Khaleem the level 20 Ghoul Sun Paladin by shadowdweller01

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceGhoul
ClassSun Paladin
Level / Exp20 / 35%
Sizemedium
Lifes / Deaths

Primary Stats

Strength64 (base 48)
Dexterity11 (base 10)
Constitution27 (base 10)
Magic41 (base 41)
Willpower20 (base 10)
Cunning19 (base 10)

Resources

Life699/699
Positive44/57
Stamina202/202
Healing Factor1.2294416243655
Regeneration0.30736040609137

Speed

Mental0%
Attack0%
Movement+45%
Spell0%
Global+80%

Vision

Sight10
Lite12

Offense: Mainhand

Damage99
Accuracy36
Crit Chance13%
APR5
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower33
Crit Chance9%
Speed1

Offense: Mind

Mindpower32
Crit Chance5%
Speed1

Offense: Damage Bonus

Cold+30%
Acid+3%
Light+13%
Temporal+6%
Nature+3%
Physical+8%
Mind+6%
All0%

Offense: Damage Penetration

Physical+5%
Mind+10%
Nature+15%

Defense: Base

Armour (hardiness)32.413408721348 (66.666666666667%)
Defense23
Ranged Defense23
Fatigue7
Physical Save29
Spell Save20
Mental Save26

Defense: Resistances

Acid+ 26%( 70%)
Arcane+ 5%( 70%)
Cold+ 48%( 70%)
All 0%( 70%)
Darkness+ 6%( 70%)
Light+ 44%( 70%)
Mind+ 3%( 70%)
Lightning+ 18%( 70%)
Fire+ 3%( 70%)
Nature+ 20%( 70%)

Defense: Immunities

Disarm Resistance40%
Bleed Resistance100%
Confusion Resistance20%
Fear Resistance100%
Instadeath Resistance100%
Poison Resistance80%
Stun Resistance50%

Inscriptions (3/4)

Runes
Runes
Runes

Class Talents

Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Celestial / Guardian1.30
4/5
3/5
1/5
0/5
Celestial / Combat1.30
2/5
1/5
2/5
0/5
Technique / Shield offense1.00
4/5
1/5
1/5
1/5
Celestial / Sun1.30
3/5
2/5
2/5
0/5
Technique / Two-handed assault1.00
0/5
0/5
0/5
0/5

Generic Talents

Undead / Ghoul1.10
1/5
1/5
1/5
1/5
Celestial / Light1.30
1/5
1/5
1/5
0/5
Celestial / Chants1.30
1/5
1/5
1/5
0/5
Technique / Combat training1.00
0/5
3/5
0/5
4/5
5/5
0/5

Effects

talent
talent
talent
talent
beneficial effect

Quests

done
active
failed
done
done
done
active
active
active
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Khaleem the Ghoul Sun Paladin level 10
1st Summertide 122nd year of Ascendancy at 05:49
see stats
Level 20 (Insane (Adventure) difficulty) Got a character to level 20.
By Khaleem the Ghoul Sun Paladin level 20
39th Dusk 122nd year of Ascendancy at 14:52
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By Khaleem the Ghoul Sun Paladin level 9
8th Mirth 122nd year of Ascendancy at 16:13
see stats
The secret city (Insane (Adventure) difficulty) Discovered the truth about mages.
By Khaleem the Ghoul Sun Paladin level 15
10th Flare 122nd year of Ascendancy at 15:55
see stats
Treasure Hunter (Insane (Adventure) difficulty) Amassed 1000 gold pieces.
By Khaleem the Ghoul Sun Paladin level 17
17th Dusk 122nd year of Ascendancy at 17:13
see stats

Log

Shield of Light hits Xynor the brown mold for 7 light, 10 lightning (17 total damage).
Khaleem hits Xynor the brown mold for 63 physical, 8 mind, 16 nature, 7 lightning, 22 light, 17 light (133 total damage).
Khaleem killed Xynor the brown mold!
Burning from Xanirianor the copperhead snake hits
Khaleem for (38 absorbed), 0 fire (0 total damage).
Khaleem receives 34 healing from Khaleem's purging blight area effect.

Khaleem picks up (E.):
Magmapanic the iron greatsword (14.5-23.2 power, 1 apr).
Khaleem stops burning.

Talent Assault is ready to use.
Khaleem receives 34 healing from Khaleem's purging blight area effect.

The shield around Khaleem crumbles.


Khaleem picks up (6.):
Gleamblight (0 def, 1 armour).
Khaleem receives 34 healing from Khaleem's purging blight area effect.

Resting starts...

Talent Shield Pummel is ready to use.
Talent Shield Slam is ready to use.
Talent Path of the Sun is ready to use.
Khaleem speeds down outside of the retch.

Talent Rune: Shielding is ready to use.
Khaleem regains balance.

Talent Retch is ready to use.
Rested for 33 turns.


Khaleem deactivates
Shield of Light.
Khaleem deactivates
Weapon of Light.
Khaleem deactivates
Weapon of Wrath.
Khaleem deactivates
Chant of Fortitude.