Infinivigorate the level 14 Shalore Temporal Warden by phantomglider

Character

GameTales of Maj'Eyal: Age of Ascendancy 0.9.43
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceShalore
ClassTemporal Warden
Level / Exp14 / 73%
Sizemedium
Lifes / Deaths

Primary Stats

Strength23 (base 17)
Dexterity35 (base 29)
Constitution12 (base 10)
Magic29 (base 12)
Willpower39 (base 33)
Cunning14 (base 10)

Resources

Life260/260
Positive0/89
Stamina162/162
Paradox300
Healing Factor1
Regeneration0.55

Speed

Mental0%
Attack0%
Movement+10%
Spell0%
Global+100%

Vision

Sight10
Lite1
Infravision7

Offense: Mainhand

Damage45
Accuracy36
Crit Chance11%
APR10
Speed1.00

Offense: Offhand

Damage21
Accuracy36
Crit Chance8%
APR6
Speed1.00

Offense: Spell

Spellpower24.5
Crit Chance8%
Speed1

Offense: Mind

Mindpower26.45
Crit Chance4%
Speed1

Offense: Damage Bonus

Darkness+5%
Physical+4%

Defense: Base

Armour (hardiness)15 (30%)
Defense28.291666666667
Ranged Defense28.291666666667
Fatigue9
Physical Save21.5625
Spell Save24.3375
Mental Save19.425

Defense: Resistances

Temporal+ 4%( 70%)
Acid+ 17%( 70%)
Darkness+ 10%( 70%)
All 0%( 70%)

Inscriptions (3/3)

Infusion
Infusion
Rune

Class Talents

Technique / Archery - bows1.00
2/5
0/5
0/5
0/5
Chronomancy / Speed Control1.10
1/5
0/5
0/5
0/5
Chronomancy / Spacetime Folding1.30
1/5
1/5
1/5
0/5
Chronomancy / Temporal Combat1.30
1/5
2/5
0/5
0/5
Technique / Dual techniques1.00
5/5
2/5
0/5
0/5
Technique / Dual weapons1.00
2/5
2/5
0/5
0/5

Generic Talents

Chronomancy / Chronomancy1.10
1/5
0/5
0/5
0/5
Chronomancy / Spacetime Weaving1.00
5/5
1/5
1/5
1/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
1/10
1/5
0/5
4/5

Effects

talent
talent
talent
talent

Quests

done
done
done
done
done
failed
done
active
active
active
active
active
done
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter Killed Ben Cruthdar the Cursed.
By Infinivigorate the Shalore Temporal Warden level 12
23rd Dusk 122nd year of Ascendancy at 05:22
see stats
Level 10 Got a character to level 10.
By Infinivigorate the Shalore Temporal Warden level 10
10th Flare 122nd year of Ascendancy at 07:44
see stats
Rescuer of the lost Rescued the merchant from the assassin lord.
By Infinivigorate the Shalore Temporal Warden level 12
28th Dusk 122nd year of Ascendancy at 18:15
see stats
The Arena Unlocked Arena mode.
By Infinivigorate the Shalore Temporal Warden level 8
10th Mirth 122nd year of Ascendancy at 18:29
see stats
The secret city Discovered the truth about mages.
By Infinivigorate the Shalore Temporal Warden level 9
2nd Flare 122nd year of Ascendancy at 19:41
see stats

Log

Cute bunny misses Infinivigorate.
Cute bunny misses Infinivigorate.

Talent Flurry is ready to use.
Talent Invigorate is ready to use.
Cute bunny misses Infinivigorate.

Cute bunny misses Infinivigorate.

Cute bunny misses Infinivigorate.

Cute bunny misses Infinivigorate.

Cute bunny misses Infinivigorate.

Cute bunny misses Infinivigorate.

Talent Rune: Shielding is ready to use.
Resting starts...

Talent Infusion: Regeneration is ready to use.
Talent Dual Strike is ready to use.
Talent Grace of the Eternals is ready to use.
Rested for 35 turns (stop reason: all resources and life at maximum).

Infinivigorate activates Spacetime Tuning.

Resting starts...

Space feels more stable.
Rested for 61 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Infinivigorate picks up (B.):
elemental steel waraxe of massacre (18-25.2 power, 3 apr).
Infinivigorate picks up (B.):
balanced iron waraxe of crippling (6-8.4 power, 2 apr).
Infinivigorate picks up (N.):
prismatic cured leather armour of acid resistance (2 def, 4 armour).
Infinivigorate picks up (B.):
ethereal ash vilestaff (15-18 power, 3 apr, darkness damage).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).