Deton the level 5 Higher Adventurer by nussbaum

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceHigher
ClassAdventurer
Level / Exp5 / 73%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 12)
Dexterity13 (base 12)
Constitution12 (base 12)
Magic33 (base 27)
Willpower13 (base 12)
Cunning12 (base 12)

Resources

Life160/160
Mana109/109
Positive62/62
Healing Factor1.0191526171258
Regeneration0.25478815428144

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Invisible2

Offense: Mainhand

Damage16
Accuracy7
Crit Chance2%
APR0
Speed1.00

Offense: Spell

Spellpower30
Crit Chance9%
Speed1

Offense: Mind

Mindpower13
Crit Chance1%
Speed1

Offense: Damage Bonus

Acid+20%
Blight+10%
Darkness+10%
Fire+31%
All0%

Defense: Base

Armour (hardiness)2 (30%)
Defense4
Ranged Defense4
Fatigue0
Physical Save8
Spell Save16
Mental Save8

Defense: Resistances

Cold+ 11%( 70%)
Acid+ 20%( 70%)
Fire+ 11%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Meta1.00
0/5
0/5
0/5
0/5
Spell / Fire alchemy1.00
4/5
0/5
0/5
0/5
Spell / Explosive admixtures1.00
1/5
0/5
0/5
0/5
Spell / Fire1.00
5/5
0/5
0/5
0/5

Generic Talents

Spell / Stone alchemy1.00
1/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Celestial / Chants1.00
1/5
1/5
0/5
0/5
Spell / Conveyance1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

talent

Quests

done
active
active

Equipment

On feet
Quiver
On hands
On head
Tool
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Log

Resting starts...
Talent Throw Bomb is ready to use.
Talent Flame is ready to use.
Rested for 16 turns (stop reason: all resources and life at maximum).


Deton picks up (r.):
Summertide Phial.
Lore found:
Summertide Phial
You can read all your collected lore in the game menu, by pressing Escape.

Ran for 6 turns (stop reason: dialog is displayed).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the hidden trollmire treasure here (press '' or right click to use).
Ran for 72 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the hidden trollmire treasure here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).