Make it Instraph the level 1 Ogre Adventurer by realm087

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeMadness Roguelike
SexFemale
RaceOgre
ClassAdventurer
Level / Exp1 / 0%
Sizebig
Lifes / Deaths

Primary Stats

Strength15 (base 12)
Dexterity11 (base 12)
Constitution12 (base 12)
Magic14 (base 12)
Willpower10 (base 12)
Cunning14 (base 12)

Resources

Life108/108
Paradox550
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Barehand

Damage6
Accuracy6
Crit Chance1%
APR0
Speed1.00

Offense: Spell

Spellpower14
Crit Chance2%
Speed1

Offense: Mind

Mindpower12.6
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense0.35
Ranged Defense0.35
Fatigue0
Physical Save9.45
Spell Save8.4
Mental Save8.4

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Spell / Air1.00
0/5
0/5
0/5
0/5
Chronomancy / Temporal Combat1.20
2/5
0/5
0/5
0/5

Generic Talents

Race / Ogre1.00
1/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Light source

Inventory

Achievements

Log

You gain 0.25 gold from the transmogrification of iron dagger (11-14.3 power, 5 apr).
You gain 0.25 gold from the transmogrification of
iron dagger (11-14.3 power, 5 apr).
You gain 0.60 gold from the transmogrification of
manasurge rune (692% regen over 10 turns; 34 instant mana).
There is a Entrance to the Scintillating Caves here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Saving game...

Today is the 75th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:18.


Saving done.

Today is the 76th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:35.


Today is the 77th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:01.


Today is the 78th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:16.


There is a Passageway into the Trollmire here (press '' or right click to use).

There is a Derth (Town) here (press '' or right click to use).
Ran for 5 turns (stop reason: interesting terrain).


There is an exit to the worldmap here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Saving game...

Saving done.

Resting starts...

Make it Instraph retunes the fabric of spacetime.

Rested for 16 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).