Your Before Photograph the level 2 Halfling Rogue by enzan

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.8
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceHalfling
ClassRogue
Level / Exp2 / 33%
Sizesmall
Lifes / Deaths

Primary Stats

Strength12 (base 15)
Dexterity20 (base 14)
Constitution11 (base 10)
Magic10 (base 10)
Willpower13 (base 10)
Cunning19 (base 16)

Resources

Life118/118
Stamina110/110
Healing Factor1.3
Regeneration0.325

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5

Offense: Mainhand

Damage13
Accuracy24
Crit Chance13%
APR1
Speed0.80

Offense: Spell

Spellpower10
Crit Chance5%
Speed1

Offense: Mind

Mindpower16
Crit Chance5%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense12
Ranged Defense12
Fatigue4
Physical Save13
Spell Save8
Mental Save12

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Cunning / Stealth1.30
3/5
0/5
0/5
0/5
Cunning / Trapping1.30
0/5
0/5
0/5
0/5
Technique / Dual weapons1.30
2/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Technique / Dual techniques1.30
1/5
0/5
0/5
0/5
Cunning / Lethality1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
1/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Cunning / Scoundrel1.30
1/5
0/5
0/5
0/5
Technique / Acrobatics1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
0/5
1/5

Effects

talent

Quests

active

Equipment

Quiver
Around neck
Main armor
Around waist
Light source
Cloak
In main hand

Inventory

Achievements

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 64 turns (stop reason: at exit).


Your Before Photograph wears (replacing
linen cloak (1 def, 0 armour)): enveloping linen cloak of battle (6 def, 0 armour).

You gain 0.10 gold from the transmogrification of
linen cloak (1 def, 0 armour).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 66 turns (stop reason: at exit).


You gain 0.05 gold from the transmogrification of
elm wand of trap destruction [power 19] (15 cooldown).
You gain 1.10 gold from the transmogrification of
reinforced iron shield (4 def, 7 armour, 45.5 block).
You gain 0.10 gold from the transmogrification of
linen cloak (1 def, 0 armour).
You gain 1.47 gold from the transmogrification of
elm vilestaff of fate (10-12 power, 2 apr, acid element).
You gain 0.59 gold from the transmogrification of
manasurge rune (627% regen over 10 turns; 31 instant mana).
You gain 0.59 gold from the transmogrification of
manasurge rune (655% regen over 10 turns; 33 instant mana).
You gain 1.00 gold from the transmogrification of
wild infusion (resist 10%; cure mental, magical).
You gain 1.00 gold from the transmogrification of
wild infusion (resist 15%; cure magical).
You gain 1.00 gold from the transmogrification of
wild infusion (resist 17%; cure magical, physical).
You gain 1.12 gold from the transmogrification of
sun infusion of the wizard (rad 5; power 26; turns 3; dispells darkness).
You gain 1.13 gold from the transmogrification of
sun infusion of the warrior (rad 6; power 27; turns 3; dispells darkness).
You gain 1.12 gold from the transmogrification of
sun infusion of the duelist (rad 5; power 32; turns 3; dispells darkness).
You gain 0.62 gold from the transmogrification of
sun infusion (rad 5; power 20; turns 3; dispells darkness).
You gain 1.22 gold from the transmogrification of
regeneration infusion of the warrior (heal 116 over 5 turns).
You gain 1.20 gold from the transmogrification of
regeneration infusion of the titan (heal 105 over 5 turns).
There is a Passageway into the Trollmire here (press '' or right click to use).
Your Before Photograph deactivates Lacerating Strikes.