Beegun the level 5 Ogre Sun Paladin by dromnom

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceOgre
ClassSun Paladin
Level / Exp5 / 52%
Sizebig
Lifes / Deaths

Primary Stats

Strength22 (base 17)
Dexterity12 (base 10)
Constitution16 (base 16)
Magic23 (base 21)
Willpower12 (base 10)
Cunning14 (base 10)

Resources

Life205/205
Positive0/32
Stamina117/117
Healing Factor1.0483870967742
Regeneration0.26209677419355

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage15
Accuracy21
Crit Chance2%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower21
Crit Chance2%
Speed1

Offense: Mind

Mindpower14
Crit Chance2%
Speed1

Offense: Damage Bonus

Mind+5%

Defense: Base

Armour (hardiness)16.596689338462 (59.10447761194%)
Defense18
Ranged Defense22
Fatigue25
Physical Save13
Spell Save22
Mental Save9

Defense: Resistances

Acid+ 7%( 70%)
Temporal+ 11%( 70%)
Cold+ 7%( 70%)
Lightning+ 17%( 70%)
Fire+ 7%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Disarm Resistance21%

Inscriptions (2/3)

Runes
Runes

Class Talents

Technique / Combat veteran1.10
0/5
0/5
0/5
0/5
Celestial / Combat1.30
2/5
1/5
0/5
0/5
Celestial / Sun1.30
3/5
1/5
0/5
0/5
Technique / Shield offense1.10
1/5
1/5
0/5
0/5
Technique / Two-handed assault1.10
0/5
0/5
0/5
0/5

Generic Talents

Celestial / Light1.30
1/5
1/5
0/5
0/5
Celestial / Chants1.30
2/5
1/5
0/5
0/5
Race / Ogre1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
2/5
0/5
1/5
0/5
0/5

Effects

talent
talent

Quests

active
done
active

Equipment

On feet
On fingers
Around waist
In main hand
Main armor
Light source
On head
In off hand

Inventory

Achievements

Log


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a previous level here (press '' or right click to use).
Ran for 2 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 47 turns (stop reason: at exit).


Beegun wears:
grounding rough leather belt.

You gain 0.30 gold from the transmogrification of
supercharged elm wand of clairvoyance [power 9] (8 cooldown).
You gain 0.05 gold from the transmogrification of
elm totem of cure ailments [power 1] (10 cooldown).
You gain 0.77 gold from the transmogrification of
iron shield of cold resistance (+17%) (4 def, 2 armour, 100% power, 16 block).
You gain 0.25 gold from the transmogrification of
iron shield (4 def, 2 armour, 100% power, 19.5 block).
You gain 1.15 gold from the transmogrification of
spiked iron plate armour (3 def, 7 armour).
You gain 0.92 gold from the transmogrification of
iron plate armour of temporal resistance (3 def, 7 armour).
You gain 0.02 gold from the transmogrification of
linen robe (0 def, 0 armour).
You gain 6.66 gold from the transmogrification of
Radhomalach the Gloomkiss (0 def, 0 armour).
You gain 0.25 gold from the transmogrification of
elm magestaff (100% power, 2 apr, lightning element).
You gain 5.56 gold from the transmogrification of
cruel elm magestaff of channeling (100% power, 2 apr, cold element).
You gain 2.05 gold from the transmogrification of
nature's mossy mindstar of resolve (75% power, 12 apr, nature damage).
You gain 1.50 gold from the transmogrification of
wild infusion of the psychic (resist 11%; cure mental).
There is a previous level here (press '' or right click to use).
Saving game...

Saving done.

Beegun deactivates Weapon of Light.

Beegun deactivates Chant of Resistance.