Dentden the level 5 Higher Summoner by narbat

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.4
AddonsStore Wish List 1.0.3
Stone Wardens DLC Class 1.0.3
"Save" Talent/Stat Points 1.0.3
Notes to Self 1.0.3
Use Item Shortcuts 1.0.3
Tier-1 Short Circuit Option 1.0.3
Inventory Keys 1.0.3
Inventory Sort Order 1.0.3
Rest Tweaks (Rechargeables, Auto-use and More!) 1.0.1
Auto-Transmo Gems 1.0.3
Talent Point Planner 1.0.3
Items Vault 1.0.3
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassSummoner
Level / Exp5 / 31%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity12 (base 11)
Constitution10 (base 10)
Magic11 (base 10)
Willpower24 (base 20)
Cunning23 (base 23)

Resources

Life-5/142
Mana74/74
Equilibrium0
Healing Factor1.2057520791738
Regeneration14.770462969878

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision9

Offense: Mainhand

Damage5
Accuracy18
Crit Chance6%
APR12
Speed1.00

Offense: Offhand

Damage4
Accuracy18
Crit Chance6%
APR12
Speed1.00

Offense: Spell

Spellpower11
Crit Chance4%
Speed1

Offense: Mind

Mindpower24
Crit Chance6%
Speed1

Offense: Damage Bonus

Lightning+10%

Defense: Base

Armour (hardiness)2 (30%)
Defense1.7
Ranged Defense1.7
Fatigue6
Physical Save7.35
Spell Save12.25
Mental Save24.334850220675

Defense: Resistances

Lightning+ 19%( 70%)
Fire+ 15%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Wild-gift / Summoning (distance)1.30
2/5
2/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
0/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
3/5
2/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
0/5
0/5
0/5
Cunning / Survival1.00
5/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5

Effects

talent
talent
beneficial effect
detrimental effect

Quests

done
active
active

Equipment

On fingers
Around neck
In main hand
In off hand
Main armor
Light source

Inventory

Achievements

Log

Your summoned 3-headed hydra disappears.
Talent Infusion: Regeneration is ready to use.
Talent War Hound is ready to use.
Talent Hydra is ready to use.
Talent Meditation is ready to use.
Talent Premonition is ready to use.
Rested for 30 turns (stop reason: all resources and life at maximum).


Saving done.


Dentden meditates on nature.

Dentden activates Premonition.


Dentden summons a Ritch Flamespitter!


Dentden summons a 3-headed hydra!


You are sent back to the material plane!
Bill the Stone Troll rushes out!

Dentden hits Bill the Stone Troll for 3 nature, 3 nature damage (total 4.85).
3-headed hydra hits Bill the Stone Troll for 6 physical damage.
Bill the Stone Troll hits Dentden for 61 physical damage.

Dentden uses Infusion: Regeneration.

Dentden starts regenerating health quickly.

Bill the Stone Troll hits Dentden for 42 physical damage.
3-headed hydra misses Bill the Stone Troll.


Dentden performs a critical strike!
Saving game...