Sequia the level 3 Higher Wyrmic by smgouge

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.5
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceHigher
ClassWyrmic
Level / Exp3 / 4%
Sizemedium
Lifes / Deaths

Primary Stats

Strength22 (base 21)
Dexterity11 (base 10)
Constitution11 (base 11)
Magic11 (base 10)
Willpower19 (base 16)
Cunning10 (base 10)

Resources

Life-3/144
Equilibrium15
Healing Factor1
Regeneration12.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage27
Accuracy15
Crit Chance0%
APR1
Speed1.00

Offense: Spell

Spellpower11
Crit Chance1%
Speed1

Offense: Mind

Mindpower17.3
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense2.35
Ranged Defense2.35
Fatigue0
Physical Save23.275
Spell Save10.5
Mental Save10.15

Defense: Resistances

Physical+ 16%( 70%)
All+ 14%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat veteran1.00
1/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
0/5
0/5
0/5
0/5
Technique / Two-handed weapons1.10
0/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
4/5
0/5
0/5
0/5
Technique / Shield offense1.10
0/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
0/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Fungus1.10
2/5
0/5
0/5
0/5
Wild-gift / Call of the wild1.20
0/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
2/5
1/5
1/5
0/5

Effects

talent
beneficial effect
beneficial effect
detrimental effect

Quests

failed
active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

You collect a new ingredient: green worm.
Sequia hits Green worm mass for 11 mind, 23 physical (34 total damage).
Sequia killed Green worm mass!

Resting starts...

Rested for 3 turns (stop reason: hostile spotted to the northeast (cutpurse)).


Cutpurse resists the mind attack!

Cutpurse hits Sequia for 12 physical damage.
Sequia hits Cutpurse for 11 mind, 23 physical, 3 mind (37 total damage).
Cutpurse misses Sequia.

Cutpurse hits Sequia for 15 physical damage.
Sequia uses Infusion: Wild.

Sequia lessens the pain.

Sequia uses Infusion: Regeneration.

Sequia starts regenerating health quickly.


Cutpurse hits Sequia for 15 physical, 7 physical (22 total damage).
Cutpurse hits Sequia for 10 physical damage.
Sequia hits Cutpurse for 10 mind, 21 physical, 6 mind (37 total damage).
Copperhead snake hits Sequia for 8 physical damage.
Forest Troll Hedge-Wizard casts Manathrust.


Cutpurse hits Sequia for 13 physical, 8 physical (21 total damage).
Forest Troll Hedge-Wizard hits Sequia for 44 arcane damage.
Copperhead snake resists the mind attack!

Sequia hits Copperhead snake for 5 mind, 20 physical, 6 mind (31 total damage).
Copperhead snake hits Sequia for 7 physical damage.
Saving game...