Artimus the level 16 Cornac Gladiator by j_verville

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.2
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceCornac
ClassGladiator
Level / Exp16 / 25%
Sizemedium
Lifes / Deaths

Primary Stats

Strength42 (base 33)
Dexterity37 (base 27)
Constitution31 (base 27)
Magic11 (base 10)
Willpower14 (base 10)
Cunning28 (base 10)

Resources

Life428/442
Stamina110/110
Healing Factor1.2567164179105
Regeneration1.9479104477612

Speed

Mental+13.040455498952%
Attack0%
Movement+10%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage59
Accuracy35
Crit Chance24%
APR8
Speed0.88

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower11
Crit Chance8%
Speed1

Offense: Mind

Mindpower20
Crit Chance8%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)50.397926944826 (88.454810495627%)
Defense41
Ranged Defense45
Fatigue36
Physical Save41
Spell Save27
Mental Save38

Defense: Resistances

All+ 4%( 70%)

Defense: Immunities

Disarm Resistance32%
Stun Resistance39%
Instadeath Resistance100%
Knockback Resistance39%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Arms Handling1.30
1/5
0/5
0/5
0/5
Expertise / Combat1.30
1/5
1/5
1/5
1/5
Expertise / Axes1.30
4/5
4/5
0/5
0/5
Expertise / Swords1.30
0/5
0/5
0/5
0/5
Expertise / Maces1.30
0/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Shield defense1.10
3/5
1/5
5/5
0/5
Expertise / Exotic1.30
1/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.10
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Gladiator1.30
5/5
2/5
1/5
0/5
Technique / Combat training1.30
1/5
4/5
0/5
1/5
4/5
0/5

Effects

talent
talent

Quests

done
done
done
active
done
active
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around neck
In main hand
On hands
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter (Exploration mode) Killed Ben Cruthdar the Cursed.
By Artimus the Cornac Gladiator level 9
9th Mirth 122nd year of Ascendancy at 05:02
see stats
Level 10 (Exploration mode) Got a character to level 10.
By Artimus the Cornac Gladiator level 10
3rd Flare 122nd year of Ascendancy at 04:16
see stats
Rescuer of the lost (Exploration mode) Rescued the merchant from the assassin lord.
By Artimus the Cornac Gladiator level 16
60th Dusk 122nd year of Ascendancy at 13:43
see stats
The secret city (Exploration mode) Discovered the truth about mages.
By Artimus the Cornac Gladiator level 11
40th Dusk 122nd year of Ascendancy at 21:04
see stats

Log

There is nowhere left to explore.
You gain 9.85 gold from the transmogrification of
stormwoven woollen robe of life (0 def, 0 armour).
You gain 1.88 gold from the transmogrification of
shimmering woollen robe of light (+18%) (0 def, 0 armour).
You gain 3.62 gold from the transmogrification of
cruel ash starstaff of might (15-18 power, 3 apr, darkness element).
You gain 7.38 gold from the transmogrification of
blighted ash magestaff of channeling (15-18 power, 3 apr, cold element).
You gain 6.19 gold from the transmogrification of
wyrm's vined mindstar of frost (4-4.4 power, 18 apr, mind damage).
You gain 3.31 gold from the transmogrification of
vined mindstar of flames (5-5.5 power, 18 apr, mind damage).
You gain 1.92 gold from the transmogrification of
shielding rune of the sneak (absorb 213 for 4 turns).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Today is the 40th Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:01.


There is a Hidden teleportation portal to Angolwen, the hidden city of magic here (press '' or right click to use).
Ran for 5 turns (stop reason: interesting terrain).


There is a portal back here (press '' or right click to use).
You feel mildly anxious, and walk with caution.
Saving game...


Saving done.


Ran for 5 turns (stop reason: didn't move).


You don't see how to get there...


Bought:
wanderer's gold amulet of manastreaming for 369.74 gold.
Artimus wears (replacing
insulating copper amulet of dexterity (+2)): wanderer's gold amulet of manastreaming.

You gain 0.95 gold from the transmogrification of
insulating copper amulet of dexterity (+2).
Artimus deactivates Frenzy.

Artimus deactivates Shield Wall.