Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.1.5 |
| Addons | Items Vault 1.1.2Donators/Buyers bonus! Stone Wardens DLC Class 1.1.3Donators/Buyers bonus! |
| Campaign | --- |
| Mode | --- --- |
| Sex | Male |
| Race | Construct |
| Class | Golem |
| Level / Exp | 15 / 0% |
| Size | big |
| Lifes / Deaths | no deaths recorded 4 / 0 |
Primary Stats
| Strength | 24 (base 24) |
| Dexterity | 15 (base 12) |
| Constitution | 12 (base 12) |
| Magic | 18 (base 18) |
| Willpower | 13 (base 10) |
| Cunning | 10 (base 10) |
Resources
| Life | 242/336 |
| Mana | 149/171 |
| Stamina | 144/149 |
| Healing Factor | 1.35 |
| Regeneration | 0.3375 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +73.159942379456% |
Vision
| Sight | 10 |
| Lite | 0 |
| Infravision | 10 |
| See Invisible | 30 |
Offense: Mainhand
| Damage | 49 |
| Accuracy | 40 |
| Crit Chance | 1% |
| APR | 7 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 18 |
| Crit Chance | 1% |
| Speed | 1 |
Offense: Mind
| Mindpower | 13.1 |
| Crit Chance | 1% |
| Speed | 1 |
Offense: Damage Bonus
| All | 0% |
Defense: Base
| Armour (hardiness) | 19.1 (74.530927835052%) |
| Defense | 5.75 |
| Ranged Defense | 5.75 |
| Fatigue | 14 |
| Physical Save | 16.067187167728 |
| Spell Save | 13.808793544095 |
| Mental Save | 10.493986382844 |
Defense: Resistances
| Darkness | + 20%(100%) |
| Temporal | + 17%(100%) |
| All | + 3%(100%) |
| Cold | + 20%(100%) |
| Nature | + 20%(100%) |
Defense: Immunities
| Bleed Resistance | 100% |
| Fear Resistance | 100% |
| Stoning Resistance | 100% |
| Poison Resistance | 100% |
| Blind Resistance | 100% |
Inscriptions (1/3)
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 100 damage for 5 turns. |
Class Talents
| Golem / Fighting | 1.30 |
| 1/5 |
| 2/5 |
| 0/5 |
| 0/5 |
| Golem / Arcane | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Effects
| detrimental effect | The target is encased in thorny vines, dealing 16 nature damage each turn and reducing its speed by 21%. Thorn Grab |
| detrimental effect | The more you use runes, the longer they will take to recharge (+1 cooldowns). Runic Saturation |
| detrimental effect | Reduces global action speed by 15%. Slow |
Quests
Equipment
| Main armor | This item will automatically be transmogrified when you leave the level. Thalore-Wood Cuirass (4 def, 10 armour)Thalore-Wood Cuirass (4 def, 10 armour) Requires: - Strength 24 - Talent Armour Training (level 3) Infused by nature Crafted by a master 12.00 Encumbrance. [Unique] Type: armor / massive ; tier 2 When wielded/worn: Armour: +10 Defense: +4 Fatigue: +14% Changes stats: +3 Dex / +3 Wil Changes resistances: +18% nature / +18% cold / +18% darkness Healing mod.: +25% Expertly hewn from the bark of trees, this wooden armor provides excellent protection at a low weight. |
| In main hand | Bill's Tree Trunk (30-51 power, 7 apr) Bill's Tree Trunk (30-51 power, 7 apr)Requires: - Strength 25 Crafted by a master 5.00 Encumbrance. 1.20 Ego Multiplier. [Unique] Type: weapon / greatmaul ; tier 1 It must be held with both hands. Base power: 30.0 - 51.0 Uses stat: 130% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +7 Physical crit. chance: +1.5% Attack speed: 100% When wielded/worn: It can be used to activate talent Sunder Armour (costing 20 power out of 20/20) : Effective talent level: 2.0 Power cost: 20 out of 20/20. Range: melee/personal Travel Speed: instantaneous Description: Hits the target with your weapon, doing 131% damage. If the attack hits, the target's Armour is reduced by 10 for 6 turns. Armor reduction chance increases with your Physical Power. This is a big, nasty-looking tree trunk that Bill the Troll used as a weapon. It could still serve this purpose, should you be strong enough to wield it! |
Inventory
Achievements
Log
Hadrian II casts Refit Golem.
Golem (servant of Hadrian II) receives 455 healing from Hadrian II.
Hadrian II is recovering from the damage!
Hadrian II slows down.
Emeyanor the honey tree's projectile hits Hadrian II for 170 nature damage.
Thorn Grab from Emeyanor the honey tree hits Golem (servant of Hadrian II) for 12 nature damage.
Emeyanor the honey tree uses Summon.
Golem (servant of Hadrian II) uses Taunt.
Golem (servant of Hadrian II) provokes Mucus ooze to attack it.
Golem (servant of Hadrian II) provokes Emeyanor the honey tree to attack it.
Golem (servant of Hadrian II) provokes Bloated ooze to attack it.
Insidious Poison from Emeyanor the honey tree hits Hadrian II for 51 nature damage.
Mucus ooze hits Golem (servant of Hadrian II) for 0 nature damage.
Hadrian II casts Throw Bomb.
Bloated ooze is encased in ice!
Emeyanor the honey tree is invigorated by the attack!
Emeyanor the honey tree shares damage with his oozes!
Hadrian II hits Mucus ooze for 134 cold damage.
Hadrian II hits Bloated ooze for 43 cold, (18 to ice) (44 total damage).
Hadrian II hits Emeyanor the honey tree for 47 cold damage.
Thorn Grab from Emeyanor the honey tree hits Golem (servant of Hadrian II) for 12 nature damage.
Bloated ooze shrugs off the effect 'Poison'!
Bloated ooze hits Iceblock for 1 nature damage.
Emeyanor the honey tree hits Golem (servant of Hadrian II) for 37 mind, 28 nature, 2 light (68 total damage).
Talent Rune: Shielding is ready to use.
Character control switched to golem (servant of Hadrian II).
Insidious Poison from Emeyanor the honey tree hits Hadrian II for 51 nature damage.
Insidious Poison from Emeyanor the honey tree killed Hadrian II!
