max the level 6 Higher Alchemist by manamyst

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceHigher
ClassAlchemist
Level / Exp6 / 32%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity11 (base 10)
Constitution15 (base 15)
Magic30 (base 29)
Willpower14 (base 13)
Cunning10 (base 10)

Resources

Life170/170
Mana155/155
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage15
Accuracy5
Crit Chance2%
APR2
Speed1.00

Offense: Spell

Spellpower28
Crit Chance2%
Speed1

Offense: Mind

Mindpower13.8
Crit Chance1%
Speed1

Offense: Damage Bonus

Fire+13%

Defense: Base

Armour (hardiness)3 (30%)
Defense4.35
Ranged Defense7.35
Fatigue2
Physical Save15.1
Spell Save15.4
Mental Save8.4

Defense: Resistances

Lightning+ 3%( 70%)
Acid+ 3%( 70%)
Fire+ 24%( 70%)
Cold+ 9%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Explosive admixtures1.30
5/5
1/5
0/5
0/5
Spell / Infusion1.30
1/5
0/5
0/5
0/5
Spell / Golemancy1.30
2/5
1/5
0/5
0/5

Generic Talents

Spell / Staff combat1.30
5/5
0/5
0/5
0/5
Spell / Stone alchemy1.30
2/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5

Effects

Quests

done
done
active

Equipment

Tool
On feet
Around waist
Main armor
Light source
Quiver
In main hand

Inventory

Achievements

Log

You pickup 0.85 gold pieces.
You pickup 0.80 gold pieces.

You pickup 0.75 gold pieces.

There is a way to the previous level here (press '' or right click to use).
Ran for 25 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Max casts Create Alchemist Gems.

Max casts Interact with the Golem.

Max casts Interact with the Golem.

Max casts Interact with the Golem.

Golem (servant of max) wears:
iron mail armour (2 def, 4 armour).
Space around you starts to dissolve...


Resting starts...

Rested for 17 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 23 turns (stop reason: dialog is displayed).


You gain 0.30 gold from the transmogrification of
pouch of iron shots of crippling (16/16, 10-12 power, 1 apr).
You gain 0.65 gold from the transmogrification of
gifted mossy mindstar (2-2.2 power, 12 apr, mind damage).
You gain 12.50 gold from the transmogrification of
Umbral Razor (25-32.5 power, 10 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.