
Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.0.3 |
| Addons | Items Vault 1.0.3 Stone Wardens DLC Class 1.0.3 |
| Campaign | Infinite |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Yeek |
| Class | Solipsist |
| Level / Exp | 14 / 48% |
| Size | small |
| Lifes / Deaths | Killed by mountain troll thunderer at level 7 on the 2nd Mirth 122nd year of Ascendancy at 10:55 / 50Killed by mountain troll thunderer at level 7 on the 2nd Mirth 122nd year of Ascendancy at 12:03 Killed by storm wyrm at level 7 on the 2nd Mirth 122nd year of Ascendancy at 13:47 Killed by storm wyrm at level 7 on the 2nd Mirth 122nd year of Ascendancy at 15:19 Killed by Habibi at level 7 on the 2nd Mirth 122nd year of Ascendancy at 16:51 Killed by Habibi at level 7 on the 2nd Mirth 122nd year of Ascendancy at 17:46 Killed by storm wyrm at level 7 on the 2nd Mirth 122nd year of Ascendancy at 19:20 Killed by Habibi at level 7 on the 2nd Mirth 122nd year of Ascendancy at 21:02 Killed by storm wyrm at level 7 on the 2nd Mirth 122nd year of Ascendancy at 22:57 Killed by greater gwelgoroth at level 7 on the 3rd Mirth 122nd year of Ascendancy at 02:56 Killed by snow giant thunderer at level 7 on the 3rd Mirth 122nd year of Ascendancy at 03:51 Killed by Habibi at level 9 on the 5th Mirth 122nd year of Ascendancy at 20:56 Killed by skeleton master archer at level 10 on the 5th Mirth 122nd year of Ascendancy at 22:01 Killed by skeleton master archer at level 10 on the 6th Mirth 122nd year of Ascendancy at 00:33 Killed by vampire lord at level 11 on the 6th Mirth 122nd year of Ascendancy at 19:18 Killed by master vampire at level 11 on the 6th Mirth 122nd year of Ascendancy at 20:44 Killed by lesser vampire at level 11 on the 6th Mirth 122nd year of Ascendancy at 21:26 Killed by master vampire at level 11 on the 6th Mirth 122nd year of Ascendancy at 22:09 Killed by ruin banshee at level 13 on the 7th Mirth 122nd year of Ascendancy at 16:25 Killed by ruin banshee at level 13 on the 7th Mirth 122nd year of Ascendancy at 17:38 Killed by ruin banshee at level 13 on the 7th Mirth 122nd year of Ascendancy at 18:51 Killed by ruin banshee at level 13 on the 7th Mirth 122nd year of Ascendancy at 20:00 Killed by ruin banshee at level 13 on the 7th Mirth 122nd year of Ascendancy at 21:16 Killed by ruin banshee at level 13 on the 7th Mirth 122nd year of Ascendancy at 22:08 Killed by skeleton master archer at level 13 on the 8th Mirth 122nd year of Ascendancy at 02:22 Killed by ruin banshee at level 13 on the 8th Mirth 122nd year of Ascendancy at 06:39 Killed by ruin banshee at level 13 on the 8th Mirth 122nd year of Ascendancy at 07:20 Killed by ruin banshee at level 13 on the 8th Mirth 122nd year of Ascendancy at 08:21 Killed by skeleton mage at level 13 on the 8th Mirth 122nd year of Ascendancy at 10:40 Killed by ruin banshee at level 13 on the 8th Mirth 122nd year of Ascendancy at 12:58 Killed by ruin banshee at level 14 on the 8th Mirth 122nd year of Ascendancy at 14:14 Killed by ruin banshee at level 14 on the 8th Mirth 122nd year of Ascendancy at 15:54 Killed by ruin banshee at level 14 on the 8th Mirth 122nd year of Ascendancy at 16:47 Killed by ruin banshee at level 14 on the 8th Mirth 122nd year of Ascendancy at 17:43 Killed by ancient lich at level 14 on the 8th Mirth 122nd year of Ascendancy at 21:08 Killed by Porithra the lich at level 14 on the 8th Mirth 122nd year of Ascendancy at 21:41 Killed by Porithra the lich at level 14 on the 8th Mirth 122nd year of Ascendancy at 22:25 Killed by ancient lich at level 14 on the 8th Mirth 122nd year of Ascendancy at 23:27 Killed by ancient lich at level 14 on the 9th Mirth 122nd year of Ascendancy at 00:17 Killed by ancient lich at level 14 on the 9th Mirth 122nd year of Ascendancy at 01:02 Killed by ancient lich at level 14 on the 9th Mirth 122nd year of Ascendancy at 01:53 Killed by ancient lich at level 14 on the 9th Mirth 122nd year of Ascendancy at 02:30 Killed by ancient lich at level 14 on the 9th Mirth 122nd year of Ascendancy at 02:59 Killed by ancient lich at level 14 on the 9th Mirth 122nd year of Ascendancy at 03:44 Killed by ancient lich at level 14 on the 9th Mirth 122nd year of Ascendancy at 04:31 Killed by shadow at level 14 on the 9th Mirth 122nd year of Ascendancy at 05:22 Killed by Porithra the lich at level 14 on the 9th Mirth 122nd year of Ascendancy at 06:00 Killed by ancient lich at level 14 on the 9th Mirth 122nd year of Ascendancy at 06:52 Killed by ancient lich at level 14 on the 9th Mirth 122nd year of Ascendancy at 07:55 Killed by Porithra the lich at level 14 on the 9th Mirth 122nd year of Ascendancy at 08:14 |
Primary Stats
| Strength | 7 (base 10) |
| Dexterity | 10 (base 10) |
| Constitution | 5 (base 10) |
| Magic | 12 (base 10) |
| Willpower | 46 (base 40) |
| Cunning | 38 (base 31) |
Resources
| Life | 154/154 |
| Psi | 284/284 |
| Psi_feedback | 0/110 |
| Healing Factor | 1 |
| Regeneration | 0.75 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | -66.666666666667% |
| Spell | 0% |
| Global | +112.8% |
Vision
| Sight | 10 |
| Lite | 2 |
| Infravision | 2 |
Offense: Mainhand
| Damage | 7 |
| Accuracy | 30 |
| Crit Chance | 11% |
| APR | 17 |
| Speed | 1.00 |
Offense: Offhand
| Damage | 7 |
| Accuracy | 30 |
| Crit Chance | 11% |
| APR | 17 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 6 |
| Crit Chance | 9% |
| Speed | 1 |
Offense: Mind
| Mindpower | 38.2 |
| Crit Chance | 11% |
| Speed | 1 |
Offense: Damage Bonus
| Darkness | +4% |
| Physical | +15% |
| Nature | +2% |
| Blight | +4% |
| Arcane | +3% |
| Cold | +12% |
| All | 0% |
Defense: Base
| Armour (hardiness) | 12 (50%) |
| Defense | 10 |
| Ranged Defense | 12 |
| Fatigue | 0 |
| Physical Save | 14.145 |
| Spell Save | 24.5015 |
| Mental Save | 30.7 |
Defense: Resistances
| Acid | + 5%( 70%) |
| Lightning | + 6%( 70%) |
| Darkness | + 6%( 70%) |
| Temporal | + 5%( 70%) |
| Blight | + 8%( 70%) |
| Physical | + 15%( 70%) |
| Cold | + 18%( 70%) |
| All | 0%( 70%) |
Defense: Immunities
| Pinning Resistance | 20% |
| Disarm Resistance | 22% |
| Confusion Resistance | 59% |
| Silence Resistance | 24% |
| Stun Resistance | 20% |
| Instadeath Resistance | 100% |
| Knockback Resistance | 20% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of magical effects and reduce all damage taken by 17% for 6 turns. Its effects scale with your Willpower stat. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 60 life over 5 turns. |
| Infusions | Effective talent level: 1.0 Infusion: SunUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to brighten the area in a radius of 5 and illuminate stealthy creatures, possibly revealing them (reduces stealth power by 33). The light is so powerful it will also banish magical darkness It will also blind any creatures caught inside (power 66) for 4 turns. Its effects scale with your Cunning stat. |
Class Talents
| Psionic / Psychic Assault | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Psionic / Thought-Forms | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Psionic / Dream Smith | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Psionic / Nightmare | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Psionic / Solipsism | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 1/5 |
| Psionic / Slumber | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Psionic / Distortion | 1.30 |
| 5/5 |
| 2/5 |
| 1/5 |
| 1/5 |
Generic Talents
| Cunning / Survival | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Psionic / Feedback | 1.30 |
| 1/5 |
| 5/5 |
| 1/5 |
| 1/5 |
| Psionic / Mentalism | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Psionic / Dreaming | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Race / Yeek | 1.00 |
| 1/5 |
| 2/5 |
| 0/5 |
| 0/5 |
Effects
| detrimental effect | There is no gravity here; you float in the air. Movement is three times as slow, and any melee or archery blows have a chance to knockback. Maximum encumbrance is greatly increased. Zero Gravity |
| beneficial effect | The target is protected by the Eidolon, no creature may harm it (except self-harm). Protected by the Eidolon |
| beneficial effect | The creature has found a state of clarity and sees the world for what it is (+13% global speed). Clarity |
Quests
You have entered the Infinite Dungeon. There is no going back now. The Infinite DungeonGo deep, fight, win or die in a blaze of glory! | active |
Equipment
| On feet | stalker's pair of rough leather boots of uncanny dodging (3 def, 1 armour) stalker's pair of rough leather boots of uncanny dodging (3 def, 1 armour)Crafted by a master Infused by psionic forces 2.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +1 Defense: +3 Ranged Defense: +2 Fatigue: +1% Infravision radius: +2 A pair of boots made of leather. |
| Light source | brass lantern of health brass lantern of healthInfused by nature 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Maximum life: +43.00 Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| On head | grounding linen wizard hat of the mountain (+10%) (1 def, 0 armour) grounding linen wizard hat of the mountain (+10%) (1 def, 0 armour)Infused by nature 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Defense: +1 Changes resistances: +10% physical / +6% lightning / +5% temporal Changes damage: +10% physical A pointy cloth hat, very wizardly... |
| On hands | umbral rough leather gloves of magic (+2) (0 def, 1 armour) umbral rough leather gloves of magic (+2) (0 def, 1 armour)Powered by arcane forces 1.00 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Armour: +1 Changes stats: +2 Mag Damage when the wearer hits(melee): 5 darkness Changes resistances: +6% darkness Changes damage: +4% darkness / +3% arcane Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| Tool | Tooth of the Mouth (dig speed 12 turns) Tooth of the Mouth (dig speed 12 turns)Powered by unknown forces 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Armour penetration: +5 Damage when the wearer is hit: 15 blight Changes damage: +4% blight It can be used to dig a wall, cut a tree, ..., costing 1 power out of 1/1. A huge tooth taken from the Mouth, in the Deep Bellow. |
| On fingers | mule's steel ring of perseverance mule's steel ring of perseveranceCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Fatigue: -4% Maximum encumbrance: +23 Stun/Freeze immunity: +20% Life regen: +0.50 Rings can have magical properties. |
| On fingers | rogue's steel ring of tenacity rogue's steel ring of tenacityCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Defense: +6 Changes stats: +3 Cun Disarm immunity: +22% Pinning immunity: +20% Knockback immunity: +20% Rings can have magical properties. |
| Around neck | copper amulet of dexterity (+2) copper amulet of dexterity (+2)Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 1 When wielded/worn: Changes stats: +2 Dex Amulets can have magical properties. |
| In main hand | nature's mossy mindstar of balance (2.5-2.75 power, 12 apr, mind damage) nature's mossy mindstar of balance (2.5-2.75 power, 12 apr, mind damage)Requires: - Willpower 11 Infused by nature 3.00 Encumbrance. Type: weapon / mindstar ; tier 1 Base power: 2.5 - 2.8 Uses stats: 30% Wil, 10% Cun Damage type: Mind Accuracy is based on willpower for this weapon. Armour Penetration: +12 Physical crit. chance: +2.5% Attack speed: 100% When wielded/worn: Changes resistances: +2% blight Changes damage: +2% nature Physical save: +3 Spell save: +2 Mental save: +2 Disease immunity: +11% Equilibrium when hit: +0.50 Mindpower: +1 Mental crit. chance: +1% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
| Around waist | cleansing rough leather belt of the mind cleansing rough leather belt of the mindInfused by arcane disrupting forces Infused by psionic forces 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Changes resistances: +5% acid / +6% blight Mindpower: +3 A belt that goes around your waist. |
| In off hand | mossy mindstar of balance (2.5-2.75 power, 12 apr, mind damage) mossy mindstar of balance (2.5-2.75 power, 12 apr, mind damage)Requires: - Willpower 11 Infused by nature 3.00 Encumbrance. Type: weapon / mindstar ; tier 1 Base power: 2.5 - 2.8 Uses stats: 30% Wil, 10% Cun Damage type: Mind Accuracy is based on willpower for this weapon. Armour Penetration: +12 Physical crit. chance: +2.5% Attack speed: 100% When wielded/worn: Physical save: +2 Spell save: +3 Mental save: +2 Equilibrium when hit: +0.50 Mindpower: +1 Mental crit. chance: +1% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
| Cloak | Wrap of Stone (0 def, 10 armour) Wrap of Stone (0 def, 10 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / cloak ; tier 2 When wielded/worn: Armour: +10 Armour Hardiness: +20% Changes resistances: +5% physical Changes damage: +5% physical Talent masteries: +0.20 Spell / Earth +0.10 Spell / Stone Spellpower: +6 It can be used to activate talent Stone Wall (costing 50 power out of 50/50) : Effective talent level: 1.2 Power cost: 50 out of 50/50. Range: 7.00 Travel Speed: instantaneous Is: a spell Description: Entomb yourself in a wall of stone for 3 turns. At level 4, it becomes targetable. Any hostile creature caught in the radius will also suffer 38.59 physical dmage. Duration and damage will improve with your Spellpower. This thick cloak is incredibly tough, yet bends and flows with ease. |
| Main armor | slimy woollen robe of frost (+18%) (0 def, 0 armour) slimy woollen robe of frost (+18%) (0 def, 0 armour)Infused by nature Infused by arcane disrupting forces 2.00 Encumbrance. Type: armor / cloth ; tier 2 When wielded/worn: Damage when the wearer is hit: 3 slime Changes resistances: +18% cold Changes damage: +12% cold A cloth vestment. It offers no intrinsic protection but can be enchanted. |
Inventory
This item will automatically be transmogrified when you leave the level. mighty ash longbow of dampeningmighty ash longbow of dampening Requires: - Dexterity 16 - Talent Shoot Infused by arcane disrupting forces Crafted by a master 4.00 Encumbrance. Type: weapon / longbow ; tier 2 It must be held with both hands. Attack speed: 80% Firing range: +7 When wielded/worn: Physical power: +5 Changes stats: +2 Str Changes resistances: +5% fire / +5% cold / +5% lightning / +6% acid Spell save: +8 Longbows are used to shoot arrows at your foes. |
This item will automatically be transmogrified when you leave the level. thick linen cloak of the Shaloren (1 def, 5 armour)thick linen cloak of the Shaloren (1 def, 5 armour) Powered by arcane forces Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Armour: +5 Defense: +1 Changes stats: +2 Mag / +1 Wil Changes resistances: +11% cold A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
5 agate 5 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Gems can be sold for money or used in arcane rituals. |
2 aquamarine 2 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Gems can be sold for money or used in arcane rituals. |
4 spinel 4 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 Physical save: +2 Spell save: +2 Mental save: +2 When used to imbue an object: Defense: +2 Physical save: +2 Spell save: +2 Mental save: +2 Gems can be sold for money or used in arcane rituals. |
Crystal Focus Crystal FocusPowered by arcane forces 0.00 Encumbrance. Type: gem / multi-hued ; tier 2 It can be used to combine with a weapon, costing 1 power out of 1/1. This crystal radiates the power of the Spellblaze itself. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once(also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of Yiilkgur, any items dropped inside is transported to the Fortress, processed by the core and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to the Fortress, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
amethyst amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Gems can be sold for money or used in arcane rituals. |
4 ametrine 4 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Gems can be sold for money or used in arcane rituals. |
citrine citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 Gems can be sold for money or used in arcane rituals. |
4 zircon 4 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Gems can be sold for money or used in arcane rituals. |
Achievements
Level 10 (Exploration mode)
Got a character to level 10.By Habibi the Yeek Solipsist level 10
5th Mirth 122nd year of Ascendancy at 21:41 see stats
Log
Habibi's mind suffers 8 psi damage from the attack.
Porithra the lich hits Habibi for 29 temporal damage.
You switch your weapons to: .
Shadow is pulled in by the maelstrom!
Talent Lucid Dreamer is ready to use.
Habibi hits shadow for 16 physical damage.
Habibi's mind suffers 14 psi damage from the attack.
Porithra the lich hits Habibi for 48 cold damage.
Porithra the lich killed Habibi!
Habibi the level 14 yeek solipsist was cooled to death by Porithra the lich on level 4 of Infinite Dungeon.
Habibi stops regenerating health quickly.
The psychic field around Habibi crumbles.
Habibi is no longer pinned.
Habibi has regained its natural age.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving done.
Saving done.
Saving game...
You switch your weapons to: nature's mossy mindstar of balance (2.5-2.75 power, 12 apr, mind damage) and mossy mindstar of balance (2.5-2.75 power, 12 apr, mind damage).
Talent Nightmare is ready to use.
Talent Infusion: Regeneration is ready to use.
Talent Inner Demons is ready to use.
Talent Resonance Field is ready to use.
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).
