Necrodancer the level 6 Cornac Necromancer by scrimmage

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceCornac
ClassNecromancer
Level / Exp6 / 80%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 10)
Dexterity10 (base 10)
Constitution11 (base 11)
Magic24 (base 24)
Willpower18 (base 18)
Cunning11 (base 11)

Resources

Life136/136
Mana85/85
Positive0/65
Souls13/14
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage14
Accuracy6
Crit Chance5%
APR3
Speed1.00

Offense: Spell

Spellpower25
Crit Chance10%
Speed1

Offense: Mind

Mindpower17
Crit Chance3%
Speed1

Offense: Damage Bonus

Cold+10%
Darkness+15%

Defense: Base

Armour (hardiness)7 (30%)
Defense7
Ranged Defense7
Fatigue1
Physical Save20.1375
Spell Save15.575
Mental Save11.025

Defense: Resistances

Cold+ 20%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Animus1.30
1/5
2/5
0/5
0/5
Spell / Nightfall1.30
2/5
0/5
0/5
0/5
Spell / Necrotic minions1.30
2/5
1/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Necrosis1.30
2/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival0.90
0/5
0/5
0/5
0/5
Spell / Divination1.20
1/5
0/5
0/5
0/5
Spell / Conveyance1.20
3/5
0/5
0/5
0/5
Celestial / Light0.80
1/5
0/5
0/5
0/5

Effects

talent
talent
talent

Quests

done
active
done
active

Equipment

Tool
On fingers
Main armor
Light source
On head
In main hand

Inventory

Achievements

Log

Necrodancer picks up (n.): zircon.
Necrodancer picks up (n.):
zircon.
Armoured skeleton warrior decays into a pile of ash!
Necrodancer picks up (h.):
topaz.
Necrodancer picks up (h.):
agate.
Necrodancer picks up (j.):
spinel.
Talent Rune: Manasurge is ready to use.
You pickup 0.70 gold pieces.

You pickup 0.75 gold pieces.

You pickup 0.50 gold pieces.

You pickup 0.75 gold pieces.

You pickup 0.65 gold pieces.

You pickup 0.60 gold pieces.

Today is the 78th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.

There is a way to the previous level here (press '' or right click to use).
Ran for 20 turns (stop reason: at exit).


Space around you starts to dissolve...


Resting starts...

Rested for 40 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

You gain 0.25 gold from the transmogrification of
quiver of ash arrows (13/13, 17.5-24.5 power, 7 apr).
You gain 0.65 gold from the transmogrification of
iron helm of constitution (+2) (0 def, 3 armour).
You gain 1.55 gold from the transmogrification of
balanced iron longsword (8-11.2 power, 2 apr).
You gain 3.50 gold from the transmogrification of
Bill's Tree Trunk (30-51 power, 7 apr).
You gain 0.05 gold from the transmogrification of
copper ring.
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.