Magus the level 6 Cornac Archmage by Moronstabber

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.5
Addons
CampaignInfinite
ModeNightmare Roguelike
SexMale
RaceCornac
ClassArchmage
Level / Exp6 / 85%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity12 (base 10)
Constitution10 (base 10)
Magic29 (base 27)
Willpower19 (base 19)
Cunning14 (base 11)

Resources

Life-2/126
Mana130/130
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage13
Accuracy6
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower36.319423139159
Crit Chance3%
Speed1

Offense: Mind

Mindpower18.9
Crit Chance2%
Speed1

Offense: Damage Bonus

Fire+10%

Defense: Base

Armour (hardiness)1 (30%)
Defense10.7
Ranged Defense10.7
Fatigue2
Physical Save7.35
Spell Save16.8
Mental Save11.55

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Poison Resistance30%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
4/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
2/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
1/5
0/5
0/5
Spell / Air1.30
3/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
4/5
1/5
0/5
0/5
Spell / Conveyance1.30
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5

Effects

talent

Quests

active

Equipment

Tool
Around neck
Main armor
Light source
In main hand

Inventory

Achievements

Log

Magus killed Yellow ooze!

Resting starts...

Talent Lightning is ready to use.
Rested for 8 turns (stop reason: all resources and life at maximum).


You pickup 0.60 gold pieces.

Magus picks up (j.):
spiked rough leather armour of acid resistance (1 def, 2 armour).
Ran for 83 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 62 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 8 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 1 turns (stop reason: dialog is displayed).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: taken damage).

Saving game...