you the level 11 Cornac Alchemist by kequilla

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassAlchemist
Level / Exp11 / 33%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity12 (base 10)
Constitution24 (base 22)
Magic34 (base 33)
Willpower26 (base 17)
Cunning15 (base 10)

Resources

Life303/303
Mana230/230
Healing Factor1
Regeneration0.45

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage38
Accuracy17
Crit Chance2%
APR4
Speed1.00

Offense: Spell

Spellpower36
Crit Chance6%
Speed1

Offense: Mind

Mindpower24.6
Crit Chance2%
Speed1

Offense: Damage Bonus

Blight+18%
Arcane+18%
Cold+21%

Offense: Damage Penetration

Cold+8%

Defense: Base

Armour (hardiness)6.9745044030126 (30%)
Defense22.837252201506
Ranged Defense22.837252201506
Fatigue2
Physical Save16.9
Spell Save20.5
Mental Save19.35

Defense: Resistances

Lightning+ 15%( 70%)
Fire+ 15%( 70%)
Acid+ 15%( 70%)
Blight+ 10%( 70%)
Arcane+ 10%( 70%)
Cold+ 46%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Silence Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Explosive admixtures1.30
5/5
5/5
1/5
0/5
Spell / Infusion1.30
2/5
0/5
0/5
0/5
Spell / Advanced-golemancy1.30
1/5
0/5
0/5
0/5
Spell / Golemancy1.30
1/5
1/5
0/5
0/5

Generic Talents

Spell / Staff combat1.30
2/5
2/5
1/5
0/5
Spell / Stone alchemy1.30
3/5
2/5
0/5
0/5

Effects

talent

Quests

done
done
active

Equipment

On feet
Quiver
On hands
On head
On fingers
On fingers
Around neck
In main hand
Main armor
Cloak
Light source

Inventory

Achievements

Level 10 Got a character to level 10.
By you the Cornac Alchemist level 10
1st Summertide 122nd year of Ascendancy at 05:36
see stats

Log


Resting starts...

Golem (servant of you) resists the wave!

Blue crystal's cold repulsion area effect hits Golem (servant of you) for
7 cold, 9 physical (16 total damage).
Rested for 39 turns (stop reason: all resources and life at maximum).


You picks up (l.):
pair of iron boots of uncanny dodging (2 def, 3 armour).
There is a ladder to the next level here (press '' or right click to use).
Ran for 13 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to worldmap here (press '' or right click to use).
Ran for 15 turns (stop reason: at exit).


You gain 1.36 gold from the transmogrification of
steel mail armour of lightning resistance (2 def, 6 armour).
You gain 0.52 gold from the transmogrification of
miner's rough leather cap (0 def, 3 armour).
You gain 0.10 gold from the transmogrification of
linen wizard hat (1 def, 0 armour).
You gain 0.76 gold from the transmogrification of
scholar's pair of iron boots (0 def, 3 armour).
You gain 0.80 gold from the transmogrification of
pair of iron boots of uncanny dodging (2 def, 3 armour).
You gain 0.25 gold from the transmogrification of
elm starstaff (10-12 power, 2 apr, light damage).
You gain 1.29 gold from the transmogrification of
elm magestaff of might (10-12 power, 2 apr, arcane damage).
You gain 1.31 gold from the transmogrification of
elm longbow of power.
You gain 2.13 gold from the transmogrification of
huntsman's iron greatmaul of massacre (22-33 power, 1 apr).
There is a Entrance to the Scintillating Caves here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

There is a Stairway into the Rhaloren Camp here (press '' or right click to use).

Saving done.