SOMEDAY the level 5 Cornac Cursed by sictransit

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceCornac
ClassCursed
Level / Exp5 / 84%
Sizemedium
Lifes / Deaths

Primary Stats

Strength22 (base 22)
Dexterity12 (base 10)
Constitution12 (base 10)
Magic10 (base 10)
Willpower20 (base 22)
Cunning10 (base 10)

Resources

Life215/215
Hate34/100
Healing Factor0.67059425877021
Regeneration0.16764856469255

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage22
Accuracy26
Crit Chance2%
APR1
Speed1.00

Offense: Spell

Spellpower5
Crit Chance1%
Speed1

Offense: Mind

Mindpower18
Crit Chance1%
Speed1

Offense: Damage Bonus

Cold+10%
All0%

Defense: Base

Armour (hardiness)5 (30%)
Defense8.7
Ranged Defense8.7
Fatigue8
Physical Save20.45
Spell Save10.5
Mental Save10.5

Defense: Resistances

Blight+ 10%( 70%)
Nature+ 10%( 70%)
Cold+ 20%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance15%
Confusion Resistance15%
Fear Resistance15%
Instadeath Resistance100%
Knockback Resistance15%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Cursed / Strife1.30
1/5
1/5
0/5
0/5
Cursed / Slaughter1.30
1/5
1/5
0/5
0/5
Cursed / Endless hunt1.30
1/5
0/5
0/5
0/5
Cursed / Gloom1.30
1/5
1/5
0/5
0/5
Cursed / Rampage1.00
1/5
1/5
0/5
0/5

Generic Talents

Cursed / Cursed aura1.00
1/5
0/5
0/5
0/5
Cursed / Cursed form1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
2/5
1/5
0/5

Effects

talent
talent
beneficial effect

Quests

done
active
active

Equipment

On fingers
Main armor
On feet
Light source
Cloak
In main hand

Inventory

Achievements

Log


SOMEDAY picks up (g.):
rough leather armour (1 def, 2 armour).

You gain 0.50 gold from the transmogrification of
rough leather armour (1 def, 2 armour).
You gain 0.25 gold from the transmogrification of
iron battleaxe (9-13.5 power, 1 apr) (Shrouds).
SOMEDAY quaffs the Blood of Life!

You feel the Blood of Life rushing through your veins.
You have no more
Blood of Life.

You gain 0.02 gold from the transmogrification of
brass lantern.
Space around you starts to dissolve...


Resting starts...

Rested for 21 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 19 turns (stop reason: dialog is displayed).


You gain 0.30 gold from the transmogrification of
supercharged elm wand of detection [power 6] (20 cooldown).
You gain 0.90 gold from the transmogrification of
self-loading pouch of iron shots (23/23, 9-10.8 power, 1 apr).
You gain 1.89 gold from the transmogrification of
hateful pouch of iron shots of accuracy (17/17, 11.5-13.8 power, 1 apr).
You gain 0.10 gold from the transmogrification of
quiver of elm arrows (6/6, 10-14 power, 5 apr).
You gain 0.50 gold from the transmogrification of
deadly quiver of elm arrows of crippling (8/8, 15.5-21.7 power, 5 apr).
You gain 12.50 gold from the transmogrification of
Silk Current (12 def, 0 armour).
You gain 0.25 gold from the transmogrification of
mossy mindstar (2-2.2 power, 12 apr, mind damage) (Madness).
You gain 2.00 gold from the transmogrification of
Serpent's Glare (7-7.7 power, 15 apr, nature damage) (Madness).
You gain 2.03 gold from the transmogrification of
flaming iron greatsword of projection (11.5-18.4 power, 1 apr) (Shrouds).
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.