Walek the level 6 Halfling Marauder by synek

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHalfling
ClassMarauder
Level / Exp6 / 19%
Sizesmall
Lifes / Deaths

Primary Stats

Strength14 (base 17)
Dexterity32 (base 29)
Constitution11 (base 10)
Magic10 (base 10)
Willpower17 (base 10)
Cunning18 (base 11)

Resources

Life176/176
Stamina132/132
Healing Factor1.1082872928177
Regeneration3.6019337016575

Speed

Mental0%
Attack0%
Movement-2.2204460492503E-14%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage28
Accuracy30
Crit Chance8%
APR5
Speed1.00

Offense: Offhand

Damage14
Accuracy30
Crit Chance8%
APR5
Speed1.00

Offense: Spell

Spellpower13
Crit Chance5%
Speed1

Offense: Mind

Mindpower20
Crit Chance5%
Speed1

Offense: Damage Bonus

Light+10%
Nature+5%

Defense: Base

Armour (hardiness)4 (49.309173272933%)
Defense29
Ranged Defense30
Fatigue0
Physical Save20
Spell Save10
Mental Save19

Defense: Resistances

Light+ 30%( 70%)
Nature+ 10%( 70%)

Defense: Immunities

Poison Resistance20%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Duelist1.20
0/5
0/5
0/5
0/5
Technique / Combat techniques1.30
4/5
0/5
0/5
0/5
Technique / Dual techniques1.20
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Technique / Combat veteran1.00
1/5
1/5
0/5
0/5
Technique / Throwing knives1.20
1/5
3/5
0/5
0/5

Generic Talents

Race / Halfling1.00
0/5
0/5
0/5
0/5
Cunning / Survival1.30
0/5
0/5
0/5
0/5
Technique / Thuggery1.30
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
2/5
1/5
0/5
3/5

Effects

beneficial effect

Quests

done
done
active

Equipment

On feet
On fingers
On hands
In main hand
Main armor
Light source
On head
In off hand

Inventory

Achievements

Log

Walek picks up (p.): citrine.
Walek picks up (q.):
zircon.
You pickup 0.55 gold pieces.

You pickup 0.85 gold pieces.

You pickup 0.90 gold pieces.

You pickup 0.70 gold pieces.

You pickup 0.85 gold pieces.

You pickup 0.65 gold pieces.

Walek picks up (j.):
arcing quiver of elm arrows (16/16, 12-16.8 power, 5 apr).
There is a way to the previous level here (press '' or right click to use).
Ran for 25 turns (stop reason: at exit).


Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


There is nowhere left to explore.

Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


You gain 0.91 gold from the transmogrification of
arcing quiver of elm arrows (16/16, 12-16.8 power, 5 apr).
You gain 0.72 gold from the transmogrification of
linen wizard hat of the mountain (+10%) (1 def, 0 armour).
You gain 0.86 gold from the transmogrification of
mossy mindstar of slime (3-3.3 power, 12 apr, mind damage).
You gain 1.00 gold from the transmogrification of
Serpent's Glare (7-7.7 power, 15 apr, nature damage).
You gain 2.27 gold from the transmogrification of
flaming iron battleaxe of erosion (14-21 power, 1 apr).
You gain 0.05 gold from the transmogrification of
copper amulet.
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.