Aleer the level 5 Drem Demonologist by tsbarnes

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexFemale
RaceDrem
ClassDemonologist
Level / Exp5 / 31%
Sizemedium
Lifes / Deaths

Primary Stats

Strength24 (base 21)
Dexterity14 (base 10)
Constitution16 (base 12)
Magic20 (base 18)
Willpower9 (base 10)
Cunning10 (base 10)

Resources

Life230/230
Stamina119/119
Vim160/160
Healing Factor1.0483870967742
Regeneration0.26209677419355

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage24
Accuracy27
Crit Chance0%
APR2
Speed0.90

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower20
Crit Chance1%
Speed1

Offense: Mind

Mindpower10
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)16.118138619369 (56.923076923077%)
Defense8
Ranged Defense12
Fatigue25
Physical Save14
Spell Save10
Mental Save6

Defense: Resistances

Lightning+ 5%( 70%)
Cold+ 16%( 70%)
Temporal+ 6%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Runes

Class Talents

Corruption / Demonic pact1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.10
2/5
1/5
0/5
0/5
Corruption / Shadowflame1.30
0/5
0/5
0/5
0/5
Corruption / Infernal combat1.30
2/5
0/5
0/5
0/5
Corruption / Doom shield1.30
0/5
0/5
0/5
0/5
Technique / Shield offense1.30
1/5
1/5
0/5
0/5
Technique / Combat veteran1.10
0/5
0/5
0/5
0/5

Generic Talents

Corruption / Black-magic1.30
2/5
0/5
0/5
0/5
Race / Drem1.00
1/5
0/5
0/5
0/5
Corruption / Torment1.30
2/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
2/5
0/5
2/5
1/5
0/5

Effects

talent

Quests

done
active
done

Equipment

On head
On feet
Around neck
In main hand
Main armor
Light source
Cloak
In off hand

Inventory

Achievements

The secret city (Exploration mode) Discovered the truth about mages.
By Aleer the Drem Demonologist level 4
20th Voratun 122nd year of Ascendancy at 12:25
see stats

Log

Talent Rune: Shielding is ready to use.

Aleer picks up (c.):
phase door rune (range 5; power 15; dur 3).

Aleer picks up (c.):
phase door rune (range 6; power 16; dur 3).

Aleer picks up (a.):
regeneration infusion of the warrior (heal 141 over 5 turns).

Aleer picks up (a.):
regeneration infusion (heal 77 over 5 turns).

Resting starts...

Rested for 77 turns (stop reason: all resources and life at maximum).


There is a way to the next level here (press '' or right click to use).
Ran for 38 turns (stop reason: at exit).


New shimmer option unlocked: iron shield
Aleer wears (replacing
iron shield (4 def, 2 armour, 8.5-10.2 power, 19.5 block)): acidic iron shield of cold resistance (+16%) (4 def, 2 armour, 9-10.8 power, 20 block).

You gain 1.41 gold from the transmogrification of
spiked rough leather armour of fire resistance (1 def, 2 armour).
You gain 0.75 gold from the transmogrification of
rough leather cap of dexterity (+3) (0 def, 1 armour).
You gain 1.74 gold from the transmogrification of
iron mace of daylight (11.5-16.1 power, 2 apr).
You gain 1.50 gold from the transmogrification of
phase door rune (range 5; power 15; dur 3).
You gain 1.60 gold from the transmogrification of
phase door rune (range 6; power 16; dur 3).
You gain 1.12 gold from the transmogrification of
sun infusion of the duelist (rad 5; power 28; turns 4; dispels darkness).
You gain 0.73 gold from the transmogrification of
regeneration infusion (heal 77 over 5 turns).
There is a way to the previous level here (press '' or right click to use).
Saving game...

Saving done.

Aleer deactivates Willful Tormenter.