Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.1.5 |
| Addons | Furrae Race 1.1.6Adds new races to take your game in different directions. Feline: Lucky and agile warriors that prefer keeping their hide in one piece. Have an extra ring slot, but no feet slot due to oddly shaped feet. Trolls 1.1.3Adds Trolls as a player race(two subraces), reworks NPCs a bit. Doctornull's Class Pack 1.0.5This pack compiles several classes, with an emphasis on hybrid design. Not all classes are complete: the ones which I'm not satisfied with are marked as either INCOMPLETE or "in BETA". The classes included in this pack are: (BETA) Shield Hero is an Adventurer who starts with heavy armor and a shield. Not very exciting unless you were annoyed about not being able to equip your Adventurer's shield right away. (INCOMPLETE) The Flux Marauder is a Paradox thug, stealing time from his enemies. x (Removed): The human-only Embers of Gerlyk are fire-using magical martial artists. Removed pending new content / 1.6 features. Stone Wardens DLC Class 1.1.3Donators/Buyers bonus! Faerie Race 1.0.5This addon adds in a Faerie, or Fey, race into ToME. This addon was originally created by Kaballah, but he hasn't been online in over a year. --- The Fey are an incredibly quick and agile race, however they are incredibly fragile. Fey stats: Fey skills: -Flight -Fey Luck -Fey Speed -Fey Dust --- Dark Faeries are Faeries that have given up much of their natural agility and defense in exchange for bonus offensive potency. Dark Fey stats: Dark Fey skills: -Powers of the Dark -Fey Clone -Vision of the Shadows -Feyd to Black Items Vault 1.1.2Donators/Buyers bonus! Turtle race 1.1.2This addon is home to bonus races, objects, and even a custom zone, for all your turtle pleasures. Races; Objects; Zones; Enemies; |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Kezrak |
| Class | Reaver |
| Level / Exp | 32 / 5% |
| Size | big |
| Lifes / Deaths | Killed by rattlesnake at level 2 on the 76th Pyre 122nd year of Ascendancy at 18:04 / 94Killed by brown bear at level 5 on the 77th Pyre 122nd year of Ascendancy at 20:07 Killed by Assassin Lord at level 10 on the 7th Flare 122nd year of Ascendancy at 21:23 Killed by Lisunn the rogue at level 10 on the 8th Flare 122nd year of Ascendancy at 01:14 Killed by enthralled slave at level 12 on the 37th Dusk 122nd year of Ascendancy at 12:22 Killed by gwelgoroth at level 16 on the 45th Regrowth 123rd year of Ascendancy at 01:47 Killed by poison ivy at level 16 on the 45th Regrowth 123rd year of Ascendancy at 08:23 Killed by ice turtle at level 16 on the 45th Regrowth 123rd year of Ascendancy at 18:06 Killed by abyssal horror at level 17 on the 46th Regrowth 123rd year of Ascendancy at 10:37 Killed by Artonore the human at level 17 on the 53rd Regrowth 123rd year of Ascendancy at 09:00 Killed by ultimate gwelgoroth at level 18 on the 65th Regrowth 123rd year of Ascendancy at 06:55 Killed by Isagabrelaith the snow giant at level 18 on the 68th Regrowth 123rd year of Ascendancy at 14:51 Killed by Urkis, the High Tempest at level 18 on the 68th Regrowth 123rd year of Ascendancy at 18:52 Killed by Urkis, the High Tempest at level 18 on the 68th Regrowth 123rd year of Ascendancy at 20:24 Killed by Urkis, the High Tempest at level 18 on the 68th Regrowth 123rd year of Ascendancy at 20:39 Killed by Urkis, the High Tempest at level 18 on the 68th Regrowth 123rd year of Ascendancy at 21:30 Killed by ultimate gwelgoroth at level 19 on the 70th Regrowth 123rd year of Ascendancy at 02:52 Killed by Doshroma the thalore at level 19 on the 77th Regrowth 123rd year of Ascendancy at 11:43 Killed by Layarilaith the vampire at level 19 on the 79th Regrowth 123rd year of Ascendancy at 03:00 Killed by Layarilaith the vampire at level 19 on the 79th Regrowth 123rd year of Ascendancy at 04:06 Killed by Layarilaith the vampire at level 19 on the 79th Regrowth 123rd year of Ascendancy at 05:10 Killed by snow giant boulder thrower at level 19 on the 6th Pyre 123rd year of Ascendancy at 04:10 Killed by Saloriakira the snow giant chieftain at level 19 on the 6th Pyre 123rd year of Ascendancy at 05:16 Killed by snow giant boulder thrower at level 20 on the 7th Pyre 123rd year of Ascendancy at 05:44 Killed by Chronolith Clone at level 21 on the 9th Pyre 123rd year of Ascendancy at 00:40 Killed by Chronolith Twin at level 21 on the 9th Pyre 123rd year of Ascendancy at 02:52 Killed by Chronolith Twin at level 21 on the 9th Pyre 123rd year of Ascendancy at 05:01 Killed by Chronolith Twin at level 21 on the 9th Pyre 123rd year of Ascendancy at 06:12 Killed by Chronolith Clone at level 21 on the 9th Pyre 123rd year of Ascendancy at 07:50 Killed by Chronolith Twin at level 21 on the 9th Pyre 123rd year of Ascendancy at 10:51 Killed by Chronolith Clone at level 21 on the 9th Pyre 123rd year of Ascendancy at 12:26 Killed by Chronolith Clone at level 21 on the 9th Pyre 123rd year of Ascendancy at 14:10 Killed by Chronolith Twin at level 21 on the 9th Pyre 123rd year of Ascendancy at 15:47 Killed by Arthaen the shalore at level 21 on the 10th Pyre 123rd year of Ascendancy at 08:25 Killed by skeleton warrior at level 21 on the 20th Pyre 123rd year of Ascendancy at 04:53 Killed by luminous horror at level 22 on the 21st Pyre 123rd year of Ascendancy at 18:58 Killed by animated mummy wrappings at level 22 on the 21st Pyre 123rd year of Ascendancy at 21:23 Killed by Belawen the cold drake hatchling at level 22 on the 22nd Pyre 123rd year of Ascendancy at 02:03 Killed by Belawen the cold drake hatchling at level 22 on the 22nd Pyre 123rd year of Ascendancy at 03:27 Killed by ghoulking at level 22 on the 24th Pyre 123rd year of Ascendancy at 06:49 Killed by Greater Mummy Lord at level 22 on the 24th Pyre 123rd year of Ascendancy at 17:52 Killed by Reaver troll at level 22 on the 24th Pyre 123rd year of Ascendancy at 19:24 Killed by Greater Mummy Lord at level 22 on the 24th Pyre 123rd year of Ascendancy at 20:54 Killed by Layarilaith the vampire at level 23 on the 38th Pyre 123rd year of Ascendancy at 04:00 Killed by Layarilaith the vampire at level 23 on the 38th Pyre 123rd year of Ascendancy at 05:17 Killed by Celia at level 23 on the 38th Pyre 123rd year of Ascendancy at 12:33 Killed by Celia at level 23 on the 38th Pyre 123rd year of Ascendancy at 14:27 Killed by Reaver troll at level 23 on the 41st Pyre 123rd year of Ascendancy at 06:05 Killed by Nerivena the mega turtle at level 23 on the 41st Pyre 123rd year of Ascendancy at 23:58 Killed by Nerivena the mega turtle at level 23 on the 42nd Pyre 123rd year of Ascendancy at 02:08 Killed by ice turtle at level 24 on the 43rd Pyre 123rd year of Ascendancy at 13:53 Killed by earth turtle at level 24 on the 44th Pyre 123rd year of Ascendancy at 00:33 Killed by earth turtle at level 24 on the 45th Pyre 123rd year of Ascendancy at 03:50 Killed by Jane, the Ancient Mega Turtle at level 25 on the 46th Pyre 123rd year of Ascendancy at 22:08 Killed by Rex, the Turtle Demigod at level 26 on the 48th Pyre 123rd year of Ascendancy at 16:46 Killed by elven cultist at level 28 on the 51st Pyre 123rd year of Ascendancy at 02:37 Killed by Emelaba the elven blood mage at level 28 on the 51st Pyre 123rd year of Ascendancy at 08:22 Killed by elven cultist at level 29 on the 51st Pyre 123rd year of Ascendancy at 18:22 Killed by elven cultist at level 29 on the 52nd Pyre 123rd year of Ascendancy at 06:36 Killed by Reaver troll at level 29 on the 52nd Pyre 123rd year of Ascendancy at 10:55 Killed by Acolyte of the Sect of Kryl-Feijan at level 29 on the 52nd Pyre 123rd year of Ascendancy at 16:11 Killed by Acolyte of the Sect of Kryl-Feijan at level 29 on the 52nd Pyre 123rd year of Ascendancy at 17:19 Killed by Acolyte of the Sect of Kryl-Feijan at level 29 on the 52nd Pyre 123rd year of Ascendancy at 18:29 Killed by Kryl-Feijan at level 29 on the 52nd Pyre 123rd year of Ascendancy at 19:40 Killed by Acolyte of the Sect of Kryl-Feijan at level 29 on the 52nd Pyre 123rd year of Ascendancy at 20:51 Killed by Kryl-Feijan at level 29 on the 52nd Pyre 123rd year of Ascendancy at 21:16 Killed by Kryl-Feijan at level 29 on the 52nd Pyre 123rd year of Ascendancy at 21:41 Killed by Kryl-Feijan at level 29 on the 52nd Pyre 123rd year of Ascendancy at 22:15 Killed by elven mage at level 29 on the 53rd Pyre 123rd year of Ascendancy at 04:45 Killed by elven cultist at level 29 on the 53rd Pyre 123rd year of Ascendancy at 13:50 Killed by Salagamira the skeleton master archer at level 29 on the 61st Pyre 123rd year of Ascendancy at 08:55 Killed by Salagamira the skeleton master archer at level 29 on the 61st Pyre 123rd year of Ascendancy at 10:25 Killed by Salagamira the skeleton master archer at level 29 on the 61st Pyre 123rd year of Ascendancy at 12:41 Killed by Eilinonne the greater gwelgoroth at level 30 on the 30th Dusk 123rd year of Ascendancy at 07:36 Killed by Grand Corruptor at level 30 on the 31st Dusk 123rd year of Ascendancy at 10:12 Killed by Grand Corruptor at level 30 on the 31st Dusk 123rd year of Ascendancy at 11:57 Killed by Grand Corruptor at level 30 on the 31st Dusk 123rd year of Ascendancy at 13:57 Killed by ziguranth summoner at level 30 on the 31st Dusk 123rd year of Ascendancy at 19:30 Killed by Layyrawyn the degenerated skeleton warrior at level 30 on the 35th Dusk 123rd year of Ascendancy at 19:27 Killed by Vorida the skeleton mage at level 31 on the 43rd Dusk 123rd year of Ascendancy at 01:17 Killed by Vorida the skeleton mage at level 31 on the 43rd Dusk 123rd year of Ascendancy at 02:43 Killed by skeleton warrior at level 31 on the 43rd Dusk 123rd year of Ascendancy at 04:38 Killed by The Master at level 31 on the 43rd Dusk 123rd year of Ascendancy at 06:05 Killed by armoured skeleton warrior at level 31 on the 43rd Dusk 123rd year of Ascendancy at 07:56 Killed by The Master at level 31 on the 43rd Dusk 123rd year of Ascendancy at 09:23 Killed by skeleton warrior at level 31 on the 43rd Dusk 123rd year of Ascendancy at 10:40 Killed by The Master at level 31 on the 43rd Dusk 123rd year of Ascendancy at 12:41 Killed by The Master at level 31 on the 43rd Dusk 123rd year of Ascendancy at 14:34 Killed by skeleton mage at level 31 on the 43rd Dusk 123rd year of Ascendancy at 15:49 Killed by skeleton mage at level 31 on the 43rd Dusk 123rd year of Ascendancy at 17:17 Killed by The Master at level 31 on the 43rd Dusk 123rd year of Ascendancy at 18:40 Killed by skeleton mage at level 31 on the 43rd Dusk 123rd year of Ascendancy at 19:58 Killed by orc blood mage at level 32 on the 49th Dusk 123rd year of Ascendancy at 04:59 Killed by orc blood mage at level 32 on the 49th Dusk 123rd year of Ascendancy at 05:15 |
Primary Stats
| Strength | 64 (base 38) |
| Dexterity | 17 (base 11) |
| Constitution | 64 (base 45) |
| Magic | 58 (base 51) |
| Willpower | 18 (base 10) |
| Cunning | 7 (base 10) |
Resources
| Life | 1187/1187 |
| Positive | 0/143 |
| Vim | 224/224 |
| Healing Factor | 1 |
| Regeneration | 18.8 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | -66.666666666667% |
| Spell | 0% |
| Global | +90% |
Vision
| Sight | 10 |
| Lite | 12 |
Offense: Mainhand
| Damage | 109 |
| Accuracy | 31 |
| Crit Chance | 10% |
| APR | 6 |
| Speed | 1.00 |
Offense: Offhand
| Damage | 81 |
| Accuracy | 31 |
| Crit Chance | 6% |
| APR | 6 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 40.666666666667 |
| Crit Chance | 8% |
| Speed | 1 |
Offense: Mind
| Mindpower | 22.2 |
| Crit Chance | 4% |
| Speed | 1 |
Offense: Damage Bonus
| Acid | +5% |
| Physical | +5% |
| Cold | +5% |
| All | 0% |
| Darkness | +7% |
| Light | +18% |
| Mind | +3% |
| Fire | +6% |
| Lightning | +6% |
Offense: Damage Penetration
| Darkness | +15% |
| Acid | +25% |
| Cold | +11% |
| Temporal | +13% |
Defense: Base
| Armour (hardiness) | 87.15 (93.818181818182%) |
| Defense | 28.025 |
| Ranged Defense | 28.025 |
| Fatigue | 26 |
| Physical Save | 46.75 |
| Spell Save | 32.025 |
| Mental Save | 23.1 |
Defense: Resistances
| Acid | + 60%( 70%) |
| Blight | + 31%( 70%) |
| Physical | + 33%( 70%) |
| Cold | + 70%( 70%) |
| All | + 23%( 70%) |
| Lightning | + 40%( 70%) |
| Light | + 32%( 70%) |
| Temporal | + 43%( 70%) |
| Darkness | + 45%( 70%) |
| Fire | + 35%( 70%) |
| Nature | + 30%( 70%) |
Defense: Immunities
| Confusion Resistance | 10% |
| Instadeath Resistance | 100% |
| Knockback Resistance | 100% |
Inscriptions (2/3)
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of physical effects and reduce all damage taken by 14% for 4 turns. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 60 life over 5 turns. |
Class Talents
| Corruption / Scourge | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Corruption / Bone | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Corruption / Reaving combat | 1.30 |
| 5/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Corruption / Vim | 1.30 |
| 5/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Corruption / Plague | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Corruption / Sanguisuge | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Technique / Combat training | 1.30 |
| 5/5 |
| 5/5 |
| 2/5 |
| 5/5 |
| 0/5 |
| Race / Troll | 1.10 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Corruption / Curses | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Corruption / Torment | 1.30 |
| 5/5 |
| 1/5 |
| 1/5 |
| 5/5 |
| Corruption / Hexes | 1.50 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Prodigies
| 1/1 |
Effects
| detrimental effect | There is no gravity here; you float in the air. Movement is three times as slow, and any melee or archery blows have a chance to knockback. Maximum encumbrance is greatly increased. Zero Gravity |
Quests
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Turtlemire. Ancient Turtle CaveIt looks extremely dangerous, however - beware. You have slain Rex. His staff will be of great use. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You failed to protect the injured seer from death by bee swarm. Escort: injured seer (level 2 of Old Forest) | failed |
You failed to protect the injured seer from death by brown bear. Escort: injured seer (level 3 of Old Forest) | failed |
You successfully escorted the lone alchemist to the recall portal on level 2 of Daikara. Escort: lone alchemist (level 2 of Daikara)As a reward you improved Magic by +2. | done |
You successfully escorted the lost anorithil to the recall portal on level 1 of Daikara. Escort: lost anorithil (level 1 of Daikara)As a reward you improved talent Healing Light (+1 level(s)). | done |
You failed to protect the lost sun paladin from death by grave wight. Escort: lost sun paladin (level 7 of Dreadfell) | failed |
You successfully escorted the repented thief to the recall portal on level 1 of Old Forest. Escort: repented thief (level 1 of Old Forest)As a reward you improved talent Piercing Sight (+1 level(s)). | done |
You successfully escorted the repented thief to the recall portal on level 3 of Trollmire. Escort: repented thief (level 3 of Trollmire)As a reward you improved Dexterity by +2. | done |
You successfully escorted the repented thief to the recall portal on level 8 of Dreadfell. Escort: repented thief (level 8 of Dreadfell)As a reward you improved Dexterity by +2. | done |
You successfully escorted the worried loremaster to the recall portal on level 2 of Trollmire. Escort: worried loremaster (level 2 of Trollmire)As a reward you improved Strength by +2. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Shade. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have unlocked the training room. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 50. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. | done |
Thanks to your timely aid, Agrimley the hermit is the newest member of the Brotherhood of Alchemists. The Brotherhood of AlchemistsYou have aided Stire of Derth in creating an elixir of avoidance. Marus of Elvala has completed an elixir of mysticism without your aid. Having failed to gain admittance to the Brotherhood of the Alchemists, Marus of Elvala no longer needs your help making the elixir of the savior. You have aided Agrimley the hermit in creating an elixir of explosive force. You have aided Agrimley the hermit in creating an elixir of serendipity. Agrimley the hermit has completed an elixir of focus without your aid. Having failed to gain admittance to the Brotherhood of the Alchemists, Ungrol of Last Hope no longer needs your help making the elixir of stoneskin. | done |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | active |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You failed to protect her when escorting her out of the crypt. | failed |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within2 lumberjacks have died. | done |
You decided to side with the Grand Corruptor and joined forces to assault the Ziguranth main base of power. The fall of ZigurThe defenders of Zigur were crushed, the Ziguranth scattered and weakened. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | stealthy pair of drakeskin leather boots of void walking (0 def, 5 armour) stealthy pair of drakeskin leather boots of void walking (0 def, 5 armour)Powered by arcane forces Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 5 When wielded/worn: Armour: +5 Fatigue: +5% Changes stats: +9 Lck / +5 Dex Changes resistances: +17% darkness / +20% temporal Changes resistances penetration: +15% darkness / +13% temporal Stealth bonus: +10 Defense after a teleport: +20 Resist all after a teleport: +15% New effects duration reduction after a teleport: +14% A pair of boots made of leather. |
| Light source | dwarven lantern 'Betawe' dwarven lantern 'Betawe'Infused by nature Crafted by a master 1.00 Encumbrance. [Unique] Type: lite / lite ; tier 5 When wielded/worn: Changes stats: +3 Con Damage when the wearer hits(melee): 6 mind Changes resistances: +5% blight Life regen: +3.60 Hate when firing a critical mind attack: +1.00 Hate per kill: +4.00 Mindpower: +2 Light radius: +9 Heals friendly targets nearby when you use a nature summon: +10 Made by the Dwarves, this lantern provides light in the darkest recesses of the earth. |
| On head | dragonslayer's drakeskin leather cap of strength (+6) (0 def, 5 armour) dragonslayer's drakeskin leather cap of strength (+6) (0 def, 5 armour)Infused by nature Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 5 When wielded/worn: Armour: +5 Fatigue: +5% Changes stats: +6 Str Changes resistances: +14% fire / +11% cold / +8% lightning / +8% acid A cap made of leather. |
| On hands | stone warden's drakeskin leather gloves of regeneration (0 def, 14 armour) stone warden's drakeskin leather gloves of regeneration (0 def, 14 armour)Powered by arcane forces Infused by nature 1.00 Encumbrance. Type: armor / hands ; tier 5 When wielded/worn: Armour: +14 Armour Hardiness: +7% Changes stats: +4 Con Changes resistances: +8% physical Life regen: +4.90 Stamina each turn: +0.60 Psi each turn: +0.25 Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| Tool | Lightbringer's Rod Lightbringer's RodPowered by arcane forces 2.00 Encumbrance. [Unique] Type: charm / wand ; tier 3 When wielded/worn: Damage when the wearer is hit: 18 light Changes resistances: +12% darkness / +12% light Changes damage: +10% light Spell save: +15 Light radius: +2 It can be used to summon a shining orb, costing 35 power out of 35/35. This gold-tipped wand shines with an unnatural sheen. |
| On fingers | gladiator's steel ring of warding gladiator's steel ring of wardingPowered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Physical power: +7 Changes stats: +5 Str / +5 Con Changes resistances: +11% fire / +12% cold / +14% lightning / +13% acid Rings can have magical properties. |
| On fingers | Inertial Twine Inertial TwineCrafted by a master Infused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 3 When wielded/worn: Armour: +5 Changes stats: +4 Str / +8 Wil Changes resistances: +5% physical Changes damage: +5% physical Physical save: +12 Knockback immunity: +100% It can be used to activate talent Bind (costing 25 power out of 28/28) : Effective talent level: 2.0 Power cost: 25 out of 28/28. Range: 5.0 Travel Speed: instantaneous Is: a mind power Description: Bind the target in crushing bands of telekinetic force, immobilizing it for 5 turns. The duration will improve with your Mindpower. The use of a telekinetically-wielded gem or mindstar as a focus will improve the effects of this talent considerably. This double-helical ring seems resistant to attempts to move it. Wearing it seems to extend this property to your entire body. |
| Around neck | archmage's gold amulet of the eclipse archmage's gold amulet of the eclipsePowered by arcane forces 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Damage when the wearer hits(melee): 5 darkness / 7 light Damage when the wearer is hit: 7 darkness / 7 light Changes damage: +6% fire / +5% cold / +6% lightning / +5% acid / +8% light / +7% darkness Spellpower: +4 Spell crit. chance: +4% Amulets can have magical properties. |
| In main hand | glacial voratun waraxe of vileness (40.5-56.7 power, 6 apr) glacial voratun waraxe of vileness (40.5-56.7 power, 6 apr)Requires: - Strength 48 Powered by arcane forces Infused by nature 3.00 Encumbrance. Type: weapon / waraxe ; tier 5 Base power: 40.5 - 56.7 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +6 Physical crit. chance: +7.0% Attack speed: 100% Damage when this weapon hits: +12 blight Burst (radius 2) on crit: +20 infective blight Damage conversion: 38% ice When wielded/worn: Armour: +9 Changes resistances penetration: +11% cold One-handed war axes. |
| Around waist | Arelrawen ArelrawenCrafted by a master Infused by psionic forces 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 3 When wielded/worn: Armour: +8 Defense: +5 Damage when the wearer is hit: 4 mind Changes resistances: +5% fire / +6% cold / +6% acid Changes resistances penetration: +25% acid Changes damage: +3% mind Physical save: +21 Mindpower: +7 A belt that goes around your waist. |
| In off hand | insidious voratun mace of erosion (44-61.6 power, 6 apr) insidious voratun mace of erosion (44-61.6 power, 6 apr)Requires: - Strength 48 Infused by nature 3.00 Encumbrance. Type: weapon / mace ; tier 5 Base power: 44.0 - 61.6 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +6 Physical crit. chance: +3.0% Attack speed: 100% Damage when this weapon hits: +19 nature / +44 insidious poison / +11 temporal Blunt and deadly. |
| Cloak | Frozen Shroud (12 def, 0 armour) Frozen Shroud (12 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 5 When wielded/worn: Defense: +12 Changes stats: +7 Mag Damage when the wearer is hit: 60 ice Changes resistances: -15% fire / +25% cold / +8% all It can be used to release a blast of ice, costing 30 power out of 30/30. All that remains of the Glacial Legion. This cloak seems to exude an icy cold vapor that freezes all it touches. |
| Main armor | Thundertide the voratun mail armour (5 def, 10 armour) Thundertide the voratun mail armour (5 def, 10 armour)Requires: - Strength 48 - Talent Armour Training Crafted by a master 14.00 Encumbrance. [Unique] Type: armor / heavy ; tier 5 When wielded/worn: Armour: +10 Defense: +5 Fatigue: +16% Damage when the wearer is hit: 8 lightning / 14 physical Changes resistances: +29% cold / +21% acid / +9% nature / +6% blight / +6% temporal A suit of armour made of mail. |
Inventory
Infusion of Wild Growth (Rad 5 for 5 turns) Infusion of Wild Growth (Rad 5 for 5 turns)Infused by nature 0.10 Encumbrance. [Plot Item] Type: scroll / infusion ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Causes thick vines to spring from the ground and entangle all targets within 5 squares for 5 turns, pinning them in place and dealing 31.47 physical damage and 59.95 nature damage. The vines also grow all around you, increasing your armour by 50 and armour hardiness by 30. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
This item will automatically be transmogrified when you leave the level. movement infusion of the titan (842% speed; 5 turns)movement infusion of the titan (842% speed; 5 turns) Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to increase movement speed by 842% for 1 game turn. Any actions other than movement will cancel the effect. Also prevent stuns, dazes and pinning effects for 5 turns. Note: since you will be moving very fast, game turns will pass very slowly. Its effects scale with your Constitution stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
This item will automatically be transmogrified when you leave the level. wild infusion (resist 18%; cure physical)wild infusion (resist 18%; cure physical) Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 1.0 Use mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of physical effects and reduce all damage taken by 18% for 4 turns. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
Elixir of Explosive Force Elixir of Explosive ForceInfused by nature 0.00 Encumbrance. [Plot Item] Type: potion / potion It can be used to permanently increase your chance to critically strike with spells by 4%. A vial of churning orange fluid. |
Rune of the Rift (222.00 temporal damage, removed from time 4 turns) Rune of the Rift (222.00 temporal damage, removed from time 4 turns)Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 4.0 Cooldown: 14 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Inflicts 222.00 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 60 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
Xathra XathraCrafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Physical crit. chance: +1.0% Physical power: +4 Fatigue: -5% Life regen: +1.40 Amulets can have magical properties. |
Elemental Fury Elemental FuryPowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 3 When wielded/worn: Changes stats: +3 Cun / +3 Mag Changes damage: +12% arcane / +12% fire / +12% cold / +12% lightning All your damage is converted and split into arcane, fire, cold and lightning. This ring shines with many colors. |
Ring of Growth Ring of GrowthInfused by nature Crafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +4 Str / +4 Wil Changes resistances: +10% nature Changes damage: +8% nature / +8% physical Physical save: +8 Life regen: +0.15 Healing mod.: +20% This small wooden ring has a single green stem wrapped around it. Thin leaves still seem to be growing from it. |
marksman's voratun ring of fire (+32%) marksman's voratun ring of fire (+32%)Infused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 5 When wielded/worn: Accuracy: +10 Changes stats: +5 Dex Changes resistances: +32% fire Changes damage: +16% fire Rings can have magical properties. |
Spellblaze Shard (20-26 power, 10 apr) Spellblaze Shard (20-26 power, 10 apr)Requires: - Dexterity 17 Powered by arcane forces 1.00 Encumbrance. 0.80 Ego Multiplier. [Unique] Type: weapon / dagger ; tier 2 Base power: 20.0 - 26.0 Uses stats: 45% Str, 45% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +10 Physical crit. chance: +12.0% Attack speed: 100% Lifesteal (this weapon only): +6% Damage when this weapon hits: +10 fire burn / +10 blight Burst (radius 2) on crit: +20 infective blight / +20 fire When wielded/worn: Changes stats: +5 Mag Changes resistances: +10% blight / +10% fire This jagged crystal glows with an unnatural light. A strap of cloth is wrapped around one end, as a handle. This item has been sent to the Item's Vault. |
Barochik (78.5-117.75 power, 4 apr) Barochik (78.5-117.75 power, 4 apr)Requires: - Strength 48 Infused by nature Crafted by a master 5.00 Encumbrance. 1.20 Ego Multiplier. [Unique] Type: weapon / greatmaul ; tier 5 It must be held with both hands. Base power: 78.5 - 117.8 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +4 Physical crit. chance: +3.0% Attack speed: 100% Special effect when this weapon crits: cripple the target Damage when this weapon hits: +22 nature / +8 gravity / +16 temporal Burst (radius 2) on crit: +4 physical Damage conversion: 40% acid Damage against: +10% Animal When wielded/worn: Physical crit. chance: +15.0% Damage when the wearer hits(melee): 2 acid Maximum encumbrance: +10 Massive two-handed maul. This item has been sent to the Item's Vault. |
Esitrot Degnared eht fo ffatS (35-42 power, 4 apr, physical damage) Esitrot Degnared eht fo ffatS (35-42 power, 4 apr, physical damage)Requires: - Magic 50 - Constitution 35 Infused by nature 5.00 Encumbrance. [Unique] Type: weapon / staff ; tier 4 It must be held with both hands. Base power: 35.0 - 42.0 Uses stat: 140% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +4.0% procs dam / acc Armour Penetration: +4 Physical crit. chance: +8.0% Attack speed: 100% When wielded/worn: Changes stats: +7 Con Changes damage: +28% physical Talent masteries: +0.25 Spell / Stone +0.25 Spell / Earth Physical save: +32 Spellpower: +21 Spell crit. chance: +11% ...swonk ydobon ,degnahc eh yhW .redeal detcepser a eb ot desu ffats siht fo renwo eht yas yehT. |
Telos's Staff (Top Half) (35-42 power, 0 apr, arcane damage) Telos's Staff (Top Half) (35-42 power, 0 apr, arcane damage)Requires: - Magic 35 Powered by arcane forces 2.50 Encumbrance. [Unique] Type: weapon / staff ; tier 5 Base power: 35.0 - 42.0 Uses stat: 100% Mag Damage type: Arcane Mastery: Staff Mastery Accuracy bonus: +4.0% procs dam / acc Armour Penetration: +0 Physical crit. chance: +1.5% Attack speed: 100% When wielded/worn: Changes stats: +5 Wil Changes damage: +35% arcane Talent granted: +1 Command Staff Mental save: +8 Spellpower: +30 Spell crit. chance: +15% The top part of Telos's broken staff. |
icy stralite waraxe of massacre (46.5-65.1 power, 5 apr) icy stralite waraxe of massacre (46.5-65.1 power, 5 apr)Requires: - Strength 35 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: weapon / waraxe ; tier 4 Base power: 46.5 - 65.1 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +5 Physical crit. chance: +6.5% Attack speed: 100% Damage when this weapon hits: +8 ice One-handed war axes. |
blurring rough leather belt of life blurring rough leather belt of lifeInfused by nature Crafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Defense: +9 Stealth bonus: +6 Life regen: +0.60 Healing mod.: +11% A belt that goes around your waist. |
Aerota (0 def, 3 armour) Aerota (0 def, 3 armour)Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +3 Fatigue: -2% Changes stats: +2 Str Changes resistances: +2% physical Maximum encumbrance: +27 Physical save: +8 Life regen: +0.20 Maximum life: +10.00 A pair of boots made of leather. |
Boots of the Hunter (2 def, 12 armour) Boots of the Hunter (2 def, 12 armour)Requires: - Talent Armour Training Infused by psionic forces 3.00 Encumbrance. [Unique] Type: armor / feet ; tier 4 When wielded/worn: Armour penetration: +15 Physical power: +12 Armour: +12 Defense: +2 Fatigue: +8% Talent masteries: +0.20 Cunning / Trapping +0.20 Cursed / Endless hunt +0.20 Cursed / Predator Spell save: +10 Mental save: +10 Stun/Freeze immunity: +40% Maximum life: +80.00 It can be used to boost movement speed by 300% for 4 turns (does not use a turn), costing 32 power out of 32/32. These cracked boots are caked with a thick layer of mud. It isn't clear who they previously belonged to, but they've clearly seen extensive use. |
Fists of the Desert Scorpion (8 def, 4 armour) Fists of the Desert Scorpion (8 def, 4 armour)Requires: - Talent Armour Training Crafted by a master Infused by psionic forces 1.50 Encumbrance. [Unique] Type: armor / hands ; tier 3 When wielded/worn: Armour: +4 Defense: +8 Changes stats: +3 Str / +3 Wil / +3 Cun Changes damage: +8% physical Talent masteries: +0.20 Psionic / Grip +0.20 Technique / Grappling Disarm immunity: +40% Mindpower: +3 It can be used to activate talent Mindhook (costing 16 power out of 24/24) : Effective talent level: 4.0 Power cost: 16 out of 24/24. Range: 6.0 Travel Speed: instantaneous Is: a mind power Description: Briefly extend your telekinetic reach to grab an enemy and haul them towards you. Works on enemies up to 6 squares away. The cooldown decreases, and the range increases, with additional talent points spent. This talent receives a reduced benefit from the Reach talent. These wickedly spiked gauntlets belonged to an orc captain in the Age of Pyre who conquered the western sands, using them as a base to lay raids on Elvala to the south. Known as The Scorpion, he seemed unconquerable in battle, able to pull enemies towards him with vicious mental force and lay down lethal blows on them. Often a flurry of these yellow and black gauntlets would be the last thing great Shaloren mages would see before having the life crushed from them. Finally The Scorpion was defeated by the alchemist Nessylia, who went to face the fiendish orc alone. The captain pulled the elf towards him with a brutish cackle, but before he could batter the life from her flesh she tore off her robes, revealing eighty incendiary bombs strapped to her flesh. With a spark from her fingers she triggered an explosion that could be seen for miles around. To this day Nessylia is still remembered in song for the sacrifice of her immortal life to protect her people. |
Hat of Arcane Understanding (2 def, 0 armour) Hat of Arcane Understanding (2 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / head ; tier 3 It is part of a set of items. When wielded/worn: Defense: +2 Changes resistances: +20% arcane Talent mastery: +0.20 Spell / Meta Talent cooldown: Disruption Shield (-10 turns) Mana each turn: +2.00 A traditional pointed wizard's hat, made of fine purple elven-silk and decorated with bright silver runes. You sense it has been passed from ancient times, and has been born on the heads of great mages. Touching the cloth you feel a sense of knowledge and power from bygone ages, yet it is partly sealed away, waiting for a trigger to release it. |
Samuroddagas (5 def, 8 armour) Samuroddagas (5 def, 8 armour)Requires: - Strength 20 Crafted by a master Infused by psionic forces 9.00 Encumbrance. [Unique] Type: armor / light ; tier 5 When wielded/worn: Armour: +8 Defense: +5 Fatigue: +8% Damage when the wearer hits(melee): 6 blight Damage when the wearer is hit: 16 physical / 4 arcane Changes resistances: +8% mind / +29% lightning / +3% temporal Mental save: +18 Blindness immunity: +5% A suit of armour made of leather. |
Fire Dragon Shield (16 def, 9 armour, 220 block) Fire Dragon Shield (16 def, 9 armour, 220 block)Requires: - Strength 28 - Talent Armour Training (level 2) Infused by nature Crafted by a master 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 4 When wielded/worn: Armour: +9 Defense: +16 Ranged Defense: +15 Fatigue: +20% Damage when the wearer is hit: 17 fire Changes resistances: +35% fire Talent granted: +5 Block This large shield was made using scales of many fire drakes from the lost land of Tar'Eyal. |
7 agate 7 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Gems can be sold for money or used in arcane rituals. |
545 alchemist agate 545 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
6 onyx 6 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Gems can be sold for money or used in arcane rituals. |
11 aquamarine 11 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Gems can be sold for money or used in arcane rituals. |
8 lapis lazuli 8 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 Physical save: +6 Spell save: +6 Mental save: +6 When used to imbue an object: Defense: +6 Physical save: +6 Spell save: +6 Mental save: +6 Gems can be sold for money or used in arcane rituals. |
5 opal 5 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Gems can be sold for money or used in arcane rituals. |
9 topaz 9 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 Physical save: +4 Spell save: +4 Mental save: +4 When used to imbue an object: Defense: +4 Physical save: +4 Spell save: +4 Mental save: +4 Gems can be sold for money or used in arcane rituals. |
4 emerald 4 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Gems can be sold for money or used in arcane rituals. |
5 jade 5 jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Gems can be sold for money or used in arcane rituals. |
8 spinel 8 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 Physical save: +2 Spell save: +2 Mental save: +2 When used to imbue an object: Defense: +2 Physical save: +2 Spell save: +2 Mental save: +2 Gems can be sold for money or used in arcane rituals. |
3 turquoise 3 turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: See stealth: +10 See invisible: +10 When used to imbue an object: See stealth: +10 See invisible: +10 Gems can be sold for money or used in arcane rituals. |
Heart of the Sandworm Queen Heart of the Sandworm QueenInfused by nature 0.00 Encumbrance. [Plot Item] Type: corpse / heart It can be used to consume the heart. The heart of the Sandworm Queen, ripped from her dead body. You could ... consume it, should you feel mad enough. |
Umbraphage UmbraphageInfused by psionic forces 0.00 Encumbrance. [Unique] Type: lite / lite ; tier 3 When wielded/worn: Changes resistances: +20% darkness Changes resistances penetration: +10% darkness Changes damage: +15% darkness / +15% light Damage affinity(heal): +20% darkness Talent mastery: +0.20 Cursed / Shadows Mental save: +10 Mindpower: +10 Light radius: +5 Absorbs all darkness in its light radius. It can be used to release the absorbed darkness, costing 10 power out of 10/10. This lantern of pale white crystal holds a sphere of darkness, that yet emanates light. Everywhere it shines, darkness vanishes entirely. |
Eternity's Counter Eternity's CounterPowered by arcane forces 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 4 When wielded/worn: Changes resistances: +0% all / +15% temporal Reduce damage by fixed amount: +0 all Changes damage: +15% temporal Movement speed: +0% Combat speed: +0% Casting speed: +0% Mental speed: +0% Offers either offensive or defensive benefits, depending on the position of the sands. It can be used to flip the hourglass, costing 20 power out of 20/20. This hourglass of otherworldly crystal appears to be filled with countless tiny gemstones in place of sand. As they fall, you feel the flow of time change around you. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
fire opal fire opal0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% When used to imbue an object: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% Gems can be sold for money or used in arcane rituals. |
8 garnet 8 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Gems can be sold for money or used in arcane rituals. |
5 ruby 5 ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Gems can be sold for money or used in arcane rituals. |
Rod of Recall (1/1) Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once(also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power, any items dropped inside is transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
10 amethyst 10 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Gems can be sold for money or used in arcane rituals. |
Burning Star Burning StarPowered by arcane forces 1.00 Encumbrance. [Unique] Type: gem / white ; tier 3 When carried: Light radius: +1 It can be used to map surroundings, costing 30 power out of 30/30. The first Halfling mages during the Age of Allure discovered how to capture the Sunlight and infuse gems with it. This star is the culmination of their craft. Light radiates from its ever-shifting yellow surface. |
diamond diamond0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con When used to imbue an object: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Gems can be sold for money or used in arcane rituals. |
moonstone moonstone0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Defense: +10 Physical save: +10 Spell save: +10 Mental save: +10 When used to imbue an object: Defense: +10 Physical save: +10 Spell save: +10 Mental save: +10 Gems can be sold for money or used in arcane rituals. |
pearl pearl0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Armour: +5 Changes resistances: +5% all When used to imbue an object: Armour: +5 Changes resistances: +5% all Gems can be sold for money or used in arcane rituals. |
5 quartz 5 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Gems can be sold for money or used in arcane rituals. |
2 amber 2 amber0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Gems can be sold for money or used in arcane rituals. |
7 ametrine 7 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Gems can be sold for money or used in arcane rituals. |
4 citrine 4 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 Gems can be sold for money or used in arcane rituals. |
6 zircon 6 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Gems can be sold for money or used in arcane rituals. |
Achievements
A living one! (Exploration mode)
Was teleported into Caldizar's Fortress, far into the void between the stars.By Reaver troll the Kezrak Reaver level 29
60th Pyre 123rd year of Ascendancy at 03:32 see stats
Anti-Antimagic! (Exploration mode)
Destroyed the Ziguranth camp with your Rhaloren allies.By Reaver troll the Kezrak Reaver level 30
31st Dusk 123rd year of Ascendancy at 15:57 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Reaver troll the Kezrak Reaver level 13
49th Dusk 122nd year of Ascendancy at 17:34 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Reaver troll the Kezrak Reaver level 15
42nd Regrowth 123rd year of Ascendancy at 20:02 see stats
Eye of the storm (Exploration mode)
Freed Derth from the onslaught of the mad Tempest, Urkis.By Reaver troll the Kezrak Reaver level 18
68th Regrowth 123rd year of Ascendancy at 22:19 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By Reaver troll the Kezrak Reaver level 17
46th Regrowth 123rd year of Ascendancy at 21:21 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Reaver troll the Kezrak Reaver level 10
2nd Summertide 122nd year of Ascendancy at 09:50 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Reaver troll the Kezrak Reaver level 20
6th Pyre 123rd year of Ascendancy at 07:04 see stats
Level 30 (Exploration mode)
Got a character to level 30.By Reaver troll the Kezrak Reaver level 30
61st Pyre 123rd year of Ascendancy at 15:41 see stats
Rescuer of the lost (Exploration mode)
Rescued the merchant from the assassin lord.By Reaver troll the Kezrak Reaver level 10
8th Flare 122nd year of Ascendancy at 04:21 see stats
Slayer of the Turtle DemiGod (Exploration mode)
You have slain the Demigod Rex.By Reaver troll the Kezrak Reaver level 26
50th Pyre 123rd year of Ascendancy at 14:34 see stats
The Arena (Exploration mode)
Unlocked Arena mode.By Reaver troll the Kezrak Reaver level 7
3rd Mirth 122nd year of Ascendancy at 10:34 see stats
The Right thing to do (Exploration mode)
Did the righteous thing in the ring of blood and disposed of the Blood Master.By Reaver troll the Kezrak Reaver level 12
39th Dusk 122nd year of Ascendancy at 10:17 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By Reaver troll the Kezrak Reaver level 13
7th Haze 122nd year of Ascendancy at 22:29 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By Reaver troll the Kezrak Reaver level 29
60th Pyre 123rd year of Ascendancy at 20:12 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Reaver troll the Kezrak Reaver level 15
9th Regrowth 123rd year of Ascendancy at 15:25 see stats
Log
Orc blood mage drains life from Reaver troll!
Orc blood mage receives 134 healing from Reaver troll.
Orc blood mage's Blood Grasp hits Reaver troll for 269 blight damage.
Green mold is free from the ice.
Orc blood mage casts Blood Grasp.
Orc blood mage drains life from Reaver troll!
Orc blood mage's Blood Grasp hits Reaver troll for 179 blight damage.
Orc blood mage receives 90 healing from Reaver troll.
Orc blood mage casts Blood Grasp.
Orc blood mage drains life from Reaver troll!
Orc blood mage's Blood Grasp hits Reaver troll for 179 blight damage.
Orc blood mage receives 90 healing from Reaver troll.
Orc blood mage casts Soul Rot.
Orc blood mage's spell attains critical power!
Orc blood mage's Soul Rot hits Reaver troll for 242 blight damage.
Orc blood mage misses Reaver troll.
Orc blood mage is poisoned!
Orc blood mage resists the mind attack!
Reaver troll hits Orc blood mage for 49 cold, 68 physical, 11 blight, 8 light, 5 darkness, 6 mind, 83 physical, 14 nature, 5 nature, 11 temporal, 8 light, 5 darkness, 3 mind (277 total damage).
Orc blood mage casts Soul Rot.
Orc blood mage's spell attains critical power!
Orc blood mage's Soul Rot hits Reaver troll for 242 blight damage.
Reaver troll the level 32 kezrak reaver was fouled to death by an orc blood mage on level 2 of Hathydunadar.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
