Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.2.2 |
| Addons | Items Vault 1.2.0Donators/Buyers bonus! |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Halfling |
| Class | Rogue |
| Level / Exp | 33 / 34% |
| Size | small |
| Lifes / Deaths | Killed by thief at level 6 on the 79th Pyre 122nd year of Ascendancy at 19:34 / 91Killed by Voromira the copperhead snake at level 6 on the 2nd Mirth 122nd year of Ascendancy at 04:55 Killed by dozing white wolf at level 9 on the 2nd Summertide 122nd year of Ascendancy at 19:59 Killed by losgoroth at level 12 on the 51st Haze 122nd year of Ascendancy at 13:25 Killed by Islunne the black bear at level 12 on the 51st Haze 122nd year of Ascendancy at 23:46 Killed by ritch flamespitter at level 12 on the 52nd Haze 122nd year of Ascendancy at 15:57 Killed by Isithra the water imp at level 14 on the 55th Haze 122nd year of Ascendancy at 21:34 Killed by electric eel at level 14 on the 55th Haze 122nd year of Ascendancy at 22:35 Killed by Weirdling Beast at level 14 on the 56th Haze 122nd year of Ascendancy at 00:01 Killed by Weirdling Beast at level 14 on the 56th Haze 122nd year of Ascendancy at 02:15 Killed by thought-forged warrior at level 16 on the 4th Decay 122nd year of Ascendancy at 07:32 Killed by snow giant boulder thrower at level 17 on the 2nd Allure 123rd year of Ascendancy at 20:02 Killed by bloated horror at level 17 on the 4th Allure 123rd year of Ascendancy at 02:05 Killed by dredge at level 17 on the 4th Allure 123rd year of Ascendancy at 11:17 Killed by rimebark at level 17 on the 5th Allure 123rd year of Ascendancy at 06:55 Killed by fire drake at level 17 on the 6th Allure 123rd year of Ascendancy at 04:11 Killed by faeros at level 17 on the 6th Allure 123rd year of Ascendancy at 09:08 Killed by greater faeros at level 17 on the 6th Allure 123rd year of Ascendancy at 09:43 Killed by orc blood mage at level 17 on the 6th Allure 123rd year of Ascendancy at 10:51 Killed by orc blood mage at level 17 on the 6th Allure 123rd year of Ascendancy at 11:21 Killed by orc blood mage at level 17 on the 6th Allure 123rd year of Ascendancy at 11:45 Killed by orc blood mage at level 17 on the 6th Allure 123rd year of Ascendancy at 12:14 Killed by Gydhena the snow giant boulder thrower at level 17 on the 6th Allure 123rd year of Ascendancy at 16:23 Killed by Varsha the Writhing at level 17 on the 6th Allure 123rd year of Ascendancy at 22:53 Killed by Cyryta the rogue at level 18 on the 78th Regrowth 123rd year of Ascendancy at 14:25 Killed by Voralrarin the rogue at level 18 on the 78th Regrowth 123rd year of Ascendancy at 15:43 Killed by armoured skeleton warrior at level 19 on the 7th Pyre 123rd year of Ascendancy at 05:54 Killed by skeleton mage at level 19 on the 7th Pyre 123rd year of Ascendancy at 12:20 Killed by skeleton mage at level 19 on the 10th Pyre 123rd year of Ascendancy at 08:19 Killed by luminous horror at level 20 on the 10th Pyre 123rd year of Ascendancy at 21:49 Killed by ultimate gwelgoroth at level 20 on the 49th Pyre 123rd year of Ascendancy at 22:28 Killed by Areldamina the snow giant thunderer at level 20 on the 51st Pyre 123rd year of Ascendancy at 14:53 Killed by Rai at level 20 on the 51st Pyre 123rd year of Ascendancy at 15:21 Killed by snow giant boulder thrower at level 21 on the 52nd Pyre 123rd year of Ascendancy at 19:42 Killed by skeleton mage at level 21 on the 8th Mirth 123rd year of Ascendancy at 03:36 Killed by skeleton mage at level 21 on the 8th Mirth 123rd year of Ascendancy at 04:41 Killed by skeleton mage at level 21 on the 8th Mirth 123rd year of Ascendancy at 05:15 Killed by grave wight at level 21 on the 8th Mirth 123rd year of Ascendancy at 05:53 Killed by rimebark at level 22 on the 10th Mirth 123rd year of Ascendancy at 04:35 Killed by Auruth the dolleg at level 22 on the 10th Mirth 123rd year of Ascendancy at 05:12 Killed by skeleton mage at level 23 on the 3rd Summertide 123rd year of Ascendancy at 11:10 Killed by ruin banshee at level 23 on the 3rd Summertide 123rd year of Ascendancy at 23:21 Killed by armoured skeleton warrior at level 23 on the 1st Flare 123rd year of Ascendancy at 00:02 Killed by armoured skeleton warrior at level 23 on the 1st Flare 123rd year of Ascendancy at 00:38 Killed by skeleton warrior at level 23 on the 1st Flare 123rd year of Ascendancy at 02:01 Killed by skeleton master archer at level 23 on the 1st Flare 123rd year of Ascendancy at 03:42 Killed by ruin banshee at level 23 on the 1st Flare 123rd year of Ascendancy at 04:22 Killed by ruin banshee at level 23 on the 1st Flare 123rd year of Ascendancy at 05:32 Killed by ruin banshee at level 23 on the 1st Flare 123rd year of Ascendancy at 06:55 Killed by ruin banshee at level 23 on the 1st Flare 123rd year of Ascendancy at 08:03 Killed by skeleton warrior at level 23 on the 1st Flare 123rd year of Ascendancy at 19:28 Killed by skeleton warrior at level 23 on the 1st Flare 123rd year of Ascendancy at 20:52 Killed by Neruth the lich at level 24 on the 3rd Flare 123rd year of Ascendancy at 01:49 Killed by Neruth the lich at level 24 on the 3rd Flare 123rd year of Ascendancy at 02:56 Killed by Neruth the lich at level 24 on the 3rd Flare 123rd year of Ascendancy at 03:41 Killed by skeleton warrior at level 24 on the 3rd Flare 123rd year of Ascendancy at 18:31 Killed by ruin banshee at level 24 on the 3rd Flare 123rd year of Ascendancy at 19:47 Killed by Elabrewen the forest wight at level 24 on the 4th Flare 123rd year of Ascendancy at 18:26 Killed by worm that walks at level 24 on the 5th Flare 123rd year of Ascendancy at 01:44 Killed by grave wight at level 24 on the 5th Flare 123rd year of Ascendancy at 02:27 Killed by worm that walks at level 24 on the 5th Flare 123rd year of Ascendancy at 03:11 Killed by Borfast the Broken at level 24 on the 5th Flare 123rd year of Ascendancy at 04:15 Killed by skeleton master archer at level 24 on the 5th Flare 123rd year of Ascendancy at 06:43 Killed by orc corruptor at level 26 on the 10th Flare 123rd year of Ascendancy at 00:27 Killed by elven blood mage at level 28 on the 17th Dusk 123rd year of Ascendancy at 04:18 Killed by elven tempest at level 28 on the 17th Dusk 123rd year of Ascendancy at 18:17 Killed by elven tempest at level 28 on the 17th Dusk 123rd year of Ascendancy at 18:55 Killed by elven blood mage at level 28 on the 17th Dusk 123rd year of Ascendancy at 19:30 Killed by elven blood mage at level 28 on the 17th Dusk 123rd year of Ascendancy at 20:00 Killed by elven cultist at level 28 on the 17th Dusk 123rd year of Ascendancy at 20:28 Killed by elven tempest at level 28 on the 17th Dusk 123rd year of Ascendancy at 20:57 Killed by elven corruptor at level 28 on the 17th Dusk 123rd year of Ascendancy at 22:02 Killed by elven cultist at level 28 on the 18th Dusk 123rd year of Ascendancy at 12:11 Killed by elven cultist at level 28 on the 18th Dusk 123rd year of Ascendancy at 12:45 Killed by elven cultist at level 28 on the 18th Dusk 123rd year of Ascendancy at 13:10 Killed by elven cultist at level 28 on the 18th Dusk 123rd year of Ascendancy at 13:54 Killed by Acolyte of the Sect of Kryl-Feijan at level 28 on the 19th Dusk 123rd year of Ascendancy at 13:40 Killed by Acolyte of the Sect of Kryl-Feijan at level 28 on the 19th Dusk 123rd year of Ascendancy at 14:15 Killed by Acolyte of the Sect of Kryl-Feijan at level 29 on the 19th Dusk 123rd year of Ascendancy at 15:25 Killed by Acolyte of the Sect of Kryl-Feijan at level 29 on the 19th Dusk 123rd year of Ascendancy at 16:19 Killed by Acolyte of the Sect of Kryl-Feijan at level 29 on the 19th Dusk 123rd year of Ascendancy at 16:55 Killed by Acolyte of the Sect of Kryl-Feijan at level 29 on the 19th Dusk 123rd year of Ascendancy at 17:53 Killed by Kryl-Feijan at level 29 on the 19th Dusk 123rd year of Ascendancy at 18:49 Killed by Kryl-Feijan at level 29 on the 19th Dusk 123rd year of Ascendancy at 19:45 Killed by wretchling at level 29 on the 20th Dusk 123rd year of Ascendancy at 13:33 Killed by animated mummy wrappings at level 29 on the 51st Dusk 123rd year of Ascendancy at 08:56 Killed by armoured skeleton warrior at level 30 on the 78th Dusk 123rd year of Ascendancy at 20:23 Killed by orc blood mage at level 31 on the 2nd Haze 123rd year of Ascendancy at 17:39 Killed by orc corruptor at level 32 on the 33rd Haze 123rd year of Ascendancy at 02:47 Killed by Poloda the giant spider at level 33 on the 5th Regrowth 124th year of Ascendancy at 16:42 Killed by Rai at level 33 on the 6th Regrowth 124th year of Ascendancy at 06:35 |
Primary Stats
| Strength | 15 (base 13) |
| Dexterity | 85 (base 60) |
| Constitution | 59 (base 47) |
| Magic | 28 (base 10) |
| Willpower | 30 (base 10) |
| Cunning | 81 (base 31) |
Resources
| Life | -11/886 |
| Stamina | 208/251 |
| Healing Factor | 1.1 |
| Regeneration | 0.93499999999999 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | -60% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 1 |
| Infravision | 4 |
Offense: Mainhand
| Damage | 107 |
| Accuracy | 70 |
| Crit Chance | 47% |
| APR | 48 |
| Speed | 1.00 |
Offense: Offhand
| Damage | 83 |
| Accuracy | 70 |
| Crit Chance | 47% |
| APR | 69 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 34 |
| Crit Chance | 26% |
| Speed | 1 |
Offense: Mind
| Mindpower | 43.8 |
| Crit Chance | 26% |
| Speed | 1 |
Offense: Damage Bonus
| All | 0% |
Defense: Base
| Armour (hardiness) | 4 (30%) |
| Defense | 65.135182963527 |
| Ranged Defense | 65.135182963527 |
| Fatigue | 0 |
| Physical Save | 24 |
| Spell Save | 21.2 |
| Mental Save | 36.975 |
Defense: Resistances
| All | + 15%( 70%) |
Defense: Immunities
| Fear Resistance | 60% |
| Poison Resistance | 20% |
| Instadeath Resistance | 100% |
Inscriptions (4/4)
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of physical effects and reduce all damage taken by 26% for 4 turns. Its effects scale with your Dexterity stat. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 384 life over 5 turns. Its effects scale with your Dexterity stat. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 575 life over 5 turns. Its effects scale with your Dexterity stat. |
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of mental effects and reduce all damage taken by 23% for 5 turns. Its effects scale with your Cunning stat. |
Class Talents
| Cunning / Stealth | 1.30 |
| 5/5 |
| 5/5 |
| 1/5 |
| 2/5 |
| Cunning / Poisons | 1.30 |
| 5/5 |
| 1/5 |
| 1/5 |
| 1/5 |
| Cunning / Trapping | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Dual weapons | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 1/5 |
| Cunning / Dirty fighting | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / Lethality | 1.30 |
| 3/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| Technique / Dual techniques | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 1/5 |
Generic Talents
| Cunning / Survival | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Race / Halfling | 1.00 |
| 1/5 |
| 1/5 |
| 3/5 |
| 1/5 |
| Technique / Combat training | 1.30 |
| 5/5 |
| 0/5 |
| 5/5 |
| 0/5 |
| 5/5 |
| Technique / Acrobatics | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / Scoundrel | 1.30 |
| 5/5 |
| 1/5 |
| 1/5 |
| 5/5 |
Prodigies
| 1/1 |
Effects
| talent | Precision |
| talent | Numbing Poison |
| talent | Lacerating Strikes |
| talent | Crippling Poison |
| detrimental effect | There is no gravity here; you float in the air. Movement is three times as slow, and any melee or archery blows have a chance to knockback. Maximum encumbrance is greatly increased. Zero Gravity |
| beneficial effect | Parrying melee attacks: Has a 23% chance to deflect up to 13 damage from the next 1.9 attack(s). Parrying |
| detrimental effect | Huge cut that bleeds, doing 26.84 physical damage per turn. Bleeding |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs. They asked about the staff. | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. | active |
Enter the caverns of Ardhungol and look for Sun Paladin Rashim. Eight legs of wonderBut be careful; those are not small spiders... | active |
You successfully escorted the lone alchemist to the recall portal on level 1 of Old Forest. Escort: lone alchemist (level 1 of Old Forest)As a reward you improved Dexterity by +2. | done |
You successfully escorted the lone alchemist to the recall portal on level 3 of Dreadfell. Escort: lone alchemist (level 3 of Dreadfell)As a reward you improved Dexterity by +2. | done |
You successfully escorted the lost sun paladin to the recall portal on level 7 of Dreadfell. Escort: lost sun paladin (level 7 of Dreadfell)As a reward you improved Cunning by +1. | done |
You successfully escorted the lost warrior to the recall portal on level 5 of Dreadfell. Escort: lost warrior (level 5 of Dreadfell)As a reward you improved talent Vitality (+1 level(s)). | done |
You successfully escorted the repented thief to the recall portal on level 1 of Lost Dwarven Kingdom of Reknor. Escort: repented thief (level 1 of Lost Dwarven Kingdom of Reknor)As a reward you improved Dexterity by +2. | done |
You successfully escorted the repented thief to the recall portal on level 8 of Dreadfell. Escort: repented thief (level 8 of Dreadfell)As a reward you improved Dexterity by +2. | done |
You failed to protect the temporal explorer from death by fire drake. Escort: temporal explorer (level 1 of Daikara) | failed |
You successfully escorted the worried loremaster to the recall portal on level 3 of Old Forest. Escort: worried loremaster (level 3 of Old Forest)As a reward you improved Dexterity by +2. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge fire dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Possessed. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have unlocked the training room. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 329. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. | done |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsStire of Derth needs your help making an elixir of the fox. He has given you some notes on the ingredients: * You've found the needed mummified bone. * 'Needed: one hummerhorn wing. If you've not encountered hummerhorns before, they're like wasps, only gigantic and lethal.' * You've found the needed length of troll intestine. Marus of Elvala needs your help making an elixir of mysticism. He has given you some notes on the ingredients: * 'Needed: one black mamba head. If you get bitten, I can save your life if you still manage to bring back the head... and if it happens within about a minute from my door. Good luck.' * You've found the needed pouch of faeros ash. * You've found the needed warg claw. Agrimley the hermit needs your help making an elixir of explosive force. He has given you some notes on the ingredients: * You've found the needed green worm. * You've found the needed bear paw. * 'Needed: one storm wyrm claw. I recommend severing one of dewclaws. They're smaller and easier to remove, but they've never been blunted by use, so be careful you don't poke yourself. Oh yes, and don't get eaten.' Agrimley the hermit has completed an elixir of serendipity without your aid. You have aided Agrimley the hermit in creating an elixir of focus. Ungrol of Last Hope needs your help making an elixir of brawn. He has given you some notes on the ingredients: * 'Needed: one multi-hued wyrm scale. If you think collecting one of these is hard, try liquefying one.' * You've found the needed pouch of luminous horror dust. * You've found the needed vial of squid ink. You have aided Ungrol of Last Hope in creating an elixir of stoneskin. Ungrol of Last Hope has completed an elixir of foundations without your aid. | active |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You failed to protect her when escorting her out of the crypt. | failed |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within4 lumberjacks have died. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* Rak'shor Pride, in the west of the southern desert. * Vor Pride, in the north east. * Grushnak Pride, near a small mountain range in the north west. * Gorbat Pride, in a mountain range in the southern desert. | active |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to Maj'Eyal for you. There and back again* Find a Blood-Runed Athame. * Find a Resonating Diamond. | active |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | Aetherwalk (6 def, 0 armour) Aetherwalk (6 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / feet ; tier 4 When wielded/worn: Defense: +6 Fatigue: +1% Changes stats: +8 Cun / +8 Mag Changes resistances: +12% arcane Changes resistances cap: +5% arcane It can be used to phase door in range 6, radius 2, costing 24 power out of 24/24. A wispy purple aura surrounds these translucent black boots. |
| Quiver | Barygahad (20/20, 32.5-45.5 power, 10 apr) Barygahad (20/20, 32.5-45.5 power, 10 apr)Requires: - Dexterity 24 Powered by arcane forces Crafted by a master Infused by psionic forces 3.00 Encumbrance. [Unique] Type: ammo / arrow ; tier 3 Base power: 32.5 - 45.5 Uses stats: 50% Str, 70% Dex Damage type: Physical Mastery: Bow Mastery Accuracy bonus: +0.2% crit / acc Accuracy: +5 Armour Penetration: +10 Physical crit. chance: +2.0% Capacity: 20 On weapon crit: * splashes the target with acid Damage (Ranged): +8 acid / +16 darkness / +20 arcane / +4 blight Damage against: +8% Living Arrows are used with bows to pierce your foes to death. |
| Light source | Summertide Phial Summertide PhialInfused by nature 1.00 Encumbrance. [Unique] Type: lite / lite When wielded/worn: Changes resistances: +30% light Changes damage: +10% light Light radius: +4 Healing mod.: +10% It can be used to call light, costing 10 power out of 15/15. A small crystal phial that captured Sunlight during the Summertide. |
| On head | The Face of Fear (8 def, 0 armour) The Face of Fear (8 def, 0 armour)Powered by unknown forces 2.00 Encumbrance. [Unique] Type: armor / head ; tier 3 When wielded/worn: Defense: +8 Changes stats: +6 Cun / +8 Wil Talent mastery: +0.20 Cursed / Fears Fear immunity: +60% Mindpower: +16 It can be used to activate talent Instill Fear (costing 18 power out of 45/45) : Effective talent level: 2.4 Power cost: 18 out of 45/45. Range: 8 Travel Speed: instantaneous Is: a mind power Description: Instill fear in your target, causing one of several possible fears that lasts for 8 turns. There is also a 25% chance of instilling fear in any foe in a radius of 2. The target can save versus Mindpower to resist the effect, and can be affected by multiple fears. You gain 2 new fears: The Paranoid effect gives the target an 23% chance to physically attack a nearby creature, friend or foe. If hit, their target will be afflicted with Paranoia as well. The Despair effect reduces the target's resistance to all damage by 16%. Fear effects improve with your Mindpower. This mask appears to be carved out of the skull of a creature that never should have existed, malformed and distorted. You shiver as you look upon it, and it's hollow eye sockets seem to stare back into you. |
| On hands | Sludgegrip (0 def, 0 armour) Sludgegrip (0 def, 0 armour)Infused by nature 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 1 When wielded/worn: Changes stats: +4 Cun / +4 Wil Changes resistances: +10% nature Changes damage: +5% nature Talent mastery: +0.20 Wild-gift / Slime Poison immunity: +20% Mindpower: +2 These gloves are coated with a thick, green liquid. |
| Tool | iron torque of kinetic psionic shield [power 23] (20 cooldown) iron torque of kinetic psionic shield [power 23] (20 cooldown)Infused by psionic forces 2.00 Encumbrance. Type: charm / torque ; tier 1 It can be used to setup a psionic shield, reducing all physical, nature, temporal and acid damage by 23 for 7 turns, placing all other charms into a 20 cooldown. Torques are made by powerful psionics to store psionic powers. |
| On fingers | Nightsong NightsongInfused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Defense: +6 Fatigue: -7% Changes stats: +6 Cun Changes damage: +5% physical Talent cooldown: Shadowstep (-1 turn) Mental save: +13 Maximum stamina: +25.00 It can be used to activate talent Dark Tendrils (costing 40 power out of 50/50) : Effective talent level: 2.0 Power cost: 40 out of 50/50. Range: 6 Travel Speed: instantaneous Is: a mind power Description: Send tendrils of creeping dark out to attack your target, and pin them in the darkness for 3 turns. Creeping dark will trail behind the tendrils as they move. The darkness does 27 damage per turn. The damage will increase with your Mindpower. You do +9% damage to anything that has entered your creeping dark. A pitch black ring, unadorned. It seems as though tendrils of darkness creep upon it. |
| On fingers | gladiator's gold ring of misery gladiator's gold ring of miseryCrafted by a master Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Physical power: +5 Effects on melee hit: * 13% chance to cause random insanity Damage (Melee): 13 bleed Effects on ranged hit: * 10% chance to cause random insanity Damage (Ranged): 8 bleed Changes stats: +5 Str / +4 Cun / +6 Con Hate when firing a critical mind attack: +1.00 Maximum hate: +7.00 It can be used to activate talent Bleeding Edge, placing all other charms into a 20 cooldown : Effective talent level: 3.0 Power cost: 20 out of 20/20. Range: melee/personal Travel Speed: instantaneous Description: Lashes at the target, doing 154% weapon damage. If the attack hits, the target will bleed for 293% weapon damage over 7 turns, and all healing will be reduced by 38%. Rings can have magical properties. |
| Around neck | wanderer's gold amulet of murder wanderer's gold amulet of murderCrafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Accuracy: +6 Armour penetration: +6 Physical crit. chance: +5.0% Fatigue: -6% Changes stats: +5 Dex / +5 Cun / +5 Con Critical mult.: +13.00% Life regen: +0.60 Stamina each turn: +0.80 Movement speed: +10% Amulets can have magical properties. |
| In main hand | flaming voratun dagger of massacre (44-57.2 power, 9 apr) flaming voratun dagger of massacre (44-57.2 power, 9 apr)Requires: - Dexterity 48 Powered by arcane forces Crafted by a master 1.00 Encumbrance. 0.80 Ego Multiplier. Type: weapon / dagger ; tier 5 Base power: 44.0 - 57.2 Uses stats: 45% Dex, 45% Str Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +9 Physical crit. chance: +10.0% Attack speed: 100% Burst (radius 1) on hit: +6 fire Sharp, short and deadly. |
| Around waist | noble's hardened leather belt of burglary noble's hardened leather belt of burglaryCrafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Changes stats: +4 Dex / +4 Cun / +7 Lck Reduced damage from: +16% Summoned Trap disarming bonus: +6 Stealth bonus: +6 Infravision radius: +4 A belt that goes around your waist. |
| In off hand | Moon (30-39 power, 30 apr) Moon (30-39 power, 30 apr)Requires: - Dexterity 24 - Cunning 24 Powered by arcane forces 1.00 Encumbrance. 0.80 Ego Multiplier. [Unique] Type: weapon / dagger ; tier 3 It is part of a set of items. Base power: 30.0 - 39.0 Uses stats: 45% Dex, 45% Str Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +30 Physical crit. chance: +10.0% Attack speed: 100% Damage (Melee): +20 darkness / +0 % chance of confusion When wielded/worn: Changes damage: +10% darkness Light radius: -1 A viciously curved blade that a folk story says is made from a material that originates from the moon. Devouring the light around it, it fades. |
| Cloak | murderer's cashmere cloak of fog (9 def, 0 armour) murderer's cashmere cloak of fog (9 def, 0 armour)Infused by nature Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Accuracy: +6 Armour penetration: +6 Defense: +9 Changes stats: +3 Cun / +3 Dex Changes resistances: +14% light / +14% fire Stealth bonus: +11 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Main armor | The Calm (15 def, 0 armour) The Calm (15 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 4 When wielded/worn: Defense: +15 Changes stats: +10 Mag / +8 Wil / +6 Cun Changes resistances: +20% lightning Changes resistances penetration: +15% lightning Changes damage: +25% lightning Spellpower: +20 Movement speed: +10% Slows Projectiles: +15% Your Lightning and Chain Lightning spells gain a 24% chance to daze, and your Thunderstorm spell gains a 12% chance to daze. This green robe is engraved with icons showing clouds and swirling winds. Its original owner, a powerful mage named Proccala, was often revered for both his great benevolence and his intense power when it proved necessary. |
Inventory
This item will automatically be transmogrified when you leave the level. sun infusion (rad 7; power 21; turns 5; dispells darkness)sun infusion (rad 7; power 21; turns 5; dispells darkness) Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to brighten the area in a radius of 7 and illuminate stealthy creatures, possibly revealing them (reduces stealth power by 10). The light is so powerful it will also banish magical darkness It will also blind any creatures caught inside (power 21) for 5 turns. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
Sealed Scroll of Last Hope Sealed Scroll of Last Hope0.10 Encumbrance. [Unique] Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! Most of them function better with a high Magic score. |
This item will automatically be transmogrified when you leave the level. greater elven-wood starstaff (25-30 power, 5 apr, temporal element)greater elven-wood starstaff (25-30 power, 5 apr, temporal element) Requires: - Magic 35 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 4 It must be held with both hands. Base power: 25.0 - 30.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +5 Physical crit. chance: +4.5% Attack speed: 100% When wielded/worn: Changes damage: +25% darkness / +25% temporal / +25% light / +25% physical Talent granted: +1 Command Staff Spellpower: +18 Spell crit. chance: +4% Staves designed for wielders of magic, by the greats of the art. |
2 onyx 2 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Gems can be sold for money or used in arcane rituals. |
Windborne Azurite Windborne AzuritePowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / blue ; tier 4 When wielded/worn: Changes stats: +8 Cun / +8 Dex Changes damage: +20% lightning Damage affinity(heal): +20% lightning Movement speed: +20% Chance to avoid any damage: +8% When used to imbue an object: Changes stats: +8 Cun / +8 Dex Changes damage: +20% lightning Damage affinity(heal): +20% lightning Movement speed: +15% Chance to avoid any damage: +8% Air currents swirl around this bright blue jewel. |
2 lapis lazuli 2 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 Physical save: +6 Spell save: +6 Mental save: +6 When used to imbue an object: Defense: +6 Physical save: +6 Spell save: +6 Mental save: +6 Gems can be sold for money or used in arcane rituals. |
3 sapphire 3 sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 Physical save: +8 Spell save: +8 Mental save: +8 When used to imbue an object: Defense: +8 Physical save: +8 Spell save: +8 Mental save: +8 Gems can be sold for money or used in arcane rituals. |
dwarven-steel pickaxe (dig speed 31 turns) dwarven-steel pickaxe (dig speed 31 turns)3.00 Encumbrance. Type: tool / digger ; tier 3 When wielded/worn: Changes stats: +2 Str When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
Mummified Egg-sac of Ungolë Mummified Egg-sac of UngolëInfused by nature 2.00 Encumbrance. [Unique] Type: misc / egg When carried: Light radius: -2 It can be used to summon spiders, costing 80 power out of 100/100. Dry and dusty to the touch, it still seems to retain some shadow of life. |
2 emerald 2 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Gems can be sold for money or used in arcane rituals. |
7 jade 7 jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Gems can be sold for money or used in arcane rituals. |
6 turquoise 6 turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: See stealth: +10 See invisible: +10 When used to imbue an object: See stealth: +10 See invisible: +10 Gems can be sold for money or used in arcane rituals. |
Orb of Many Ways Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb It can be used to activate a portal, costing 10 power out of 30/30. The orb projects images of distant places, some that seem to be not of this world, switching rapidly. If used near a portal it could probably activate it. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
2 garnet 2 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Gems can be sold for money or used in arcane rituals. |
2 ruby 2 ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Gems can be sold for money or used in arcane rituals. |
Rod of Recall (1/1) Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
3 amber 3 amber0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Gems can be sold for money or used in arcane rituals. |
Achievements
A dangerous secret (Exploration mode)
Found the mysterious staff and told Last Hope about it.By Rai the Halfling Rogue level 29
22nd Dusk 123rd year of Ascendancy at 23:51 see stats
Against all odds (Exploration mode)
Killed Ukruk in the ambush.By Rai the Halfling Rogue level 28
3rd Dusk 123rd year of Ascendancy at 11:28 see stats
Brave new world (Exploration mode)
Went to the Far East and took part in the war.By Rai the Halfling Rogue level 32
10th Allure 124th year of Ascendancy at 04:08 see stats
Bringer of Doom (Exploration mode)
Killed a Bringer of Doom.By Rai the Halfling Rogue level 13
54th Haze 122nd year of Ascendancy at 03:43 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Rai the Halfling Rogue level 12
27th Haze 122nd year of Ascendancy at 21:20 see stats
Destroyer's bane (Exploration mode)
Killed Golbug the Destroyer.By Rai the Halfling Rogue level 31
4th Haze 123rd year of Ascendancy at 18:23 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Rai the Halfling Rogue level 18
24th Regrowth 123rd year of Ascendancy at 10:28 see stats
Eye of the storm (Exploration mode)
Freed Derth from the onslaught of the mad Tempest, Urkis.By Rai the Halfling Rogue level 21
53rd Pyre 123rd year of Ascendancy at 07:41 see stats
Fool of a Took! (Exploration mode)
Killed oneself as a halfling.By Rai the Halfling Rogue level 20
51st Pyre 123rd year of Ascendancy at 15:21 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By Rai the Halfling Rogue level 14
56th Haze 122nd year of Ascendancy at 04:05 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Rai the Halfling Rogue level 10
2nd Summertide 122nd year of Ascendancy at 23:52 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Rai the Halfling Rogue level 20
10th Pyre 123rd year of Ascendancy at 12:17 see stats
Level 30 (Exploration mode)
Got a character to level 30.By Rai the Halfling Rogue level 30
54th Dusk 123rd year of Ascendancy at 13:15 see stats
Rescuer of the lost (Exploration mode)
Rescued the merchant from the assassin lord.By Rai the Halfling Rogue level 12
22nd Dusk 122nd year of Ascendancy at 08:59 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By Rai the Halfling Rogue level 30
55th Dusk 123rd year of Ascendancy at 00:21 see stats
Sliders (Exploration mode)
Activated a portal using the Orb of Many Ways.By Rai the Halfling Rogue level 32
4th Haze 123rd year of Ascendancy at 20:48 see stats
Tales of the Spellblaze (Exploration mode)
Learned the eight chapters of the Spellblaze Chronicles.By Rai the Halfling Rogue level 29
39th Dusk 123rd year of Ascendancy at 06:48 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By Rai the Halfling Rogue level 24
5th Flare 123rd year of Ascendancy at 06:26 see stats
The Arena (Exploration mode)
Unlocked Arena mode.By Rai the Halfling Rogue level 8
4th Mirth 122nd year of Ascendancy at 04:10 see stats
The Right thing to do (Exploration mode)
Did the righteous thing in the ring of blood and disposed of the Blood Master.By Rai the Halfling Rogue level 18
25th Regrowth 123rd year of Ascendancy at 20:35 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By Rai the Halfling Rogue level 10
1st Dusk 122nd year of Ascendancy at 06:06 see stats
The sky is falling! (Exploration mode)
Saw a huge meteor falling from the sky.By Rai the Halfling Rogue level 12
51st Haze 122nd year of Ascendancy at 13:12 see stats
Thralless (Exploration mode)
Freed at least 30 enthralled slaves in the slavers' compound.By Rai the Halfling Rogue level 18
24th Regrowth 123rd year of Ascendancy at 18:01 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By Rai the Halfling Rogue level 32
6th Haze 123rd year of Ascendancy at 20:54 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Rai the Halfling Rogue level 20
11st Pyre 123rd year of Ascendancy at 00:58 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By Rai the Halfling Rogue level 27
1st Dusk 123rd year of Ascendancy at 16:27 see stats
Log
Rai is no longer in anguish.
Bleeding from Rai hits Rai for 34 physical damage.
Crippling Poison from Rai hits Rai for 17 nature damage.
Rai receives 42 healing.
Rai uses Venomous Strike.
Rai tries to evade attacks.
Rai misses Rai.
Rai hits Rai for (12 parried), 150 nature, 2 physical (152 total damage).
Bleeding from Rai hits Rai for 24 physical damage.
Crippling Poison from Rai hits Rai for 17 nature damage.
Rai receives 42 healing.
Bleeding from Rai hits Rai for 24 physical damage.
Crippling Poison from Rai hits Rai for 17 nature damage.
Rai receives 42 healing.
Rai is no longer evading attacks.
Rai has finished recovering.
Bleeding from Rai hits Rai for 24 physical damage.
Crippling Poison from Rai hits Rai for 17 nature damage.
Rai is no longer poisoned.
Bleeding from Rai hits Rai for 24 physical damage.
Talent Venomous Strike is ready to use.
Bleeding from Rai hits Rai for 24 physical damage.
Saving game...
