mecharachnid (servant of Chamydin) the level 10 mechanical arachnid by scrimmage

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.0
Addons
Campaign---
Mode--- ---
SexMale
RaceMechanical
ClassArachnid
Level / Exp10 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 15)
Dexterity12 (base 12)
Constitution12 (base 12)
Magic10 (base 10)
Willpower10 (base 10)
Cunning15 (base 15)

Resources

Life76/311
Steam100/100
Healing Factor1.0164835164835
Regeneration0.25412087912088

Speed

Mental0%
Attack0%
Movement-33.333333333333%
Spell0%
Global+100%

Vision

Sight10
Lite0
Infravision10
See Invisible30

Offense: Mainhand

Damage10
Accuracy16
Crit Chance6%
APR1
Speed1.00

Offense: Offhand

Damage10
Accuracy16
Crit Chance6%
APR1
Speed1.00

Offense: Spell

Spellpower10
Crit Chance2%
Speed1

Offense: Mind

Mindpower13
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense1
Ranged Defense1
Fatigue0
Physical Save11
Spell Save8
Mental Save10

Defense: Resistances

Acid+ 11%(100%)

Defense: Immunities

Stun Resistance50%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance100%
Blind Resistance50%

Inscriptions (1/1)

Implants

Class Talents

Generic Talents

Effects

talent
detrimental effect

Quests

Equipment

In off hand
Quiver
In main hand

Inventory

Achievements

Log

Mecharachnid (servant of Chamydin)'s Shoot misses sun paladin.
Mecharachnid (servant of Chamydin)'s Shoot misses sun paladin.

Sun-mage recruit casts
Firebeam.
Character control switched to Chamydin.
Sun-mage recruit hits Mecharachnid (servant of Chamydin) for 30 fire damage.
Chamydin the level 10 orc annihilator was scorched to death by a sun-mage recruit on level 2 of Sunwall Outpost.
You have 3 life(s) left.
Chamydin deactivates
Exoskeleton.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Sun-mage recruit killed Mecharachnid (servant of Chamydin)!
Resting starts...

Talent Reactive Armor is ready to use.
Talent Grenade Launcher is ready to use.
Talent Reactive Armor is ready to use.
Talent Mecharachnid is ready to use.
Talent Implant: Medical Injector is ready to use.
Rested for 15 turns (stop reason: all resources and life at maximum).


Saving done.

Chamydin uses
Mecharachnid.
Mecharachnid (servant of Chamydin) activates
Mecharachnid Link.

Character control switched to mecharachnid (servant of Chamydin).
Chamydin activates
Shockstaff.
Chamydin uses
Implant: Steam Generator.

Mecharachnid (servant of Chamydin) deactivates
Mecharachnid Link.
Chamydin deactivates
Shockstaff.