Setrigein the level 22 Skeleton Archmage by bfons86

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceSkeleton
ClassArchmage
Level / Exp22 / 38%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 10)
Dexterity21 (base 10)
Constitution38 (base 32)
Magic62 (base 51)
Willpower37 (base 21)
Cunning22 (base 11)

Resources

Life437/437
Mana287/362
Healing Factor1.1
Regeneration0.495

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision6

Offense: Mainhand

Damage36
Accuracy18
Crit Chance7%
APR4
Speed1.00

Offense: Spell

Spellpower47
Crit Chance17%
Speed1

Offense: Mind

Mindpower35
Crit Chance7%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)11 (30%)
Defense24
Ranged Defense24
Fatigue3
Physical Save20
Spell Save38
Mental Save33

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Bleed Resistance100%
Confusion Resistance10%
Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Knockback Resistance40%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Meta1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
5/5
0/5
0/5
Spell / Air1.30
4/5
0/5
0/5
0/5
Spell / Arcane1.30
1/5
3/5
1/5
5/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
4/5
1/5
5/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
Spell / Aegis1.30
1/5
4/5
1/5
5/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
1/5
5/5
0/5

Effects

talent
beneficial effect

Quests

done
active
done
done
done
done
done
done
active
done
active
active
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Earth Master (Nightmare (Adventure) difficulty) Killed Harkor'Zun and unlocked Stone magic.
By Setrigein the Skeleton Archmage level 18
53rd Haze 122nd year of Ascendancy at 17:06
see stats
Exterminator (Nightmare (Adventure) difficulty) Killed 1000 creatures.
By Setrigein the Skeleton Archmage level 16
38th Haze 122nd year of Ascendancy at 02:18
see stats
Eye of the storm (Nightmare (Adventure) difficulty) Freed Derth from the onslaught of the mad Tempest, Urkis.
By Setrigein the Skeleton Archmage level 17
44th Haze 122nd year of Ascendancy at 14:44
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Setrigein the Skeleton Archmage level 10
9th Flare 122nd year of Ascendancy at 04:02
see stats
Level 20 (Nightmare (Adventure) difficulty) Got a character to level 20.
By Setrigein the Skeleton Archmage level 20
59th Haze 122nd year of Ascendancy at 23:50
see stats
Rescuer of the lost (Nightmare (Adventure) difficulty) Rescued the merchant from the assassin lord.
By Setrigein the Skeleton Archmage level 16
65th Dusk 122nd year of Ascendancy at 13:58
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Setrigein the Skeleton Archmage level 5
3rd Mirth 122nd year of Ascendancy at 04:41
see stats
The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By Setrigein the Skeleton Archmage level 8
9th Mirth 122nd year of Ascendancy at 06:42
see stats
Treasure Hunter (Nightmare (Adventure) difficulty) Amassed 1000 gold pieces.
By Setrigein the Skeleton Archmage level 18
56th Haze 122nd year of Ascendancy at 00:43
see stats

Log

Talent Lightning is ready to use.

Talent Manathrust is ready to use.
The fabric of time around Setrigein stabilizes to normal.

The powerful time-altering energies generate a restoration field on Setrigein.


Setrigein receives 24 healing from Temporal Restoration Field.
Setrigein receives 24 healing from Temporal Restoration Field.
Setrigein receives 24 healing from Temporal Restoration Field.
Setrigein receives 24 healing from Temporal Restoration Field.
Talent Time Shield is ready to use.
Setrigein receives 24 healing from Temporal Restoration Field.
The fabric of time around Setrigein returns to normal.


Talent Rune: Shielding is ready to use.
There is an exit to the worldmap here (press '' or right click to use).
Ran for 12 turns (stop reason: interesting terrain).


Setrigein wears (replacing
Boltward the pair of rough leather boots (0 def, 7 armour)): stealthy pair of hardened leather boots of evasion (12 def, 3 armour).

You gain 0.31 gold from the transmogrification of
quick ash wand of clairvoyance [power 9] (3/4 cooldown).
You gain 1.83 gold from the transmogrification of
impenetrable steel mail armour of spell shielding (2 def, 12 armour).
You gain 2.53 gold from the transmogrification of
cleansing stralite mail armour of clarity (4 def, 8 armour).
You gain 2.65 gold from the transmogrification of
blighted drakeskin leather gloves of dexterity (+3) (0 def, 3 armour).
You gain 4.51 gold from the transmogrification of
stralite steamsaw of evisceration (33-49.5 power, 19 apr).
You gain 3.37 gold from the transmogrification of
shocking stralite steamsaw of projection (29-43.5 power, 19 apr).
You gain 3.36 gold from the transmogrification of
flaming stralite battleaxe of projection (45-67.5 power, 3 apr).
You gain 1.81 gold from the transmogrification of
heat beam rune of the titan (236 fire damage).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Setrigein deactivates Shielding.