Gonondar the level 7 Shalore Archmage by Maik3ru

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceShalore
ClassArchmage
Level / Exp7 / 79%
Sizebig
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic34 (base 24)
Willpower24 (base 19)
Cunning14 (base 11)

Resources

Life146/146
Mana117/117
Healing Factor1.0000003099962
Regeneration0.25000007749905

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage15
Accuracy5
Crit Chance6%
APR2
Speed1.00

Offense: Spell

Spellpower34
Crit Chance8%
Speed1

Offense: Mind

Mindpower23
Crit Chance2%
Speed1

Offense: Damage Bonus

Lightning+6%
Light+14%
Cold+6%
Arcane+6%
Fire+6%
Acid+6%

Defense: Base

Armour (hardiness)1 (30%)
Defense1
Ranged Defense1
Fatigue0
Physical Save12
Spell Save26
Mental Save13

Defense: Resistances

Arcane+ 18%( 70%)
Lightning+ 17%( 70%)
Light+ 13%( 70%)
All+ 7%( 70%)

Defense: Immunities

Disarm Resistance20%
Stun Resistance22%
Pinning Resistance23%
Instadeath Resistance100%
Knockback Resistance20%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
1/5
1/5
0/5
0/5
Spell / Phantasm1.30
1/5
1/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
1/5
0/5
0/5
0/5
Spell / Water1.30
1/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
1/5
0/5
0/5
Spell / Air1.30
1/5
1/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
1/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
1/5
0/5
0/5

Effects

talent
talent
talent

Quests

active
failed
done
done

Equipment

On hands
On fingers
On fingers
Around neck
In main hand
Around waist
Light source
On head
Main armor

Inventory

Achievements

Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By Gonondar the Shalore Archmage level 3
75th Pyre 122nd year of Ascendancy at 19:14
see stats

Log

There is nowhere left to explore.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

You gain 0.50 gold from the transmogrification of
rough leather armour (3 def, 2 armour).
You gain 0.75 gold from the transmogrification of
rough leather cap of dexterity (+3) (0 def, 1 armour).
You gain 0.95 gold from the transmogrification of
arcing iron waraxe of massacre (16-23 power, 2 apr).
You gain 6.12 gold from the transmogrification of
Glorywyn the iron waraxe (13-18 power, 2 apr).
You gain 1.12 gold from the transmogrification of
mossy mindstar of resolve (3-3 power, 12 apr, nature damage).
You gain 1.70 gold from the transmogrification of
iron longsword of daylight (11-15 power, 2 apr).
You gain 1.00 gold from the transmogrification of
iron dagger of amnesia (10-14 power, 5 apr).
You gain 1.03 gold from the transmogrification of
flaming iron battleaxe (14-21 power, 1 apr).
You gain 1.65 gold from the transmogrification of
shielding rune of the warrior (absorb 96; dur 4; cd 18).
There is a ladder to the next level here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the previous level here (press '' or right click to use).
Ran for 59 turns (stop reason: at exit).


There is a ladder to the next level here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to worldmap here (press '' or right click to use).
Ran for 47 turns (stop reason: at exit).


There is a Entrance to the Scintillating Caves here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.