level 20 on the 15th Iron 123rd year of Ascendancy at 11:59 Killed by Chronolith Twin at level 20 on the 15th Iron 123rd year of Ascendancy at 13:00 Killed by Chronolith Twin at level 20 on the 15th Iron 123rd year of Ascendancy at 14:21 Killed by Chronolith Twin at level 20 on the 15th Iron 123rd year of Ascendancy at 16:06 Killed by Chronolith Twin at level 20 on the 15th Iron 123rd year of Ascendancy at 19:03 Killed by Slenn at level 21 on the 16th Iron 123rd year of Ascendancy at 13:04 Killed by Rantha the Worm at level 21 on the 17th Iron 123rd year of Ascendancy at 08:25 Killed by Rantha the Worm at level 21 on the 17th Iron 123rd year of Ascendancy at 09:15 Killed by shivgoroth at level 21 on the 26th Iron 123rd year of Ascendancy at 16:38 Killed by ultimate shivgoroth at level 21 on the 30th Iron 123rd year of Ascendancy at 23:13 Killed by gwelgoroth at level 22 on the 4th Steel 123rd year of Ascendancy at 19:15 Killed by skeleton warrior at level 22 on the 16th Steel 123rd year of Ascendancy at 19:40 Killed by Slenn at level 22 on the 29th Gold 123rd year of Ascendancy at 14:48 Killed by Vzenagr the dwarf at level 22 on the 3rd Stralite 123rd year of Ascendancy at 01:16 Killed by Vzenagr the dwarf at level 22 on the 3rd Stralite 123rd year of Ascendancy at 02:11 Killed by Islambin the halfling at level 22 on the 11st Stralite 123rd year of Ascendancy at 11:44 Killed by Voryth the brown bear at level 22 on the 12nd Voratun 123rd year of Ascendancy at 23:19 Killed by Lisyyabeth the brown bear at level 22 on the 13rd Voratun 123rd year of Ascendancy at 19:21 Killed by Lisokira the brown bear at level 23 on the 18th Voratun 123rd year of Ascendancy at 01:54 Killed by Borius, Avatar of Bearness at level 23 on the 19th Voratun 123rd year of Ascendancy at 13:16 Killed by Gynne the brown bear at level 23 on the 20th Voratun 123rd year of Ascendancy at 04:19 Killed by enthralled slave at level 23 on the 29th Voratun 123rd year of Ascendancy at 18:32 Killed by slaver at level 23 on the 30th Voratun 123rd year of Ascendancy at 07:16 Killed by elven corruptor at level 24 on the 3rd Profit 123rd year of Ascendancy at 13:00 Killed by elven elite warrior at level 24 on the 3rd Profit 123rd year of Ascendancy at 13:12 Killed by elven cultist at level 24 on the 3rd Profit 123rd year of Ascendancy at 22:59 Killed by elven blood mage at level 24 on the 4th Profit 123rd year of Ascendancy at 03:07 Killed by elven cultist at level 24 on the 4th Profit 123rd year of Ascendancy at 13:22 Killed by elven blood mage at level 24 on the 4th Profit 123rd year of Ascendancy at 21:57 Killed by elven blood mage at level 24 on the 4th Profit 123rd year of Ascendancy at 22:11 |
Primary Stats
| Strength | 33 (base 20) |
| Dexterity | 16 (base 10) |
| Constitution | 21 (base 10) |
| Magic | 61 (base 47) |
| Willpower | 76 (base 47) |
| Cunning | 19 (base 10) |
Resources
| Life | 689/689 |
| Mana | 568/568 |
| Equilibrium | 0 |
| Healing Factor | 1.3 |
| Regeneration | 0.325 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | -66.666666666667% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 5 |
| Infravision | 7 |
Offense: Mainhand
| Damage | |
| Accuracy | |
| Crit Chance | |
| APR | |
| Speed |
Offense: Offhand
| Damage | |
| Accuracy | |
| Crit Chance | |
| APR | |
| Speed |
Offense: Spell
| Spellpower | 42.666666666667 |
| Crit Chance | 10% |
| Speed | 1 |
Offense: Mind
| Mindpower | 44.6 |
| Crit Chance | 14% |
| Speed | 1 |
Offense: Damage Bonus
| Acid | +10% |
| Light | +8% |
| All | 0% |
| Physical | +6% |
| Mind | +13% |
| Nature | +10% |
Defense: Base
| Armour (hardiness) | 39.999999999999 (70%) |
| Defense | 35.05 |
| Ranged Defense | 44.366666666667 |
| Fatigue | 41 |
| Physical Save | 48.831152949375 |
| Spell Save | 49.847819616041 |
| Mental Save | 43.947819616041 |
Defense: Resistances
| Acid | + 6%( 70%) |
| Blight | + 20%( 70%) |
| Physical | + 5%( 70%) |
| Cold | + 20%( 70%) |
| All | 0%( 70%) |
| Darkness | + 6%( 70%) |
| Temporal | + 3%( 70%) |
| Fire | + 35%( 70%) |
| Nature | + 50%( 70%) |
Defense: Immunities
| Pinning Resistance | 39% |
| Confusion Resistance | 52% |
| Disarm Resistance | 32% |
| Knockback Resistance | 32% |
| Instadeath Resistance | 100% |
| Blind Resistance | 30% |
Inscriptions (3/3)
| Runes | Effective talent level: 1.0 Rune of the RiftUse mode: Activated Range: 4.0 Cooldown: 14 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Inflicts 454.00 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 60 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 252 life over 5 turns. Its effects scale with your Dexterity stat. |
| Runes | Effective talent level: 1.0 Rune: Phase DoorUse mode: Activated Range: melee/personal Cooldown: 9 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to teleport randomly in a range of 9. Afterwards you stay out of phase for 3 turns. In this state all new negative status effects duration is reduced by 28%, your defense is increased by 28 and all your resistances by 28%. Its effects scale with your Magic stat. |
Class Talents
| Spell / Earth | 1.20 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Wild-gift / Call of the wild | 1.20 |
| 1/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Race / Dwarf | 1.00 |
| 1/5 |
| 5/5 |
| 4/5 |
| 0/5 |
| Cunning / Survival | 1.00 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Stone alchemy | 1.30 |
| 2/5 |
| 2/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.00 |
| 0/5 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Effects
| detrimental effect | There is no gravity here; you float in the air. Movement is three times as slow, and any melee or archery blows have a chance to knockback. Maximum encumbrance is greatly increased. Zero Gravity |
Quests
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You failed to protect the lost warrior from death by wolf. Escort: lost warrior (level 3 of Trollmire) | failed |
You failed to protect the temporal explorer from death by giant venus flytrap. Escort: temporal explorer (level 2 of Trollmire) | failed |
Your escape from Reknor got your heart pounding and your desire for wealth and power increased tenfold. From bellow, it devoursMaybe it is time for you to start an adventurer's career. Deep below the Iron Throne mountains lies the Deep Bellow. It has been long sealed away but still, from time to time adventurers go there looking for wealth. None that you know of has come back yet, but you did survive Reknor. You are great. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
You were part of a group of dwarves sent to investigate the situation of the kingdom of Reknor. Reknor is lost!When you arrived there you found nothing but orcs, well organized and very powerful. Most of your team was killed there and now you and Norgan (the sole survivor besides you) must hurry back to the Iron Council to bring the news. Let nothing stop you. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have upgraded the transmogrification chest to automatically transmute metallic items into gems before transmogrifying them. * You have unlocked the training room. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 17. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. | active |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsAgrimley the hermit needs your help making an elixir of serendipity. He has given you some notes on the ingredients: * You've found the needed ice ant stinger. * You've found the needed length of troll intestine. * 'Needed: one pouch of bone giant dust. Never, ever to be confused with garlic powder. Trust me.' | active |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | active |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within3 lumberjacks have died. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | Hanisarek (0 def, 5 armour) Hanisarek (0 def, 5 armour)Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 5 When wielded/worn: Armour: +5 Fatigue: +5% Changes stats: +6 Dex / +2 Cun / +1 Con / +10 Lck Stealth bonus: +11 Infravision radius: +2 A pair of boots made of leather. |
| Light source | Velytta the dwarven lantern Velytta the dwarven lanternInfused by nature 1.00 Encumbrance. Type: lite / lite ; tier 5 When wielded/worn: Changes resistances: +6% acid Changes damage: +3% mind Maximum life: +40.00 Mental crit. chance: +2% Light radius: +4 Life regen bonus (wilder-summons): +4.00 Made by the Dwarves, this lantern provides light in the darkest recesses of the earth. |
| On head | Helm of the Dwarven Emperors (0 def, 6 armour) Helm of the Dwarven Emperors (0 def, 6 armour)Requires: - Talent Armour Training Crafted by a master 3.00 Encumbrance. [Unique] Type: armor / head ; tier 2 When wielded/worn: Armour: +6 Fatigue: +4% Changes stats: +9 Mag / +8 Wil / +5 Cun Changes damage: +8% light Blindness immunity: +30% Confusion immunity: +30% Light radius: +1 It can be used to activate talent Sun Flare (costing 30 power out of 30/30) : Effective talent level: 3.0 Power cost: 30 out of 30/30. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Invokes the Sun to cause a flare within radius 3, blinding your foes for 6 turns and lighting up your immediate area (radius 6). At level 3 it will also do 35.35 light damage within radius 3. The damage done will increase with your Spellpower. A Dwarven helm embedded with a single diamond that can banish all underground shadows. |
| On hands | Adyyavea (0 def, 3 armour) Adyyavea (0 def, 3 armour)Crafted by a master 1.00 Encumbrance. Type: armor / hands ; tier 5 When wielded/worn: Physical power: +12 Armour: +3 Changes stats: +4 Str Changes resistances: +6% darkness Physical save: +9 Spellpower on spell critical (stacks up to 3 times): +6 Spell crit. chance: +2% Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| Tool | Telekinetic Core Telekinetic CoreInfused by psionic forces 2.00 Encumbrance. [Unique] Type: charm / torque ; tier 2 When wielded/worn: Physical power: +3 Changes stats: +5 Wil Changes resistances: +5% physical Changes damage: +6% physical Physical save: +12 Mindpower: +3 It can be used to activate talent Psionic Pull (costing 18 power out of 35/35) : Effective talent level: 3.0 Power cost: 18 out of 35/35. Range: melee/personal Travel Speed: instantaneous Description: Pull all foes toward you in radius 5 while dealing 64 physical damage. The damage will increase with your mindpower. This heavy torque appears to draw nearby matter towards it. |
| On fingers | conjurer's steel ring of clarity conjurer's steel ring of clarityPowered by arcane forces Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +5 Mag / +4 Wil Mental save: +7 Confusion immunity: +22% Spellpower: +5 Rings can have magical properties. |
| On fingers | Glorubrelewe GlorubreleweCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 5 When wielded/worn: Accuracy: +12 Physical crit. chance: +2.0% Disarm immunity: +32% Pinning immunity: +39% Knockback immunity: +32% Maximum life: +36.00 Maximum stamina: +10.00 Rings can have magical properties. |
| Around neck | steel amulet of strength (+3) steel amulet of strength (+3)Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Changes stats: +3 Str Amulets can have magical properties. |
| In main hand | Fire Dragon Shield (16 def, 9 armour, 58 dam, 220 block) Fire Dragon Shield (16 def, 9 armour, 58 dam, 220 block)Requires: - Strength 28 - Talent Armour Training (level 2) Infused by nature Crafted by a master 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 4 When used to attack (with talents): Base power: 58.0 - 69.6 Uses stat: 100% Str Damage type: Fire Accuracy bonus: +4.0% procs dam / acc Physical crit. chance: +4.5% Block value: +220 When wielded/worn: Armour: +9 Defense: +16 Ranged Defense: +15 Fatigue: +20% Damage when the wearer is hit: 17 fire Changes resistances: +35% fire Talent granted: +5 Block This large shield was made using scales of many fire drakes from the lost land of Tar'Eyal. |
| Around waist | Girdle of the Calm Waters Girdle of the Calm WatersInfused by nature 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 1 When wielded/worn: Changes stats: +3 Wil Changes resistances: +20% cold / +20% nature / +20% blight Healing mod.: +30% A belt rumoured to have been worn by the Conclave healers. |
| In off hand | icy dwarven-steel shield (8 def, 2 armour, 28 dam, 78 block) icy dwarven-steel shield (8 def, 2 armour, 28 dam, 78 block)Requires: - Strength 24 - Talent Armour Training (level 2) Infused by nature 7.00 Encumbrance. Type: armor / shield ; tier 3 When used to attack (with talents): Base power: 28.0 - 33.6 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +4.0% procs dam / acc Physical crit. chance: +3.5% Block value: +78 Damage when this weapon hits: +10 ice When wielded/worn: Armour: +2 Defense: +8 Ranged Defense: +8 Fatigue: +12% Damage when the wearer hits(melee): 6 cold Damage when the wearer is hit: 12 cold Talent granted: +3 Block Handheld deflection devices |
| Cloak | Xerayana the cashmere cloak (10 def, 0 armour) Xerayana the cashmere cloak (10 def, 0 armour)Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Defense: +10 Damage when the wearer hits(melee): 2 blight Changes resistances: +3% temporal Critical mult.: +5.00% Physical save: +5 Spellpower: +2 Spell crit. chance: +1% A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Main armor | Spider-Silk Robe of Spydrë (opal) (10 def, 15 armour) Spider-Silk Robe of Spydrë (opal) (10 def, 15 armour)Infused by nature 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 3 When wielded/worn: Armour: +15 Armour Hardiness: +40% Defense: +10 Changes stats: +2 Str / +2 Dex / +2 Mag / +6 Wil / +2 Cun / +7 Con Damage when the wearer is hit: 20 poison / 20 nature slow Changes resistances: +30% nature Changes damage: +10% nature / +10% mind / +10% acid Physical save: +10 Spell save: +10 Mindpower: +10 Mental crit. chance: +5% This set of robes is made wholly of spider silk. It looks outlandish and some sages think it came from another world, probably through a farportal. |
Inventory
This item will automatically be transmogrified when you leave the level. movement infusion (500% speed; 4 turns)movement infusion (500% speed; 4 turns) Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to increase movement speed by 500% for 1 game turn. Any actions other than movement will cancel the effect. Also prevent stuns, dazes and pinning effects for 4 turns. Note: since you will be moving very fast, game turns will pass very slowly. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
Brodudan the living mindstar (17.5-19.25 power, 40 apr, mind damage) Brodudan the living mindstar (17.5-19.25 power, 40 apr, mind damage)Requires: - Willpower 48 Infused by nature 3.00 Encumbrance. Type: weapon / mindstar ; tier 5 Base power: 17.5 - 19.2 Uses stats: 50% Wil, 30% Cun Damage type: Mind Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +40 Physical crit. chance: +12.0% Attack speed: 100% Damage when this weapon hits: +4 mind / +13 nature slow / +14 acid blind Damage conversion: 40% acid When wielded/worn: Changes stats: +1 Wil Changes resistances penetration: +5% mind Psi when hit: +0.04 Mindpower: +5 Mental crit. chance: +5% It can be used to divide the mindstar in two, placing all other charms into a 1 cooldown. Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. This item has been sent to the Item's Vault. |
This item will automatically be transmogrified when you leave the level. harmonious thorny mindstar (8-8.8 power, 24 apr, nature damage)harmonious thorny mindstar (8-8.8 power, 24 apr, nature damage) Requires: - Willpower 24 Infused by nature 3.00 Encumbrance. Type: weapon / mindstar ; tier 3 Base power: 8.0 - 8.8 Uses stats: 40% Wil, 20% Cun Damage type: Nature Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +24 Physical crit. chance: +3.5% Attack speed: 100% When wielded/worn: Changes resistances: +3% nature Changes resistances penetration: +2% nature Changes damage: +2% nature Talent mastery: +0.10 Wild-gift / Harmony Equilibrium when hit: +0.60 Mindpower: +3 Mental crit. chance: +3% It can be used to completes a nature powered mindstar set, placing all other charms into a 20 cooldown. Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
This item will automatically be transmogrified when you leave the level. steel shield 'Elydara' (6 def, 8 armour, 15 dam, 87 block)steel shield 'Elydara' (6 def, 8 armour, 15 dam, 87 block) Requires: - Strength 16 - Talent Armour Training (level 2) Crafted by a master 7.00 Encumbrance. Type: armor / shield ; tier 2 When used to attack (with talents): Base power: 15.0 - 18.0 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +4.0% procs dam / acc Physical crit. chance: +3.0% Block value: +87 Burst (radius 2) on crit: +8 mind When wielded/worn: Armour: +8 Defense: +6 Ranged Defense: +6 Fatigue: +8% Grants telepathy: Dragon Talent granted: +2 Block Psi each turn: +0.10 Heals friendly targets nearby when you use a nature summon: +30 Handheld deflection devices |
stralite shield (10 def, 2 armour, 49 dam, 135.5 block) stralite shield (10 def, 2 armour, 49 dam, 135.5 block)Requires: - Strength 35 - Talent Armour Training (level 2) 7.00 Encumbrance. Type: armor / shield ; tier 4 When used to attack (with talents): Base power: 49.0 - 58.8 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +4.0% procs dam / acc Physical crit. chance: +4.5% Block value: +136 When wielded/worn: Armour: +2 Defense: +10 Ranged Defense: +10 Fatigue: +14% Talent granted: +4 Block Handheld deflection devices |
stralite shield 'Berezor' (10 def, 2 armour, 49.5 dam, 142 block) stralite shield 'Berezor' (10 def, 2 armour, 49.5 dam, 142 block)Requires: - Strength 35 - Talent Armour Training (level 2) Infused by psionic forces 7.00 Encumbrance. Type: armor / shield ; tier 4 When used to attack (with talents): Base power: 49.5 - 59.4 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +4.0% procs dam / acc Physical crit. chance: +4.5% Block value: +142 Damage when this weapon hits: +11 gloom / +12 mind When wielded/worn: Armour: +2 Defense: +10 Ranged Defense: +10 Fatigue: +14% Changes stats: +1 Wil Damage when the wearer hits(melee): 8 gloom Damage when the wearer is hit: 14 gloom Changes damage: +12% mind Talent granted: +4 Block Handheld deflection devices |
voratun shield 'Beyfang' (12 def, 3 armour, 70 dam, 211 block) voratun shield 'Beyfang' (12 def, 3 armour, 70 dam, 211 block)Requires: - Strength 48 - Talent Armour Training (level 2) Crafted by a master 7.00 Encumbrance. Type: armor / shield ; tier 5 When used to attack (with talents): Base power: 70.0 - 84.0 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +4.0% procs dam / acc Physical crit. chance: +5.0% Block value: +211 Burst (radius 1) on hit: +8 temporal When wielded/worn: Armour: +3 Defense: +12 Ranged Defense: +12 Fatigue: +14% Changes resistances: +20% lightning / +3% temporal Changes resistances penetration: +10% mind Talent granted: +5 Block Handheld deflection devices |
57 alchemist agate 57 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
onyx onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used as an alchemist bomb: Bomb damage +15% Gems can be sold for money or used in arcane rituals. |
2 aquamarine 2 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all When used as an alchemist bomb: Mana regain 20 Gems can be sold for money or used in arcane rituals. |
Tooth of the Mouth (dig speed 12 turns) =dig= Tooth of the Mouth (dig speed 12 turns) =dig=Powered by unknown forces 3.00 Encumbrance. [Unique] Type: tool / digger ; tier 1 When wielded/worn: Armour penetration: +5 Damage when the wearer is hit: 15 blight Changes damage: +4% blight When carried: Talent granted: +1 Dig A huge tooth taken from the Mouth, in the Deep Bellow. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Rod of Recall (1/1) Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once(also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power, any items dropped inside is transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
This item will automatically be transmogrified when you leave the level. yew wand of conjuration [power 241] (6 cooldown)yew wand of conjuration [power 241] (6 cooldown) Powered by arcane forces 2.00 Encumbrance. Type: charm / wand ; tier 3 It can be used to fire a bolt of a random element (dam 120-241), placing all other charms into a 6 cooldown. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
Achievements
Can you bear it? So much bearness! (Exploration mode)
Killed Borius in the Bearscape.By Slenn the Dwarf Stone Warden level 23
19th Voratun 123rd year of Ascendancy at 15:50 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Slenn the Dwarf Stone Warden level 7
2nd Profit 122nd year of Ascendancy at 20:46 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Slenn the Dwarf Stone Warden level 17
13rd Shortage 122nd year of Ascendancy at 15:02 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By Slenn the Dwarf Stone Warden level 17
21st Shortage 122nd year of Ascendancy at 16:39 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Slenn the Dwarf Stone Warden level 10
27th Profit 122nd year of Ascendancy at 05:45 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Slenn the Dwarf Stone Warden level 20
11st Iron 123rd year of Ascendancy at 09:30 see stats
Merry wintertide! (Exploration mode)
Finish the Santascape event and free the little helper elves.By Slenn the Dwarf Stone Warden level 22
1st Steel 123rd year of Ascendancy at 07:47 see stats
Poisonous (Exploration mode)
Sided with the assassin lord.By Slenn the Dwarf Stone Warden level 22
10th Steel 123rd year of Ascendancy at 08:49 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By Slenn the Dwarf Stone Warden level 21
30th Iron 123rd year of Ascendancy at 13:26 see stats
Squadmate (Exploration mode)
Escaped from Reknor alive with your squadmate Norgan.By Slenn the Dwarf Stone Warden level 4
21st Voratun 122nd year of Ascendancy at 04:31 see stats
The Right thing to do (Exploration mode)
Did the righteous thing in the ring of blood and disposed of the Blood Master.By Slenn the Dwarf Stone Warden level 23
3rd Acquisition 123rd year of Ascendancy at 23:49 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By Slenn the Dwarf Stone Warden level 10
34th Profit 122nd year of Ascendancy at 08:31 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Slenn the Dwarf Stone Warden level 14
21st Loss 122nd year of Ascendancy at 19:27 see stats
Log
Interface unlocked, mouse disabled on the map
Interface locked, mouse enabled on the map
