Arronic the level 12 Whitehoof Archer by crober02

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignOrcs
ModeNightmare Adventure
SexMale
RaceWhitehoof
ClassArcher
Level / Exp12 / 88%
Sizemedium
Lifes / Deaths

Primary Stats

Strength24 (base 12)
Dexterity37 (base 35)
Constitution18 (base 16)
Magic24 (base 10)
Willpower12 (base 15)
Cunning21 (base 17)

Resources

Life388/388
Stamina148/148
Healing Factor1.1911363549267
Regeneration8.873965844204

Speed

Mental0%
Attack0%
Movement+85%
Spell0%
Global+100%

Vision

Sight12
Lite3
Infravision8
See Stealth26.970039208598
See Invisible26.970039208598

Offense: Mainhand

Damage73
Accuracy52
Crit Chance7%
APR21
Speed1.00

Offense: Spell

Spellpower23
Crit Chance6%
Speed1

Offense: Mind

Mindpower16
Crit Chance6%
Speed1

Offense: Damage Bonus

Lightning+11%

Offense: Damage Penetration

All+9%

Defense: Base

Armour (hardiness)3 (30%)
Defense20
Ranged Defense20
Fatigue0
Physical Save15
Spell Save25
Mental Save12

Defense: Resistances

Blight+ 14%( 70%)
Lightning+ 29%( 70%)
All+ 9%( 70%)

Defense: Immunities

Instadeath Resistance100%
Silence Resistance50%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Archery prowess1.30
2/5
0/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Sniper1.30
3/5
0/5
0/5
0/5
Technique / Reflexes1.30
0/5
0/5
0/5
0/5
Technique / Combat veteran1.00
1/5
1/5
1/5
0/5
Technique / Archery training1.30
4/5
0/5
0/5
0/5
Technique / Marksmanship1.30
4/5
1/5
1/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
4/5
0/5
0/5
Technique / Mobility1.00
4/5
0/5
0/5
0/5
Race / Whitehooves1.00
3/5
1/5
0/5
0/5

Effects

talent
beneficial effect
beneficial effect

Quests

active
done
active
active

Equipment

On feet
Quiver
On hands
On head
On fingers
Around waist
Main armor
In main hand
Light source

Inventory

Achievements

A Fistful of Gold (Nightmare (Adventure) difficulty) Buy an item from an AAA.
By Arronic the Whitehoof Archer level 4
11st Retaking 124th year of Ascendancy at 17:53
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Arronic the Whitehoof Archer level 10
15th Retaking 124th year of Ascendancy at 08:59
see stats

Log

Arronic picks up (l.): steel steamgun.
Talent Concealment is ready to use.
Arronic activates
Concealment.
You pickup 0.60 gold pieces.

Ran for 5 turns (stop reason: hostile spotted to the north (sun paladin recruit)).


Arronic shoots!
Arronic deactivates
Concealment.
Sun paladin recruit starts to bleed.

Arronic's Shoot hits Sun paladin recruit for
156 physical, 11 nature (167 total damage).
Bleeding from Arronic hits Sun paladin recruit for
12 physical damage.

Arronic uses
Headshot.
Arronic's Headshot hits Sun paladin recruit for
151 physical, 11 nature (162 total damage).
Bleeding from Arronic hits Sun paladin recruit for
12 physical damage.

Arronic shoots!
Arronic's Shoot hits Sun paladin recruit for
75 physical damage.
Arronic's Shoot killed Sun paladin recruit!
Talent Steady Shot is ready to use.

Resting starts...

Rested for 1 turns (stop reason: all resources and life at maximum).


Talent Concealment is ready to use.
Arronic activates
Concealment.
Ran for 5 turns (stop reason: hostile spotted to the north (sun-mage recruit - offscreen)).


Arronic shoots!
Target out of range. Hold to force your weapon to fire at targets beyond its range (9).