Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.1.5 |
| Addons | Items Vault 1.1.2Donators/Buyers bonus! Stone Wardens DLC Class 1.1.3Donators/Buyers bonus! |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Cornac |
| Class | Shadowblade |
| Level / Exp | 31 / 82% |
| Size | huge |
| Lifes / Deaths | Killed by Bill the Stone Troll at level 5 on the 79th Pyre 122nd year of Ascendancy at 00:38 / 92Killed by greater shivgoroth at level 6 on the 3rd Mirth 122nd year of Ascendancy at 05:12 Killed by shivgoroth at level 7 on the 6th Mirth 122nd year of Ascendancy at 07:11 Killed by Neretira the large brown snake at level 7 on the 6th Mirth 122nd year of Ascendancy at 13:30 Killed by ultimate shivgoroth at level 7 on the 6th Mirth 122nd year of Ascendancy at 14:05 Killed by storm drake hatchling at level 9 on the 1st Flare 122nd year of Ascendancy at 23:05 Killed by red crystal at level 11 on the 4th Dusk 122nd year of Ascendancy at 18:03 Killed by cave bear at level 11 on the 4th Dusk 122nd year of Ascendancy at 19:20 Killed by skeleton mage at level 12 on the 12nd Dusk 122nd year of Ascendancy at 15:03 Killed by bandit at level 12 on the 41st Dusk 122nd year of Ascendancy at 11:13 Killed by red crystal at level 14 on the 24th Haze 122nd year of Ascendancy at 06:27 Killed by storm drake hatchling at level 14 on the 24th Haze 122nd year of Ascendancy at 07:20 Killed by multi-hued crystal at level 14 on the 25th Haze 122nd year of Ascendancy at 03:20 Killed by Elarasemira the drem at level 14 on the 27th Haze 122nd year of Ascendancy at 14:15 Killed by Eilinethra the drem at level 15 on the 30th Haze 122nd year of Ascendancy at 03:25 Killed by bandit at level 15 on the 32nd Haze 122nd year of Ascendancy at 21:34 Killed by bandit at level 15 on the 33rd Haze 122nd year of Ascendancy at 04:34 Killed by dredge at level 16 on the 34th Haze 122nd year of Ascendancy at 16:00 Killed by dredge at level 16 on the 34th Haze 122nd year of Ascendancy at 16:24 Killed by dredge at level 16 on the 34th Haze 122nd year of Ascendancy at 16:55 Killed by dredge at level 16 on the 34th Haze 122nd year of Ascendancy at 17:35 Killed by Horned Horror at level 16 on the 34th Haze 122nd year of Ascendancy at 22:50 Killed by Ce'Neldakira the drem at level 16 on the 35th Haze 122nd year of Ascendancy at 12:42 Killed by rogue at level 16 on the 36th Haze 122nd year of Ascendancy at 14:40 Killed by gigantic corrosive tunneler at level 17 on the 44th Haze 122nd year of Ascendancy at 22:48 Killed by ritch flamespitter at level 17 on the 45th Haze 122nd year of Ascendancy at 10:13 Killed by Velarath the ravenous horror at level 18 on the 53rd Haze 122nd year of Ascendancy at 08:50 Killed by mucus ooze at level 18 on the 53rd Haze 122nd year of Ascendancy at 09:22 Killed by Velarath the ravenous horror at level 18 on the 53rd Haze 122nd year of Ascendancy at 10:28 Killed by ritch flamespitter at level 19 on the 67th Haze 122nd year of Ascendancy at 15:46 Killed by luminous horror at level 19 on the 68th Haze 122nd year of Ascendancy at 00:43 Killed by Betharana the lesser vampire at level 20 on the 71st Haze 122nd year of Ascendancy at 16:04 Killed by Gomiwen the Guardian at level 20 on the 71st Haze 122nd year of Ascendancy at 17:49 Killed by snow giant boulder thrower at level 21 on the 3rd Decay 122nd year of Ascendancy at 10:02 Killed by Xanabrewe the snow giant chieftain at level 21 on the 3rd Decay 122nd year of Ascendancy at 17:20 Killed by snow giant boulder thrower at level 21 on the 3rd Decay 122nd year of Ascendancy at 18:39 Killed by Xanabrewe the snow giant chieftain at level 21 on the 3rd Decay 122nd year of Ascendancy at 19:38 Killed by Chronolith Twin at level 22 on the 1st Allure 123rd year of Ascendancy at 06:08 Killed by mean looking elven guard at level 24 on the 28th Regrowth 123rd year of Ascendancy at 06:48 Killed by elven cultist at level 24 on the 28th Regrowth 123rd year of Ascendancy at 07:29 Killed by elven cultist at level 24 on the 28th Regrowth 123rd year of Ascendancy at 09:23 Killed by elven blood mage at level 24 on the 28th Regrowth 123rd year of Ascendancy at 13:53 Killed by elven cultist at level 24 on the 28th Regrowth 123rd year of Ascendancy at 19:00 Killed by elven cultist at level 24 on the 29th Regrowth 123rd year of Ascendancy at 05:37 Killed by Siledhedavea the elven guard at level 24 on the 29th Regrowth 123rd year of Ascendancy at 06:38 Killed by elven blood mage at level 24 on the 29th Regrowth 123rd year of Ascendancy at 07:16 Killed by elven cultist at level 24 on the 29th Regrowth 123rd year of Ascendancy at 07:54 Killed by fire imp at level 24 on the 29th Regrowth 123rd year of Ascendancy at 08:59 Killed by mean looking elven guard at level 24 on the 29th Regrowth 123rd year of Ascendancy at 09:28 Killed by elven cultist at level 24 on the 30th Regrowth 123rd year of Ascendancy at 09:28 Killed by mean looking elven guard at level 24 on the 31st Regrowth 123rd year of Ascendancy at 00:00 Killed by Cyrolle the elven warrior at level 24 on the 31st Regrowth 123rd year of Ascendancy at 09:11 Killed by Acolyte of the Sect of Kryl-Feijan at level 24 on the 31st Regrowth 123rd year of Ascendancy at 21:14 Killed by Kryl-Feijan at level 25 on the 31st Regrowth 123rd year of Ascendancy at 22:04 Killed by elven warrior at level 25 on the 32nd Regrowth 123rd year of Ascendancy at 08:39 Killed by Cyrarin the master vampire at level 25 on the 36th Regrowth 123rd year of Ascendancy at 17:28 Killed by Isira the elder vampire at level 25 on the 37th Regrowth 123rd year of Ascendancy at 08:20 Killed by Isira the elder vampire at level 25 on the 37th Regrowth 123rd year of Ascendancy at 09:03 Killed by shadow at level 25 on the 37th Regrowth 123rd year of Ascendancy at 14:05 Killed by skeleton mage at level 25 on the 37th Regrowth 123rd year of Ascendancy at 20:04 Killed by fire drake at level 27 on the 51st Regrowth 123rd year of Ascendancy at 20:06 Killed by skeleton mage at level 27 on the 51st Regrowth 123rd year of Ascendancy at 23:26 Killed by dread at level 27 on the 52nd Regrowth 123rd year of Ascendancy at 00:11 Killed by Adinn the bandit at level 27 on the 53rd Regrowth 123rd year of Ascendancy at 13:35 Killed by Adinn the bandit at level 27 on the 53rd Regrowth 123rd year of Ascendancy at 14:40 Killed by master vampire at level 28 on the 54th Regrowth 123rd year of Ascendancy at 09:11 Killed by forest wight at level 28 on the 55th Regrowth 123rd year of Ascendancy at 15:26 Killed by armoured skeleton warrior at level 28 on the 55th Regrowth 123rd year of Ascendancy at 16:24 Killed by barrow wight at level 29 on the 57th Regrowth 123rd year of Ascendancy at 06:25 Killed by master vampire at level 29 on the 57th Regrowth 123rd year of Ascendancy at 07:15 Killed by elder vampire at level 29 on the 57th Regrowth 123rd year of Ascendancy at 07:45 Killed by grave wight at level 29 on the 57th Regrowth 123rd year of Ascendancy at 09:36 Killed by skeleton master archer at level 29 on the 57th Regrowth 123rd year of Ascendancy at 14:16 Killed by venom drake at level 29 on the 58th Regrowth 123rd year of Ascendancy at 08:29 Killed by storm wyrm at level 29 on the 59th Regrowth 123rd year of Ascendancy at 00:45 Killed by armoured skeleton warrior at level 29 on the 60th Regrowth 123rd year of Ascendancy at 03:51 Killed by armoured skeleton warrior at level 29 on the 60th Regrowth 123rd year of Ascendancy at 04:49 Killed by luminous horror at level 29 on the 61st Regrowth 123rd year of Ascendancy at 07:20 Killed by shadow at level 29 on the 62nd Regrowth 123rd year of Ascendancy at 15:58 Killed by The Master at level 30 on the 63rd Regrowth 123rd year of Ascendancy at 10:25 Killed by skeleton mage at level 30 on the 63rd Regrowth 123rd year of Ascendancy at 11:41 Killed by skeleton mage at level 30 on the 63rd Regrowth 123rd year of Ascendancy at 12:44 Killed by The Master at level 30 on the 63rd Regrowth 123rd year of Ascendancy at 13:20 Killed by skeleton warrior at level 30 on the 63rd Regrowth 123rd year of Ascendancy at 13:51 Killed by skeleton mage at level 30 on the 63rd Regrowth 123rd year of Ascendancy at 14:57 Killed by skeleton mage at level 30 on the 63rd Regrowth 123rd year of Ascendancy at 16:44 Killed by will o' the wisp at level 30 on the 63rd Regrowth 123rd year of Ascendancy at 17:42 Killed by skeleton warrior at level 30 on the 63rd Regrowth 123rd year of Ascendancy at 18:20 Killed by skeleton warrior at level 30 on the 63rd Regrowth 123rd year of Ascendancy at 19:00 Killed by forest wight at level 31 on the 1st Pyre 123rd year of Ascendancy at 09:45 Killed by skeleton mage at level 31 on the 8th Pyre 123rd year of Ascendancy at 22:49 Killed by The Master at level 31 on the 9th Pyre 123rd year of Ascendancy at 00:18 |
Primary Stats
| Strength | 25 (base 10) |
| Dexterity | 64 (base 49) |
| Constitution | 54 (base 38) |
| Magic | 14 (base 14) |
| Willpower | 16 (base 10) |
| Cunning | 56 (base 41) |
Resources
| Life | 970/970 |
| Mana | 310/310 |
| Stamina | 205/205 |
| Healing Factor | 1 |
| Regeneration | 0.75 |
Speed
| Mental | +3.619327060278E-12% |
| Attack | 0% |
| Movement | -60% |
| Spell | +3.619327060278E-12% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 10 |
| Infravision | 5 |
Offense: Mainhand
| Damage | 96 |
| Accuracy | 66 |
| Crit Chance | 37% |
| APR | 31 |
| Speed | 1.00 |
Offense: Offhand
| Damage | 79 |
| Accuracy | 66 |
| Crit Chance | 39% |
| APR | 52 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 28.119614015182 |
| Crit Chance | 15% |
| Speed | 0.99999999999996 |
Offense: Mind
| Mindpower | 36.8 |
| Crit Chance | 15% |
| Speed | 1 |
Offense: Damage Bonus
| Darkness | +25% |
| Physical | +15% |
| Light | +21% |
| Temporal | +10% |
Offense: Damage Penetration
| Blight | +10% |
| Darkness | +10% |
Defense: Base
| Armour (hardiness) | 38 (30%) |
| Defense | 39.621497781925 |
| Ranged Defense | 41.080998521283 |
| Fatigue | 18 |
| Physical Save | 34.825 |
| Spell Save | 26.25 |
| Mental Save | 44.066666666667 |
Defense: Resistances
| Acid | + 15%( 70%) |
| Light | + 20%( 70%) |
| Temporal | + 25%( 70%) |
| Darkness | + 30%( 70%) |
| Lightning | + 21%( 70%) |
| Cold | + 34%( 70%) |
| All | + 12%( 70%) |
Defense: Immunities
| Knockback Resistance | 90% |
| Stun Resistance | 40% |
| Instadeath Resistance | 100% |
| Confusion Resistance | 10% |
Inscriptions (3/3)
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 317 damage for 5 turns. Its effects scale with your Dexterity stat. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 260 life over 5 turns. Its effects scale with your Cunning stat. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 459 life over 5 turns. Its effects scale with your Dexterity stat. |
Class Talents
| Cunning / Shadow magic | 1.30 |
| 1/5 |
| 1/5 |
| 3/5 |
| 0/5 |
| Technique / Combat techniques | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / Stealth | 1.30 |
| 5/5 |
| 3/5 |
| 1/5 |
| 1/5 |
| Spell / Phantasm | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Dual techniques | 1.20 |
| 1/5 |
| 5/5 |
| 1/5 |
| 5/5 |
| Technique / Dual weapons | 1.20 |
| 5/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Cunning / Dirty fighting | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Cunning / Lethality | 1.50 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Technique / Combat training | 1.40 |
| 4/5 |
| 1/5 |
| 5/5 |
| 2/5 |
| 5/5 |
| Cunning / Survival | 1.10 |
| 1/5 |
| 1/5 |
| 1/5 |
| 5/5 |
| Spell / Conveyance | 1.00 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Effects
| detrimental effect | There is no gravity here; you float in the air. Movement is three times as slow, and any melee or archery blows have a chance to knockback. Maximum encumbrance is greatly increased. Zero Gravity |
Quests
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You failed to protect the injured seer from death by shivgoroth. Escort: injured seer (level 3 of Norgos Lair) | failed |
You failed to protect the lone alchemist from death by Xeremira the white crystal. Escort: lone alchemist (level 2 of Old Forest) | failed |
You successfully escorted the lost anorithil to the recall portal on level 3 of Trollmire. Escort: lost anorithil (level 3 of Trollmire)As a reward you improved Cunning by +2. | done |
You failed to protect the lost sun paladin from death by snow giant boulder thrower. Escort: lost sun paladin (level 1 of Daikara) | failed |
You successfully escorted the lost sun paladin to the recall portal on level 4 of Old Forest. Escort: lost sun paladin (level 4 of Old Forest)As a reward you improved Strength by +2. | done |
You successfully escorted the lost warrior to the recall portal on level 2 of Daikara. Escort: lost warrior (level 2 of Daikara)As a reward you improved talent Unflinching Resolve (+1 level(s)). | done |
You failed to protect the lost warrior from death by wolf. Escort: lost warrior (level 2 of Trollmire) | failed |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Shardskin. * You have explored the Maze and vanquished the Horned Horror. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Shade. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have unlocked the training room. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 11. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsStire of Derth needs your help making an elixir of precision. He has given you some notes on the ingredients: * You've found the needed red crystal shard. * You've found the needed vial of greater demon bile. * 'Needed: one vial of fire wyrm saliva. Keep this stuff well away from your campfire unless you want me to have to find a new, more alive adventurer.' Marus of Elvala needs your help making an elixir of mastery. He has given you some notes on the ingredients: * You've found the needed vial of squid ink. * You've found the needed storm wyrm claw. * 'Needed: one multi-hued wyrm scale. If you think collecting one of these is hard, try liquefying one.' Ungrol of Last Hope needs your help making an elixir of stoneskin. He has given you some notes on the ingredients: * You've found the needed faerlhing fang. * You've found the needed black mamba head. * You've found the needed warg claw. | active |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | active |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You failed to protect her when escorting her out of the crypt. | failed |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within5 lumberjacks have died. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | Boots of the Hunter (2 def, 12 armour) Boots of the Hunter (2 def, 12 armour)Requires: - Talent Armour Training Infused by psionic forces 3.00 Encumbrance. [Unique] Type: armor / feet ; tier 4 When wielded/worn: Armour penetration: +15 Physical power: +12 Armour: +12 Defense: +2 Fatigue: +8% Talent masteries: +0.20 Cunning / Trapping +0.20 Cursed / Endless hunt +0.20 Cursed / Predator Spell save: +10 Mental save: +10 Stun/Freeze immunity: +40% Maximum life: +80.00 It can be used to boost movement speed by 300% for 4 turns (does not use a turn), costing 29 power out of 32/32. These cracked boots are caked with a thick layer of mud. It isn't clear who they previously belonged to, but they've clearly seen extensive use. This item has been sent to the Item's Vault. |
| Quiver | Pouch of the Subconscious (10/10, 38-45.6 power, 15 apr) Pouch of the Subconscious (10/10, 38-45.6 power, 15 apr)Requires: - Dexterity 28 Infused by psionic forces 3.00 Encumbrance. [Unique] Type: ammo / shot ; tier 4 Base power: 38.0 - 45.6 Uses stats: 10% Wil, 70% Dex, 50% Cun Damage type: Physical Mastery: Sling Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +15 Physical crit. chance: +10.0% Capacity: 10 When this weapon hits: Reload (50% chance level 1). Damage when this weapon hits(ranged): +25 mind / +30 mind slow You find yourself constantly fighting an urge to handle this strange pouch of shot. |
| Light source | Umbraphage UmbraphageInfused by psionic forces 0.00 Encumbrance. [Unique] Type: lite / lite ; tier 3 When wielded/worn: Changes resistances: +20% darkness Changes resistances penetration: +10% darkness Changes damage: +15% darkness / +15% light Damage affinity(heal): +20% darkness Talent mastery: +0.20 Cursed / Shadows Mental save: +10 Mindpower: +10 Light radius: +10 Absorbs all darkness in its light radius. It can be used to release the absorbed darkness, costing 9 power out of 10/10. This lantern of pale white crystal holds a sphere of darkness, that yet emanates light. Everywhere it shines, darkness vanishes entirely. |
| On head | Steel Helm of Garkul (0 def, 6 armour) Steel Helm of Garkul (0 def, 6 armour)Requires: - Strength 16 - Talent Armour Training Infused by nature 3.00 Encumbrance. [Unique] Type: armor / head ; tier 2 It is part of a set of items. When wielded/worn: Armour: +6 Fatigue: +8% Changes stats: +5 Str / +4 Wil / +5 Con Changes damage: +10% physical Talent mastery: +0.20 Technique / Thuggery Physical save: +12 Spell save: +12 Mental save: +12 A great helm that belonged to Garkul the Devourer, one of the greatest orcs to live. |
| On hands | Snow Giant Wraps (0 def, 2 armour) Snow Giant Wraps (0 def, 2 armour)Infused by nature 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 3 It is part of a set of items. The set is complete. When wielded/worn: Physical power: +10 Armour: +2 Changes stats: +4 Str Changes resistances: +10% lightning / +10% cold Physical save: +10 Knockback immunity: +50% Maximum life: +60.00 It can be used to activate talent Throw Boulder (costing 6 power out of 6/6) : Effective talent level: 2.0 Power cost: 6 out of 6/6. Range: 10.0 Travel Speed: instantaneous Is: a nature gift Description: Throws a huge boulder at a target, damaging it for 104.72 and knocking it back 5 tiles. The damage will increase with your Strength. Two large pieces of leather designed to be wrapped about the hands and the forearms. This particular pair of wraps has been enchanted, imparting the wearer with great strength. |
| Tool | The Bladed Rift The Bladed RiftPowered by arcane forces Infused by psionic forces 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 5 When wielded/worn: Damage when the wearer hits(melee): 25 physical bleed Damage when the wearer is hit: 25 physical bleed Changes resistances: +15% temporal Changes damage: +5% physical / +10% temporal Spellpower: +10 Mindpower: +10 This item does not take a turn to use. It can be used to activate talent Animate Blade (costing 22 power out of 25/25) : Effective talent level: 1.0 Power cost: 22 out of 25/25. Range: 10.0 Travel Speed: instantaneous Is: a spell Description: Open a hole in space, summoning an animate blade for 10 turns. Upon defeat, Ak'Gishil collapsed into this tiny rift. How it remains stable, you are unsure. If you focus, you think you can call forth a sword from it. |
| On fingers | sneakthief's steel ring sneakthief's steel ringCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Accuracy: +6 Changes stats: +4 Cun / +5 Dex Rings can have magical properties. |
| On fingers | gladiator's gold ring of pilfering gladiator's gold ring of pilferingCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Accuracy: +10 Armour penetration: +7 Physical power: +7 Defense: +9 Changes stats: +4 Str / +6 Con It can be used to activate talent Disengage, placing all other charms into a 27 cooldown : Effective talent level: 2.0 Power cost: 27 out of 30/30. Range: 7.0 Travel Speed: instantaneous Description: Jump away 4 grids from your target. Rings can have magical properties. |
| Around neck | wanderer's gold amulet of cunning (+6) wanderer's gold amulet of cunning (+6)Infused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Fatigue: -6% Changes stats: +6 Dex / +9 Cun / +5 Con Life regen: +0.50 Stamina each turn: +0.50 Movement speed: +10% Amulets can have magical properties. |
| In main hand | Blindspawner (36-46.8 power, 9 apr) Blindspawner (36-46.8 power, 9 apr)Requires: - Dexterity 35 Crafted by a master 1.00 Encumbrance. 0.80 Ego Multiplier. Type: weapon / dagger ; tier 4 Base power: 36.0 - 46.8 Uses stats: 45% Dex, 45% Str Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +9 Physical crit. chance: +8.0% Attack speed: 100% Damage when this weapon hits: +4 acid blind When wielded/worn: Damage when the wearer hits(melee): 2 light Changes resistances: +3% acid / +9% light Changes damage: +6% light Sharp, short and deadly. |
| Around waist | Mighty Girdle Mighty GirdleCrafted by a master 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 2 It is part of a set of items. The set is complete. When wielded/worn: Armour: +4 Maximum encumbrance: +70 Knockback immunity: +40% Maximum life: +100.00 Size category: +2 This girdle is enchanted with mighty wards against expanding girth. Whatever the source of its wondrous strength, it will prove of great aid in the transport of awkward burdens. |
| In off hand | Moon (30-39 power, 30 apr) Moon (30-39 power, 30 apr)Requires: - Cunning 24 - Dexterity 24 Powered by arcane forces 1.00 Encumbrance. 0.80 Ego Multiplier. [Unique] Type: weapon / dagger ; tier 3 It is part of a set of items. Base power: 30.0 - 39.0 Uses stats: 45% Str, 45% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +30 Physical crit. chance: +10.0% Attack speed: 100% Damage when this weapon hits: +20 darkness When wielded/worn: Changes damage: +10% darkness Light radius: -1 A viciously curved blade that a folk story says is made from a material that originates from the moon. Devouring the light abound, it fades. |
| Cloak | cashmere cloak 'Islawen' (2 def, 8 armour) cashmere cloak 'Islawen' (2 def, 8 armour)Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Armour: +8 Defense: +2 Changes stats: +2 Wil Damage when the wearer is hit: 4 mind / 4 blight Changes resistances: +15% cold Changes resistances penetration: +10% blight A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Main armor | nimble hardened leather armour of Toknor (7 def, 6 armour) nimble hardened leather armour of Toknor (7 def, 6 armour)Requires: - Strength 16 Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 3 When wielded/worn: Physical crit. chance: +4.0% Physical power: +7 Armour: +6 Defense: +7 Ranged Defense: +4 Fatigue: +8% Changes stats: +4 Dex Critical mult.: +12.00% Movement speed: +10% A suit of armour made of leather. |
Inventory
Rune of the Rift (214.00 temporal damage, removed from time 4 turns) Rune of the Rift (214.00 temporal damage, removed from time 4 turns)Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 4.0 Cooldown: 14 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Inflicts 235.40 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 60 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
copper amulet of cunning (+3) copper amulet of cunning (+3)Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 1 When wielded/worn: Changes stats: +3 Cun Amulets can have magical properties. |
Cyreriawyn the Earthsage Cyreriawyn the EarthsageCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Accuracy: +8 Armour penetration: +9 Defense: +8 Damage when the wearer hits(melee): 2 nature Changes resistances: +9% nature It can be used to activate talent Disengage, placing all other charms into a 27 cooldown : Effective talent level: 2.0 Power cost: 27 out of 30/30. Range: 7.0 Travel Speed: instantaneous Description: Jump away 4 grids from your target. Rings can have magical properties. |
Elemental Fury Elemental FuryPowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 3 When wielded/worn: Changes stats: +3 Cun / +3 Mag Changes damage: +12% arcane / +12% fire / +12% cold / +12% lightning All your damage is converted and split into arcane, fire, cold and lightning. This ring shines with many colors. |
steel ring 'Porinne' steel ring 'Porinne'Infused by nature Crafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Accuracy: +2 Fatigue: -5% Changes stats: +3 Str / +1 Dex Changes resistances: +24% lightning Changes damage: +12% lightning Maximum encumbrance: +25 Disarm immunity: +22% Pinning immunity: +20% Knockback immunity: +21% Stamina each turn: +0.20 Maximum life: +23.00 Healing mod.: +5% Rings can have magical properties. |
Umbral Razor (25-32.5 power, 10 apr) Umbral Razor (25-32.5 power, 10 apr)Requires: - Dexterity 32 Powered by arcane forces 1.00 Encumbrance. 0.80 Ego Multiplier. [Unique] Type: weapon / dagger ; tier 2 Base power: 25.0 - 32.5 Uses stats: 45% Dex, 10% Mag, 45% Str Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +10 Physical crit. chance: +9.0% Attack speed: 100% Damage conversion: 50% darkness When wielded/worn: Changes stats: +4 Cun / +4 Mag Changes resistances: +10% darkness Changes resistances penetration: +10% darkness Changes damage: +5% darkness Stealth bonus: +10 It can be used to activate talent Invoke Darkness (costing 8 power out of 10/10) : Effective talent level: 2.0 Power cost: 8 out of 10/10. Range: 10.0 Travel Speed: 2000% of base Is: a spell Description: Conjures up a bolt of darkness, doing 96.67 darkness damage. At level 3, it will create a beam of shadows. At level 5, none of your Nightfall spells will hurt your minions. The damage will increase with your Spellpower. This dagger seems to be formed of pure shadows, with a strange miasma surrounding it. |
Punae's Blade (46-64.4 power, 4 apr) Punae's Blade (46-64.4 power, 4 apr)Requires: - Strength 30 Crafted by a master 3.00 Encumbrance. [Unique] Type: weapon / longsword ; tier 4 Base power: 46.0 - 64.4 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +4 Physical crit. chance: +10.0% Attack speed: 100% When wielded/worn: Physical crit. chance: +10.0% Combat speed: +10% Chance to avoid attacks: +10% This very thin sword cuts through the air with ease, allowing remarkably quick movement. |
Frost Treads (1 def, 4 armour) Frost Treads (1 def, 4 armour)Requires: - Dexterity 16 Infused by nature 2.00 Encumbrance. [Unique] Type: armor / feet ; tier 2 When wielded/worn: Armour: +4 Defense: +1 Fatigue: +7% Changes stats: +4 Str / +4 Dex / +4 Cun Changes resistances: +10% nature / +20% cold Changes damage: +15% cold Light radius: +1 A pair of leather boots. Cold to the touch, they radiate a cold blue light. |
Storm Bringer's Gauntlets (0 def, 3 armour) Storm Bringer's Gauntlets (0 def, 3 armour)Requires: - Talent Armour Training Powered by arcane forces 1.50 Encumbrance. [Unique] Type: armor / hands ; tier 3 When wielded/worn: Armour: +3 Changes stats: +4 Mag Changes resistances: +15% lightning Changes resistances cap: +5% lightning Changes damage: +10% lightning Critical mult.: +20.00% Spell crit. chance: +5% It can be used to activate talent Chain Lightning (costing 15 power out of 16/16) : Effective talent level: 3.0 Power cost: 15 out of 16/16. Range: 10.0 Travel Speed: instantaneous Is: a spell Description: Invokes a forking beam of lightning doing 27.27 to 81.82 damage and forking to another target. It can hit up to 6 targets up to 10 grids apart, and will never hit the same one twice; nor will it hit the caster. The damage will increase with your Spellpower. This pair of fine mesh voratun gauntlets is covered with glyphs of power that spark with azure energy. The metal is supple and light so as not to interfere with spell-casting. When and where these gauntlets were forged is a mystery but odds are the crafter knew a thing or two about magic. |
Rogue Plight (6 def, 7 armour) Rogue Plight (6 def, 7 armour)Requires: - Strength 22 Crafted by a master 9.00 Encumbrance. [Unique] Type: armor / light ; tier 3 When wielded/worn: Armour: +7 Defense: +6 Fatigue: +7% Changes stats: +5 Wil / +4 Con Changes resistances: +35% blight Physical save: +35 Stun/Freeze immunity: +30% No rogue blades shall incapacitate the wearer of this armour. |
107 alchemist agate 107 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
2 onyx 2 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Gems can be sold for money or used in arcane rituals. |
4 lapis lazuli 4 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 Physical save: +6 Spell save: +6 Mental save: +6 When used to imbue an object: Defense: +6 Physical save: +6 Spell save: +6 Mental save: +6 Gems can be sold for money or used in arcane rituals. |
topaz topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 Physical save: +4 Spell save: +4 Mental save: +4 When used to imbue an object: Defense: +4 Physical save: +4 Spell save: +4 Mental save: +4 Gems can be sold for money or used in arcane rituals. |
Tooth of the Mouth (dig speed 12 turns) Tooth of the Mouth (dig speed 12 turns)Powered by unknown forces 3.00 Encumbrance. [Unique] Type: tool / digger ; tier 1 When wielded/worn: Armour penetration: +5 Damage when the wearer is hit: 15 blight Changes damage: +4% blight When carried: Talent granted: +1 Dig A huge tooth taken from the Mouth, in the Deep Bellow. |
bloodhexed dwarven-steel pickaxe (dig speed 23 turns) bloodhexed dwarven-steel pickaxe (dig speed 23 turns)Powered by arcane forces 3.00 Encumbrance. Type: tool / digger ; tier 3 When wielded/worn: Physical crit. chance: +5.0% Changes stats: +5 Str / +4 Wil Mental crit. chance: +7% When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
4 emerald 4 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Gems can be sold for money or used in arcane rituals. |
3 jade 3 jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Gems can be sold for money or used in arcane rituals. |
turquoise turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: See stealth: +10 See invisible: +10 When used to imbue an object: See stealth: +10 See invisible: +10 Gems can be sold for money or used in arcane rituals. |
Heart of the Sandworm Queen Heart of the Sandworm QueenInfused by nature 0.00 Encumbrance. [Plot Item] Type: corpse / heart It can be used to consume the heart. The heart of the Sandworm Queen, ripped from her dead body. You could ... consume it, should you feel mad enough. |
Eye of the Dreaming One Eye of the Dreaming OneInfused by psionic forces 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 1 When wielded/worn: Changes stats: +5 Wil Mental save: +10 Sleep immunity: +100% Mindpower: +5 It can be used to activate talent Sleep (costing 18 power out of 25/25) : Effective talent level: 3.0 Power cost: 18 out of 25/25. Range: 7.0 Travel Speed: instantaneous Is: a mind power Description: Puts targets in a radius of 1 to sleep for 3 turns, rendering them unable to act. Every 9 points of damage the target suffers will reduce the effect duration by one turn. When Sleep ends, the target will suffer from Insomnia for a number of turns equal to the amount of time it was asleep (up to ten turns max), granting it 21% sleep immunity for each turn of the Insomnia effect. At talent level 5 Sleep will become contagious and has a 25% chance to spread to nearby targets each turn. The damage threshold will scale with your Mindpower. This ethereal eye stares eternally, as if seeing things that do not truly exist. |
Prothotipe's Prismatic Eye Prothotipe's Prismatic EyePowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 3 When wielded/worn: Changes stats: +5 Mag / +5 Con Changes damage: +10% fire / +10% cold / +10% lightning Talent mastery: +0.20 Golem / Arcane When used to imbue an object: Changes stats: +5 Mag / +5 Con Changes damage: +10% fire / +10% cold / +10% lightning Talent mastery: +0.20 Golem / Arcane Talent on hit(spell): Eye Beam (10% chance level 2). This cracked gemstone appears faded with age. It appears to have once been the eye of a golem. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
4 garnet 4 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Gems can be sold for money or used in arcane rituals. |
Rod of Recall (2/2) Rod of Recall (2/2)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap, costing 178 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once(also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power, any items dropped inside is transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
amethyst amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Gems can be sold for money or used in arcane rituals. |
Burning Star Burning StarPowered by arcane forces 1.00 Encumbrance. [Unique] Type: gem / white ; tier 3 When carried: Light radius: +1 It can be used to map surroundings, costing 27 power out of 30/30. The first Halfling mages during the Age of Allure discovered how to capture the Sunlight and infuse gems with it. This star is the culmination of their craft. Light radiates from its ever-shifting yellow surface. |
5 quartz 5 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Gems can be sold for money or used in arcane rituals. |
Achievements
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By EAT THE LIVING AND THE DE the Cornac Shadowblade level 12
26th Dusk 122nd year of Ascendancy at 09:34 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By EAT THE LIVING AND THE DE the Cornac Shadowblade level 17
44th Haze 122nd year of Ascendancy at 09:05 see stats
Eye of the storm (Exploration mode)
Freed Derth from the onslaught of the mad Tempest, Urkis.By EAT THE LIVING AND THE DE the Cornac Shadowblade level 23
19th Regrowth 123rd year of Ascendancy at 03:26 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By EAT THE LIVING AND THE DE the Cornac Shadowblade level 19
54th Haze 122nd year of Ascendancy at 00:21 see stats
Level 10 (Exploration mode)
Got a character to level 10.By EAT THE LIVING AND THE DE the Cornac Shadowblade level 10
2nd Flare 122nd year of Ascendancy at 12:15 see stats
Level 20 (Exploration mode)
Got a character to level 20.By EAT THE LIVING AND THE DE the Cornac Shadowblade level 20
71st Haze 122nd year of Ascendancy at 08:56 see stats
Level 30 (Exploration mode)
Got a character to level 30.By EAT THE LIVING AND THE DE the Cornac Shadowblade level 30
62nd Regrowth 123rd year of Ascendancy at 16:38 see stats
Rescuer of the lost (Exploration mode)
Rescued the merchant from the assassin lord.By EAT THE LIVING AND THE DE the Cornac Shadowblade level 13
41st Dusk 122nd year of Ascendancy at 19:45 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By EAT THE LIVING AND THE DE the Cornac Shadowblade level 30
70th Regrowth 123rd year of Ascendancy at 05:57 see stats
The Arena (Exploration mode)
Unlocked Arena mode.By EAT THE LIVING AND THE DE the Cornac Shadowblade level 8
10th Mirth 122nd year of Ascendancy at 10:15 see stats
The Right thing to do (Exploration mode)
Did the righteous thing in the ring of blood and disposed of the Blood Master.By EAT THE LIVING AND THE DE the Cornac Shadowblade level 19
67th Haze 122nd year of Ascendancy at 08:32 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By EAT THE LIVING AND THE DE the Cornac Shadowblade level 17
41st Haze 122nd year of Ascendancy at 09:47 see stats
Thralless (Exploration mode)
Freed at least 30 enthralled slaves in the slavers compound.By EAT THE LIVING AND THE DE the Cornac Shadowblade level 19
67th Haze 122nd year of Ascendancy at 00:24 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By EAT THE LIVING AND THE DE the Cornac Shadowblade level 27
51st Regrowth 123rd year of Ascendancy at 19:35 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By EAT THE LIVING AND THE DE the Cornac Shadowblade level 17
45th Haze 122nd year of Ascendancy at 02:58 see stats
Log
EAT THE LIVING AND THE DE resists the punch!
The Master leeches life from EAT THE LIVING AND THE DE!
The Master's Strike hits EAT THE LIVING AND THE DE for 82 physical damage.
EAT THE LIVING AND THE DE the level 31 cornac shadowblade was raked to death by The Master and raised as his tortured undead thrall on level 9 of Dreadfell.
EAT THE LIVING AND THE DE is no longer evading attacks.
EAT THE LIVING AND THE DE deactivates Shadow Combat.
EAT THE LIVING AND THE DE is free from the acid.
EAT THE LIVING AND THE DE stops regenerating health quickly.
EAT THE LIVING AND THE DE deactivates Shadow Feed.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...
The Master's Strike killed EAT THE LIVING AND THE DE!
Resting starts...
Talent Sweep is ready to use.
Talent Whirlwind is ready to use.
Talent Dig is ready to use.
Talent Rush is ready to use.
Talent Shadow Feed is ready to use.
Talent Shadow Combat is ready to use.
Talent Stealth is ready to use.
Talent Infusion: Regeneration is ready to use.
Talent Dual Strike is ready to use.
Talent Flurry is ready to use.
Talent Dirty Fighting is ready to use.
Talent Rune: Shielding is ready to use.
Talent Evasion is ready to use.
Rested for 30 turns (stop reason: all resources and life at maximum).
Saving done.
