HAL9004 the level 6 Cornac Summoner by Jmb301530

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.9
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassSummoner
Level / Exp6 / 62%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity11 (base 11)
Constitution10 (base 10)
Magic10 (base 10)
Willpower26 (base 26)
Cunning20 (base 20)

Resources

Life150/150
Equilibrium18
Healing Factor1.2
Regeneration0.3

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision5
See Stealth21.388114253578
See Invisible21.388114253578

Offense: Mainhand

Damage14
Accuracy21
Crit Chance7%
APR17
Speed1.00

Offense: Offhand

Damage14
Accuracy21
Crit Chance7%
APR17
Speed1.00

Offense: Spell

Spellpower14
Crit Chance6%
Speed1

Offense: Mind

Mindpower26
Crit Chance8%
Speed1

Offense: Damage Bonus

Cold+10%
Lightning+11%
Light+10%
Mind+10%

Offense: Damage Penetration

Cold+8%

Defense: Base

Armour (hardiness)1 (30%)
Defense20
Ranged Defense20
Fatigue1
Physical Save8
Spell Save13
Mental Save16

Defense: Resistances

Lightning+ 22%( 70%)
Light+ 41%( 70%)
Darkness+ 11%( 70%)
Cold+ 15%( 70%)
Mind+ 10%( 70%)

Defense: Immunities

Instadeath Resistance100%
Blind Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Summoning (distance)1.30
1/5
1/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
1/5
1/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
5/5
1/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
3/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Wild-gift / Mindstar mastery1.10
2/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

talent

Quests

done
active

Equipment

On feet
Light source
On head
Tool
On fingers
Around waist
In main hand
In off hand
Main armor
Around neck

Inventory

Achievements

Log


You pickup 0.65 gold pieces.


You pickup 0.65 gold pieces.


You pickup 0.75 gold pieces.


HAL9004 wears (replacing
brass lantern): Summertide Phial.

Space around you starts to dissolve...


Resting starts...

Rested for 8 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 32 turns (stop reason: dialog is displayed).


You gain 1.73 gold from the transmogrification of
icy iron shield of fire resistance (+15%) (4 def, 2 armour, 21 block).
You gain 0.76 gold from the transmogrification of
rough leather armour of lightning resistance (1 def, 2 armour).
You gain 2.96 gold from the transmogrification of
elm longbow of nature.
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.

HAL9004 deactivates Psiblades.

HAL9004 activates Psiblades.

Saving game...

Saving done.

HAL9004 deactivates Psiblades.