Arkham the level 11 Thalore Summoner by Arkham

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.5
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceThalore
ClassSummoner
Level / Exp11 / 64%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 10)
Dexterity19 (base 11)
Constitution12 (base 11)
Magic12 (base 10)
Willpower38 (base 33)
Cunning27 (base 27)

Resources

Life-13/237
Psi128/128
Equilibrium0
Healing Factor1.3669530641935
Regeneration1.8453866366612

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision8

Offense: Mainhand

Damage9
Accuracy36
Crit Chance8%
APR18
Speed1.00

Offense: Offhand

Damage7
Accuracy36
Crit Chance8%
APR12
Speed1.00

Offense: Spell

Spellpower6
Crit Chance6%
Speed1

Offense: Mind

Mindpower30.2
Crit Chance9%
Speed1

Offense: Damage Bonus

Blight+12%
Acid+10%
Mind+5%
Arcane+10%

Defense: Base

Armour (hardiness)12 (30%)
Defense18.15
Ranged Defense20.075
Fatigue0
Physical Save15.8
Spell Save17.5
Mental Save33.862277943795

Defense: Resistances

Acid+ 20%( 70%)
Blight+ 22%( 70%)
All 0%( 70%)
Cold+ 10%( 70%)
Nature+ 10%( 70%)

Defense: Immunities

Poison Resistance24%
Instadeath Resistance100%

Inscriptions (4/4)

Infusions
Infusions
Runes
Infusions

Class Talents

Wild-gift / Summoning (distance)1.30
5/5
3/5
1/5
0/5
Wild-gift / Summoning (utility)1.30
0/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
5/5
1/5
1/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
3/5
1/5
0/5
0/5
Cunning / Survival1.00
4/5
1/5
0/5
0/5
Race / Thalore1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
1/5
0/5
0/5

Effects

talent
detrimental effect
detrimental effect

Quests

active
done
done
active
done
done
done
done
active
done
active

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Roguelike) Got a character to level 10.
By Arkham the Thalore Summoner level 10
15th Dusk 122nd year of Ascendancy at 12:27
see stats

Log


Arkham hits Umber hulk for 1 fire, 2 temporal (3 total damage).
Arkham hits Cold drake hatchling for 5 mind, 2 nature, 2 fire, 2 temporal, 4 nature, 2 nature (16 total damage).
Cold drake hatchling hits Arkham for 4 cold, 4 cold (7 total damage).
Arkham hits Cold drake hatchling for 2 temporal damage.
Cold drake hatchling hits Arkham for 26 physical damage.
Burning from Aerorivea the cold drake hits
Arkham for 36 fire damage.
Aerorivea the cold drake casts Throw Bomb.

War hound is on fire!

Velenn, the lost sun paladin is on fire!

Cold drake hatchling is on fire!

Ritch flamespitter uses Flamespit.

Ritch flamespitter hits Aerorivea the cold drake for 37 fire damage.
Aerorivea the cold drake hits Arkham for 40 fire damage.
Aerorivea the cold drake hits War hound for 40 fire damage.
Aerorivea the cold drake hits Cold drake hatchling for 40 fire damage.
Aerorivea the cold drake hits Velenn, the lost sun paladin for 36 fire damage.

Ritch flamespitter killed Aerorivea the cold drake!
Burning from Aerorivea the cold drake hits War hound for
13 fire damage.
Burning from Aerorivea the cold drake killed War hound!
Burning from Aerorivea the cold drake hits Cold drake hatchling for
13 fire damage.
Burning from Aerorivea the cold drake hits Velenn, the lost sun paladin for
12 fire damage.
Cold drake hatchling hits Velenn, the lost sun paladin for 4 cold damage.
Velenn, the lost sun paladin hits Cold drake hatchling for 12 physical, 8 nature (20 total damage).
Burning from Aerorivea the cold drake hits
Arkham for 56 fire damage.
Ritch flamespitter uses Flamespit.

Ritch flamespitter hits Cold drake hatchling for 39 fire damage.

Saving game...