Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.2.5 |
Addons | Items Vault 1.2.0Donators/Buyers bonus! Stone Wardens Bonus Class 1.2.3Donators/Buyers bonus! |
Campaign | Maj'Eyal |
Mode | Normal Exploration |
Sex | Male |
Race | Shalore |
Class | Archmage |
Level / Exp | 28 / 74% |
Size | medium |
Lifes / Deaths | Killed by Ivedhelaith the bone giant at level 12 on the 16th Dusk 122nd year of Ascendancy at 17:16 / 76Killed by KyrioImmortal at level 13 on the 76th Dusk 122nd year of Ascendancy at 11:04 Killed by Voruvena the sand-drake at level 14 on the 8th Haze 122nd year of Ascendancy at 01:44 Killed by Adath the sandworm at level 14 on the 8th Haze 122nd year of Ascendancy at 10:11 Killed by Salyta the gigantic sandworm tunneler at level 14 on the 8th Haze 122nd year of Ascendancy at 22:14 Killed by KyrioImmortal at level 14 on the 8th Haze 122nd year of Ascendancy at 23:52 Killed by KyrioImmortal at level 14 on the 9th Haze 122nd year of Ascendancy at 05:06 Killed by Urkis, the High Tempest at level 15 on the 17th Haze 122nd year of Ascendancy at 19:39 Killed by Urkis, the High Tempest at level 15 on the 17th Haze 122nd year of Ascendancy at 23:11 Killed by Urkis, the High Tempest at level 15 on the 18th Haze 122nd year of Ascendancy at 00:13 Killed by Burb the snow giant champion at level 16 on the 20th Haze 122nd year of Ascendancy at 19:54 Killed by Burb the snow giant champion at level 16 on the 20th Haze 122nd year of Ascendancy at 21:13 Killed by Burb the snow giant champion at level 16 on the 20th Haze 122nd year of Ascendancy at 22:56 Killed by golem at level 18 on the 30th Haze 122nd year of Ascendancy at 15:51 Killed by naga myrmidon at level 18 on the 31st Haze 122nd year of Ascendancy at 11:52 Killed by Mikiros the dwarf at level 18 on the 51st Haze 122nd year of Ascendancy at 07:37 Killed by Elayabeth the giant lightning ant at level 19 on the 66th Haze 122nd year of Ascendancy at 19:39 Killed by Ivedhelaith the bone giant at level 19 on the 9th Decay 122nd year of Ascendancy at 10:48 Killed by Ivedhelaith the bone giant at level 19 on the 9th Decay 122nd year of Ascendancy at 12:14 Killed by Ivedhelaith the bone giant at level 19 on the 9th Decay 122nd year of Ascendancy at 13:43 Killed by Ivedhelaith the bone giant at level 20 on the 9th Decay 122nd year of Ascendancy at 16:27 Killed by Xanemira the lesser vampire at level 20 on the 9th Decay 122nd year of Ascendancy at 18:40 Killed by Betivea the master vampire at level 20 on the 9th Decay 122nd year of Ascendancy at 19:46 Killed by elven blood mage at level 20 on the 2nd Wintertide 123rd year of Ascendancy at 22:16 Killed by Azil the shalore at level 20 on the 2nd Allure 123rd year of Ascendancy at 18:29 Killed by Azil the shalore at level 20 on the 2nd Allure 123rd year of Ascendancy at 19:46 Killed by Eilinyssra the armoured skeleton warrior at level 20 on the 6th Allure 123rd year of Ascendancy at 17:06 Killed by skeleton archer at level 20 on the 7th Allure 123rd year of Ascendancy at 18:49 Killed by skeleton warrior at level 20 on the 8th Allure 123rd year of Ascendancy at 02:53 Killed by skeleton warrior at level 20 on the 8th Allure 123rd year of Ascendancy at 03:55 Killed by skeleton master archer at level 21 on the 9th Allure 123rd year of Ascendancy at 04:07 Killed by dream seed at level 22 on the 34th Regrowth 123rd year of Ascendancy at 16:39 Killed by cold drake at level 22 on the 34th Regrowth 123rd year of Ascendancy at 18:19 Killed by luminous horror at level 22 on the 35th Regrowth 123rd year of Ascendancy at 06:35 Killed by Elurissra the Guardian at level 22 on the 36th Regrowth 123rd year of Ascendancy at 12:30 Killed by cutpurse at level 22 on the 36th Regrowth 123rd year of Ascendancy at 15:03 Killed by shadow at level 22 on the 38th Regrowth 123rd year of Ascendancy at 19:48 Killed by enthralled slave at level 23 on the 44th Regrowth 123rd year of Ascendancy at 09:13 Killed by KyrioImmortal at level 23 on the 49th Regrowth 123rd year of Ascendancy at 00:15 Killed by snow giant thunderer at level 23 on the 50th Regrowth 123rd year of Ascendancy at 06:58 Killed by greater teluvorta at level 24 on the 51st Regrowth 123rd year of Ascendancy at 04:00 Killed by teluvorta at level 24 on the 51st Regrowth 123rd year of Ascendancy at 05:01 Killed by Zubiwen the greater teluvorta at level 24 on the 51st Regrowth 123rd year of Ascendancy at 16:57 Killed by Zubiwen the greater teluvorta at level 24 on the 51st Regrowth 123rd year of Ascendancy at 20:53 Killed by Chronolith Twin at level 24 on the 54th Regrowth 123rd year of Ascendancy at 01:16 Killed by Ivora the elven cultist at level 25 on the 68th Regrowth 123rd year of Ascendancy at 22:56 Killed by elven warrior at level 25 on the 69th Regrowth 123rd year of Ascendancy at 04:14 Killed by elven mage at level 25 on the 70th Regrowth 123rd year of Ascendancy at 09:34 Killed by elven blood mage at level 25 on the 70th Regrowth 123rd year of Ascendancy at 12:48 Killed by elven mage at level 25 on the 70th Regrowth 123rd year of Ascendancy at 16:01 Killed by elven blood mage at level 25 on the 71st Regrowth 123rd year of Ascendancy at 02:02 Killed by Nerulena the elven blood mage at level 25 on the 71st Regrowth 123rd year of Ascendancy at 11:19 Killed by elven corruptor at level 25 on the 71st Regrowth 123rd year of Ascendancy at 13:30 Killed by elven tempest at level 25 on the 71st Regrowth 123rd year of Ascendancy at 20:43 Killed by elven blood mage at level 26 on the 72nd Regrowth 123rd year of Ascendancy at 19:44 Killed by elven corruptor at level 26 on the 72nd Regrowth 123rd year of Ascendancy at 20:48 Killed by elven corruptor at level 26 on the 72nd Regrowth 123rd year of Ascendancy at 21:57 Killed by elven corruptor at level 26 on the 72nd Regrowth 123rd year of Ascendancy at 23:04 Killed by elven cultist at level 26 on the 2nd Pyre 123rd year of Ascendancy at 16:46 Killed by elven tempest at level 26 on the 2nd Pyre 123rd year of Ascendancy at 18:57 Killed by Grand Corruptor at level 26 on the 3rd Pyre 123rd year of Ascendancy at 22:33 Killed by Grand Corruptor at level 26 on the 3rd Pyre 123rd year of Ascendancy at 23:49 Killed by elven cultist at level 26 on the 4th Pyre 123rd year of Ascendancy at 01:09 Killed by ziguranth wyrmic at level 26 on the 4th Pyre 123rd year of Ascendancy at 11:06 Killed by Jamtar the thalore at level 26 on the 22nd Pyre 123rd year of Ascendancy at 20:07 Killed by shadow at level 26 on the 63rd Pyre 123rd year of Ascendancy at 00:27 Killed by animated mummy wrappings at level 27 on the 64th Pyre 123rd year of Ascendancy at 11:00 Killed by blade horror at level 27 on the 64th Pyre 123rd year of Ascendancy at 21:14 Killed by armoured skeleton warrior at level 27 on the 66th Pyre 123rd year of Ascendancy at 11:05 Killed by animated mummy wrappings at level 27 on the 66th Pyre 123rd year of Ascendancy at 19:17 Killed by thaurhereg at level 27 on the 66th Pyre 123rd year of Ascendancy at 23:09 Killed by nightmare horror at level 27 on the 67th Pyre 123rd year of Ascendancy at 04:59 Killed by animated mummy wrappings at level 27 on the 67th Pyre 123rd year of Ascendancy at 07:13 Killed by KyrioImmortal's Inner Demon at level 27 on the 67th Pyre 123rd year of Ascendancy at 11:39 Killed by animated mummy wrappings at level 28 on the 69th Pyre 123rd year of Ascendancy at 19:21 Killed by Silima the skeleton archer at level 28 on the 1st Flare 123rd year of Ascendancy at 01:22 |
Primary Stats
Strength | 12 (base 10) |
Dexterity | 17 (base 10) |
Constitution | 11 (base 10) |
Magic | 65 (base 53) |
Willpower | 65 (base 37) |
Cunning | 60 (base 36) |
Resources
Life | 293/293 |
Mana | 209/468 |
Psi | 155/155 |
Healing Factor | 1.2 |
Regeneration | 0.48 |
Speed
Mental | 0% |
Attack | 0% |
Movement | +10% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 2 |
Infravision | 2 |
See Stealth | 15 |
See Invisible | 26 |
Offense: Mainhand
Damage | 28 |
Accuracy | 11 |
Crit Chance | 30% |
APR | 5 |
Speed | 1.00 |
Offense: Spell
Spellpower | 60.413460384987 |
Crit Chance | 36% |
Speed | 1 |
Offense: Mind
Mindpower | 46.5 |
Crit Chance | 30% |
Speed | 1 |
Offense: Damage Bonus
All | 0% |
Defense: Base
Armour (hardiness) | 16 (30%) |
Defense | 30.225 |
Ranged Defense | 30.225 |
Fatigue | 0 |
Physical Save | 23.025 |
Spell Save | 39.75 |
Mental Save | 42.916666666667 |
Defense: Resistances
All | 0%( 70%) |
Defense: Immunities
Instadeath Resistance | 100% |
Pinning Resistance | 100% |
Poison Resistance | 20% |
Blind Resistance | 100% |
Inscriptions (4/4)
Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of mental, physical effects and reduce all damage taken by 28% for 5 turns. |
Runes | Effective talent level: 1.0 Rune of the RiftUse mode: Activated Range: 4 Cooldown: 14 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Inflicts 410.00 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 60 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. |
Runes | Effective talent level: 1.0 Rune: ManasurgeUse mode: Activated Range: melee/personal Cooldown: 24 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 1211% over 10 turns and instantly restoring 61 mana. Also when resting your mana will regenerate at 0.5 per turn. Its effects scale with your Magic stat. |
Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 24 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 245 damage for 4 turns. Its effects scale with your Magic stat. |
Class Talents
Spell / Arcane | 1.30 |
| 5/5 |
| 4/5 |
| 1/5 |
| 1/5 |
Spell / Phantasm | 1.30 |
| 4/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Earth | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Fire | 1.30 |
| 4/5 |
| 5/5 |
| 2/5 |
| 0/5 |
Spell / Water | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Air | 1.30 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Aether | 1.30 |
| 2/5 |
| 3/5 |
| 1/5 |
| 5/5 |
Generic Talents
Spell / Aegis | 1.30 |
| 5/5 |
| 4/5 |
| 1/5 |
| 5/5 |
Spell / Divination | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Conveyance | 1.30 |
| 4/5 |
| 1/5 |
| 1/5 |
| 1/5 |
Race / Shalore | 1.00 |
| 1/5 |
| 5/5 |
| 0/5 |
| 0/5 |
Effects
talent | Arcane Shield |
talent | Pure Aether |
talent | Shielding |
talent | Arcane Power |
beneficial effect | The target's spellpower has been increased by 4. Spellsurge |
Quests
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You have heard that within the scintillating caves lie strange crystals imbued with Spellblaze energies. Echoes of the SpellblazeThere are also rumours of a regenade Shaloren camp to the west. * You have explored the scintillating caves and destroyed the Spellblaze Crystal. * You have explored the Rhaloren camp and killed the Inquisitor. | done |
You successfully escorted the lost sun paladin to the recall portal on level 2 of Norgos Lair. Escort: lost sun paladin (level 2 of Norgos Lair)As a reward you improved Magic by +1. | done |
You successfully escorted the lost sun paladin to the recall portal on level 4 of Old Forest. Escort: lost sun paladin (level 4 of Old Forest)As a reward you improved Magic by +1. | done |
You failed to protect the lost warrior from death by skeleton warrior. Escort: lost warrior (level 1 of Dreadfell) | failed |
You failed to protect the lost warrior from death by ghast. Escort: lost warrior (level 3 of Dreadfell) | failed |
You successfully escorted the lost warrior to the recall portal on level 3 of Norgos Lair. Escort: lost warrior (level 3 of Norgos Lair)As a reward you improved Constitution by +1. | done |
Escort the lost warrior to the recall portal on level 4 of Dreadfell. Escort: lost warrior (level 4 of Dreadfell) | active |
You successfully escorted the repented thief to the recall portal on level 2 of Trollmire. Escort: repented thief (level 2 of Trollmire)As a reward you improved Cunning by +1. | done |
You failed to protect the temporal explorer from death by Polerema the skeleton master archer. Escort: temporal explorer (level 1 of Daikara) | failed |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Shardskin. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have unlocked the training room. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 158. | active |
The Abashed Expanse is a part of Eyal torn apart by the Spellblaze and thrown into the void between the stars. Spellblaze FalloutsIt has recently begun to destabilize, threatening to crash onto Eyal, destroying everything in its path. You have entered it and must now stabilize three wormholes by firing any spell at them. Remember, the floating islands are not stable and might teleport randomly. However, the disturbances also help you: your Phase Door spell is fully controllable even if not of high level yet. * You have explored the expanse and closed all three wormholes. | done |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsYou have aided Stire of Derth in creating an elixir of the fox. You have aided Stire of Derth in creating an elixir of avoidance. Stire of Derth needs your help making an elixir of precision. He has given you some notes on the ingredients: * You've found the needed honey tree root. * 'Needed: one vial of fire wyrm saliva. Keep this stuff well away from your campfire unless you want me to have to find a new, more alive adventurer.' * You've found the needed vial of squid ink. Marus of Elvala needs your help making an elixir of mysticism. He has given you some notes on the ingredients: * You've found the needed bear paw. * 'Needed: one faerlhing fang. I've lost a number of adventurers to this one, but I'm sure you'll be fine.' * You've found the needed electric eel tail. Agrimley the hermit needs your help making an elixir of explosive force. He has given you some notes on the ingredients: * 'Needed: one ice wyrm tooth. Ice Wyrms lose teeth fairly often, so you might get lucky and not have to do battle with one. But dress warm just in case.' * You've found the needed mummified bone. * You've found the needed length of troll intestine. Agrimley the hermit has completed an elixir of serendipity without your aid. You have aided Agrimley the hermit in creating an elixir of focus. Ungrol of Last Hope has completed an elixir of stoneskin without your aid. Ungrol of Last Hope has completed an elixir of foundations without your aid. | active |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | active |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You failed to protect her when escorting her out of the crypt. | failed |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within2 lumberjacks have died. | done |
You decided to side with the Grand Corruptor and joined forces to assault the Ziguranth main base of power. The fall of ZigurThe defenders of Zigur were crushed, the Ziguranth scattered and weakened. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
On feet | Wanderer's Rest (4 def, 0 armour) Wanderer's Rest (4 def, 0 armour)Infused by psionic forces 0.00 Encumbrance. [Unique] Type: armor / feet ; tier 3 When wielded/worn: Defense: +4 Fatigue: -10% Changes stats: +3 Dex Changes resistances: +5% physical Pinning immunity: +100% Movement speed: +10% It can be used to activate talent Telekinetic Leap (costing 20 power out of 20/20) : Effective talent level: 3.0 Power cost: 20 out of 20/20. Range: 6 Travel Speed: instantaneous Is: a mind power Description: You perform a precise, telekinetically-enhanced leap, landing up to 6 squares away. These boots feel nearly completely weightless. Touching them, you feel an enormous burden lifted from you. |
Light source | Void Star Void StarPowered by arcane forces 1.00 Encumbrance. [Unique] Type: lite / lite ; tier 2 When wielded/worn: Changes damage: +6% acid / +6% cold / +6% fire / +6% arcane / +6% lightning Spell crit. chance: +5% Light radius: +2 It can be used to activate talent Echoes From The Void (costing 70 power out of 70/70) : Effective talent level: 2.0 Power cost: 70 out of 70/70. Range: 10 Travel Speed: instantaneous Description: Shows the target the madness of the void. Each turn for 6 turns the target must make a mental save or suffer 41.59 mind damage as well as resource damage (based off the mind damage and nature of the resource). It looks like a very tiny star -- deep black -- and yet it somehow shines. |
On head | Eye of the Forest (8 def, 0 armour) Eye of the Forest (8 def, 0 armour)Infused by nature 2.00 Encumbrance. [Unique] Type: armor / head ; tier 3 When wielded/worn: Defense: +8 Changes stats: +6 Cun / +8 Wil Changes resistances penetration: +15% nature Changes damage: +20% nature Talent mastery: +0.10 Wild-gift / Moss Mental save: +12 Blindness immunity: +100% Infravision radius: +2 See stealth: +15 See invisible: +15 It can be used to activate talent Earth's Eyes (costing 35 power out of 35/35) : Effective talent level: 2.0 Power cost: 35 out of 35/35. Range: melee/personal Travel Speed: instantaneous Is: a mind power and a nature gift Description: Using your connection to Nature, you can see your surrounding area in a radius of 8. Also, while meditating, you are able to detect the presence of creatures around you in a radius of 4. This leather cap is overgrown with a thick moss, except for around the very front, where an eye, carved of wood, rests. A thick green slime slowly pours from the corners of the eye, like tears. |
Tool | quiet steel torque of psychoportation [power 28] (30 cooldown) quiet steel torque of psychoportation [power 28] (30 cooldown)Infused by psionic forces 2.00 Encumbrance. Type: charm / torque ; tier 2 When wielded/worn: Talent cooldown: Silence (+5 turn) Talent granted: +2 Silence It can be used to teleport randomly (rad 28), placing all other charms into a 30 cooldown. Torques are made by powerful psionics to store psionic powers. |
On fingers | Ring of Growth Ring of GrowthInfused by nature Crafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +4 Str / +4 Wil Changes resistances: +10% nature Changes damage: +8% nature / +8% physical Physical save: +8 Life regen: +0.15 Healing mod.: +20% This small wooden ring has a single green stem wrapped around it. Thin leaves still seem to be growing from it. |
On fingers | Nightsong NightsongInfused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Defense: +6 Fatigue: -7% Changes stats: +6 Cun Changes damage: +5% physical Talent cooldown: Shadowstep (-1 turn) Mental save: +13 Maximum stamina: +25.00 It can be used to activate talent Dark Tendrils (costing 40 power out of 50/50) : Effective talent level: 2.0 Power cost: 40 out of 50/50. Range: 6 Travel Speed: instantaneous Is: a mind power Description: Send tendrils of creeping dark out to attack your target, and pin them in the darkness for 3 turns. Creeping dark will trail behind the tendrils as they move. The darkness does 28 damage per turn. The damage will increase with your Mindpower. You do +9% damage to anything that has entered your creeping dark. A pitch black ring, unadorned. It seems as though tendrils of darkness creep upon it. |
Around waist | Bithel BithelPowered by arcane forces 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Armour: +8 Changes stats: +2 Mag / +3 Wil Mana when firing critical spell: +1.00 Spell crit. chance: +1% It can be used to create a temporary shield that absorbs 206 damage, placing all other charms into a 30 cooldown. A belt that goes around your waist. |
In main hand | infernal elven-wood starstaff of channeling (25-30 power, 5 apr, darkness element) infernal elven-wood starstaff of channeling (25-30 power, 5 apr, darkness element)Requires: - Magic 35 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 4 It must be held with both hands. Base power: 25.0 - 30.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +5 Physical crit. chance: +4.5% Attack speed: 100% When wielded/worn: Damage (Melee): 15 fire Changes damage: +25% darkness Talent granted: +1 Command Staff Critical mult.: +22.00% Mana each turn: +0.28 Spellpower: +28 Spell crit. chance: +4% See invisible: +11 It can be used to channel mana (increasing mana regen by 500% for ten turns), placing all other charms into a 30 cooldown. Staves designed for wielders of magic, by the greats of the art. |
On hands | Sludgegrip (0 def, 0 armour) Sludgegrip (0 def, 0 armour)Infused by nature 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 1 When wielded/worn: Changes stats: +4 Cun / +4 Wil Changes resistances: +10% nature Changes damage: +5% nature Talent mastery: +0.20 Wild-gift / Slime Poison immunity: +20% Mindpower: +2 These gloves are coated with a thick, green liquid. |
Main armor | Robe of Force (12 def, 8 armour) Robe of Force (12 def, 8 armour)Infused by psionic forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 2 When wielded/worn: Armour: +8 Defense: +12 Changes stats: +3 Cun / +4 Wil Changes resistances: +15% acid / +12% physical Changes resistances penetration: +10% mind / +10% physical Changes damage: +5% mind / +5% physical Physical save: +10 Mindpower: +8 Mental crit. chance: +4% It can be used to send out a beam of kinetic energy, costing 10 power out of 10/10. This thin cloth robe is surrounded by a pulsating shroud of telekinetic force. |
Cloak | Cloudwilder the cashmere cloak (2 def, 0 armour) Cloudwilder the cashmere cloak (2 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Defense: +2 Effects on melee hit: * 15% chance to daze Damage when hit (Melee): 4 blight Changes stats: +3 Mag / +2 Wil Changes resistances: +3% blight Changes damage: +6% blight Spell save: +8 Maximum mana: +45.00 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Around neck | Betada BetadaPowered by arcane forces 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Effects on melee hit: * 20 arcane resource burn Changes stats: +3 Mag Changes resistances: +6% acid Spell save: +6 Mana each turn: +0.19 Spellpower on spell critical (stacks up to 3 times): +4 Maximum mana: +24.00 Amulets can have magical properties. |
Inventory
This item will automatically be transmogrified when you leave the level. nature's thorny mindstar of slime (9-9.9 power, 24 apr, mind damage)nature's thorny mindstar of slime (9-9.9 power, 24 apr, mind damage) Requires: - Willpower 24 Infused by nature Infused by arcane disrupting forces 3.00 Encumbrance. Type: weapon / mindstar ; tier 3 Base power: 9.0 - 9.9 Uses stats: 40% Wil, 20% Cun Damage type: Mind Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +24 Physical crit. chance: +3.5% Attack speed: 100% When wielded/worn: Effects when hit in melee: * Slows global speed by 4% Changes resistances: +2% blight Changes damage: +8% nature Disease immunity: +13% Mindpower: +3 Mental crit. chance: +3% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
rough leather belt 'Emeliwe' rough leather belt 'Emeliwe'Powered by arcane forces 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Changes stats: +1 Str / +2 Mag Changes resistances: +5% light / +5% darkness A belt that goes around your waist. |
Firewalker (8 def, 2 armour) Firewalker (8 def, 2 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 3 When wielded/worn: Armour: +2 Defense: +8 Damage when hit (Melee): 18 fire Changes stats: +6 Cun / +6 Mag Changes resistances: +20% fire / -10% cold Changes resistances penetration: +20% fire Changes damage: +20% fire This fiery robe was worn by the mad pyromancer Halchot, who terrorised many towns in the late Age of Dusk, burning and looting villages as they tried to recover from the Spellblaze. Eventually he was tracked down by the Ziguranth, who cut out his tongue, chopped off his head, and rent his body to shreds. The head was encased in a block of ice and paraded through the streets of nearby towns amidst the cheers of the locals. Only this robe remains of the flames of Halchot. |
2 lapis lazuli 2 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 Physical save: +6 Spell save: +6 Mental save: +6 When used to imbue an object: Defense: +6 Physical save: +6 Spell save: +6 Mental save: +6 Gems can be sold for money or used in arcane rituals. |
sapphire sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 Physical save: +8 Spell save: +8 Mental save: +8 When used to imbue an object: Defense: +8 Physical save: +8 Spell save: +8 Mental save: +8 Gems can be sold for money or used in arcane rituals. |
miner's iron pickaxe (dig speed 28 turns) miner's iron pickaxe (dig speed 28 turns)Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Changes stats: +1 Str Infravision radius: +1 When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
emerald emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Gems can be sold for money or used in arcane rituals. |
3 jade 3 jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Gems can be sold for money or used in arcane rituals. |
turquoise turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: See stealth: +10 See invisible: +10 When used to imbue an object: See stealth: +10 See invisible: +10 Gems can be sold for money or used in arcane rituals. |
nightwalker's alchemist's lamp of the zealot nightwalker's alchemist's lamp of the zealotInfused by nature Infused by arcane disrupting forces 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Physical crit. chance: +5.0% Physical power: +7 Changes stats: +5 Wil Changes resistances: +3% all Critical mult.: +12.00% Spell save: +7 Light radius: +3 A normal brass lantern, enhanced by alchemy to make it brighter. |
Prothotipe's Prismatic Eye Prothotipe's Prismatic EyePowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 3 When wielded/worn: Changes stats: +5 Mag / +5 Con Changes damage: +10% lightning / +10% fire / +10% cold Talent mastery: +0.20 Golem / Arcane When used to imbue an object: Changes stats: +5 Mag / +5 Con Changes damage: +10% lightning / +10% fire / +10% cold Talent mastery: +0.20 Golem / Arcane This cracked gemstone looks faded with age. It appears to have once been the eye of a golem. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
garnet garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Gems can be sold for money or used in arcane rituals. |
ruby ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Gems can be sold for money or used in arcane rituals. |
Rod of Recall (1/1) Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
quartz quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Gems can be sold for money or used in arcane rituals. |
Achievements
By KyrioImmortal the Shalore Archmage level 26
4th Pyre 123rd year of Ascendancy at 03:46 see stats
By KyrioImmortal the Shalore Archmage level 12
34th Dusk 122nd year of Ascendancy at 08:46 see stats
By KyrioImmortal the Shalore Archmage level 19
66th Haze 122nd year of Ascendancy at 20:43 see stats
By KyrioImmortal the Shalore Archmage level 15
18th Haze 122nd year of Ascendancy at 01:27 see stats
By KyrioImmortal the Shalore Archmage level 19
67th Haze 122nd year of Ascendancy at 22:32 see stats
By KyrioImmortal the Shalore Archmage level 10
8th Mirth 122nd year of Ascendancy at 22:19 see stats
By KyrioImmortal the Shalore Archmage level 20
9th Decay 122nd year of Ascendancy at 16:07 see stats
By KyrioImmortal the Shalore Archmage level 2
74th Pyre 122nd year of Ascendancy at 22:13 see stats
By KyrioImmortal the Shalore Archmage level 14
77th Dusk 122nd year of Ascendancy at 04:53 see stats
By KyrioImmortal the Shalore Archmage level 26
4th Pyre 123rd year of Ascendancy at 03:31 see stats
By KyrioImmortal the Shalore Archmage level 25
71st Regrowth 123rd year of Ascendancy at 11:19 see stats
By KyrioImmortal the Shalore Archmage level 13
70th Dusk 122nd year of Ascendancy at 12:01 see stats
By KyrioImmortal the Shalore Archmage level 23
45th Regrowth 123rd year of Ascendancy at 07:00 see stats
By KyrioImmortal the Shalore Archmage level 18
30th Haze 122nd year of Ascendancy at 21:15 see stats
By KyrioImmortal the Shalore Archmage level 26
75th Regrowth 123rd year of Ascendancy at 00:19 see stats
By KyrioImmortal the Shalore Archmage level 18
22nd Haze 122nd year of Ascendancy at 14:43 see stats
Log
Vampire hits KyrioImmortal for 33 blight damage.
KyrioImmortal hits Vampire for 13 healing, 4 blight (4 total damage) [13 healing].
Talent Manathrust is ready to use.
Bane of Confusion from Vampire hits KyrioImmortal for 11 darkness damage.
Vampire stops burning.
KyrioImmortal casts Arcane Reconstruction.
A shield forms around KyrioImmortal.
KyrioImmortal receives 608 healing.
Maliyon, the lost warrior says: 'Help! Something to the north!'
Bane of Blindness from Vampire hits Maliyon, the lost warrior for 11 darkness damage.
Vampire hits KyrioImmortal for (40 absorbed), 0 blight (0 total damage).
KyrioImmortal hits Vampire for 4 blight damage.
KyrioImmortal seems more focused.
KyrioImmortal casts Flame.
KyrioImmortal's spell attains critical power!
KyrioImmortal is surging arcane power.
KyrioImmortal hits Vampire for 257 fire damage.
KyrioImmortal killed Vampire!
Bane of Blindness from Vampire hits Maliyon, the lost warrior for 11 darkness damage.
Maliyon, the lost warrior recovers sight.
Talent Flameshock is ready to use.
KyrioImmortal rearms.
Talent Flame is ready to use.
The shield around KyrioImmortal crumbles.