Lanar the level 7 Higher Archmage by Ironpanda

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.3
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassArchmage
Level / Exp7 / 56%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 11)
Dexterity12 (base 11)
Constitution15 (base 15)
Magic22 (base 21)
Willpower18 (base 17)
Cunning15 (base 15)

Resources

Life161/161
Mana120/182
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage10
Accuracy6
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower22.5
Crit Chance8%
Speed1

Offense: Mind

Mindpower18.6
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense0.7
Ranged Defense0.7
Fatigue0
Physical Save9.45
Spell Save14
Mental Save11.55

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
2/5
1/5
0/5
0/5
Spell / Phantasm1.30
1/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
4/5
0/5
0/5
0/5
Spell / Water1.30
1/5
0/5
0/5
0/5
Spell / Air1.30
2/5
1/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
2/5
1/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Spell / Divination1.30
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
0/5
0/5
0/5

Effects

Quests

active
done
active
active
done

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By Lanar the Higher Archmage level 2
74th Pyre 122nd year of Ascendancy at 20:07
see stats

Log

You pickup 0.75 gold pieces.

Lanar stops regenerating health quickly.

Lanar is no longer surging arcane power.

Lanar picks up (g.):
mossy mindstar (3-3.3 power, 12 apr, mind damage).
You pickup 0.70 gold pieces.


Talent Infusion: Regeneration is ready to use.

Ran for 4 turns (stop reason: didn't move).


You don't see how to get there...


Ran for 9 turns (stop reason: didn't move).


Ran for 3 turns (stop reason: didn't move).


Ran for 3 turns (stop reason: didn't move).


Ran for 3 turns (stop reason: didn't move).


Ran for 3 turns (stop reason: didn't move).


You don't see how to get there...

Ran for 5 turns (stop reason: didn't move).


Ran for 2 turns (stop reason: didn't move).


You don't see how to get there...