egorov the level 11 Higher Sun Paladin by egorov

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.5
Addons
CampaignMaj'Eyal
ModeEasy Exploration
SexMale
RaceHigher
ClassSun Paladin
Level / Exp11 / 23%
Sizemedium
Lifes / Deaths

Primary Stats

Strength28 (base 27)
Dexterity13 (base 10)
Constitution16 (base 16)
Magic30 (base 29)
Willpower11 (base 10)
Cunning10 (base 10)

Resources

Life298/298
Positive25/40
Stamina132/132
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight11
Lite1
Infravision8
See Stealth5
See Invisible8

Offense: Mainhand

Damage31
Accuracy33
Crit Chance0%
APR7
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower25
Crit Chance1%
Speed1

Offense: Mind

Mindpower11.7
Crit Chance1%
Speed1

Offense: Damage Bonus

Blight+4%
Mind+3%

Defense: Base

Armour (hardiness)33.62 (59.10447761194%)
Defense15.05
Ranged Defense20.525
Fatigue21
Physical Save32.681950050327
Spell Save32.156950050327
Mental Save14.35

Defense: Resistances

Mind+ 5%( 70%)
Lightning+ 16%( 70%)
Cold+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Blind Resistance31%
Instadeath Resistance100%
Knockback Resistance40%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Combat veteran1.10
0/5
0/5
0/5
0/5
Celestial / Guardian1.30
1/5
0/5
0/5
0/5
Celestial / Combat1.30
5/5
2/5
1/5
0/5
Technique / Shield offense1.10
3/5
1/5
0/5
0/5
Celestial / Sun1.00
2/5
1/5
0/5
0/5

Generic Talents

Celestial / Light1.30
2/5
1/5
2/5
0/5
Celestial / Chants1.30
4/5
0/5
0/5
0/5
Race / Higher1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.10
0/5
2/5
2/5
2/5
0/5

Effects

talent
talent
talent

Quests

done
done
done
failed
done
active
active
done

Equipment

Light source
On head
Tool
On fingers
Around waist
In main hand
On hands
In off hand
Cloak
Main armor

Inventory

Achievements

Log


egorov hits Gloomy giant brown mouse for 27 physical damage.
egorov killed Gloomy giant brown mouse!

Resting starts...

Talent Searing Light is ready to use.
Rested for 3 turns (stop reason: all resources and life at maximum).


Egorov picks up (q.):
elm wand of conjuration [power 85] (6 cooldown).
Talent Sun Flare is ready to use.
There is a ladder to the next level here (press '' or right click to use).
Ran for 41 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to worldmap here (press '' or right click to use).
Ran for 20 turns (stop reason: at exit).


Egorov wears:
balanced iron mace of massacre (14-19.6 power, 2 apr).

You gain 0.05 gold from the transmogrification of
elm wand of detection [power 6] (15 cooldown).
You gain 0.05 gold from the transmogrification of
elm wand of conjuration [power 85] (6 cooldown).
You gain 2.50 gold from the transmogrification of
pair of rough leather boots of tirelessness (0 def, 1 armour).
You gain 0.25 gold from the transmogrification of
pair of iron boots (0 def, 3 armour).
You gain 0.63 gold from the transmogrification of
sun infusion (rad 6; power 21; turns 4; dispells darkness).
You gain 1.19 gold from the transmogrification of
regeneration infusion of the sneak (heal 100 over 5 turns).
There is a Way into the heart of the gloom here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.