Erknaan the level 2 Yeek Skirmisher by danlis

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
CampaignInfinite
ModeNormal Roguelike
SexFemale
RaceYeek
ClassSkirmisher
Level / Exp2 / 52%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 12)
Dexterity15 (base 17)
Constitution6 (base 11)
Magic10 (base 10)
Willpower17 (base 11)
Cunning18 (base 14)

Resources

Life-9/92
Stamina110/120
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5

Offense: Mainhand

Damage19
Accuracy21
Crit Chance6%
APR1
Speed0.80

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower10
Crit Chance3%
Speed1

Offense: Mind

Mindpower19.1
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)4 (30%)
Defense0
Ranged Defense4
Fatigue12
Physical Save5.6
Spell Save9.45
Mental Save12.25

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Cunning / Called Shots1.30
1/5
0/5
0/5
0/5
Technique / Skirmisher - Slings1.30
1/5
0/5
0/5
0/5
Technique / Tireless Combatant1.30
2/5
0/5
0/5
0/5
Technique / Buckler Training1.30
2/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
1/5
0/5
0/5
0/5
Technique / Acrobatics1.30
2/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5

Effects

beneficial effect

Quests

active

Equipment

Tool
Main armor
Quiver
In off hand
In main hand
Light source

Inventory

Achievements

Log

Talent Kneecapper is ready to use.
Elven mage collapses.

Talent Infusion: Regeneration is ready to use.
Talent Infusion: Wild is ready to use.
Rested for 20 turns (stop reason: all resources and life at maximum).


Resting starts...

Talent Dominant Will is ready to use.
Rested for 23 turns (stop reason: all resources and life at maximum).


You pickup 0.65 gold pieces.

Ran for 4 turns (stop reason: hostile spotted to the west (midge swarm)).


Something hits
Erknaan for 51 lightning damage.
Something hits Midge swarm for
51 lightning damage.

Tempest activates Tempest.


Resting starts...

Rested for 16 turns (stop reason: hostile spotted to the northeast (tempest)).


Erknaan uses Kneecapper.

Tempest shrugs off the effect 'Slow movement'!
Tempest shrugs off the effect 'Pinned to the ground'!
Erknaan's Kneecapper hits Tempest for
30 physical damage.
Tempest misses Erknaan.

Erknaan uses Block.

Tempest casts Shock.

Saving game...