Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.3.3 |
| Addons | Steamtech UI 1.1.4 Stone Wardens Bonus Class 1.2.3Donators/Buyers bonus! Items Vault 1.3.0Donators/Buyers bonus! |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Female |
| Race | Cornac |
| Class | Rogue |
| Level / Exp | 40 / 39% |
| Size | medium |
| Lifes / Deaths | Killed by white wolf at level 3 on the 76th Pyre 122nd year of Ascendancy at 16:32 / 197Killed by Islibeth the skeleton warrior at level 8 on the 8th Mirth 122nd year of Ascendancy at 07:55 Killed by skeleton warrior at level 8 on the 8th Mirth 122nd year of Ascendancy at 10:13 Killed by The Shade at level 9 on the 10th Mirth 122nd year of Ascendancy at 16:28 Killed by Ilchee the human at level 10 on the 2nd Summertide 122nd year of Ascendancy at 09:19 Killed by Arrahaar the human at level 10 on the 2nd Summertide 122nd year of Ascendancy at 10:20 Killed by Daban the thalore at level 10 on the 1st Flare 122nd year of Ascendancy at 10:44 Killed by Kelir the human at level 10 on the 1st Flare 122nd year of Ascendancy at 11:26 Killed by Kelir the human at level 10 on the 1st Flare 122nd year of Ascendancy at 12:06 Killed by Evort the human at level 10 on the 1st Flare 122nd year of Ascendancy at 16:01 Killed by Evort the human at level 10 on the 1st Flare 122nd year of Ascendancy at 16:40 Killed by thought-forged warrior at level 10 on the 2nd Flare 122nd year of Ascendancy at 17:59 Killed by Vorama the treant at level 10 on the 2nd Flare 122nd year of Ascendancy at 18:44 Killed by gwelgoroth at level 12 on the 4th Flare 122nd year of Ascendancy at 06:14 Killed by bloated horror at level 13 on the 6th Flare 122nd year of Ascendancy at 09:06 Killed by Weirdling Beast at level 13 on the 6th Flare 122nd year of Ascendancy at 13:06 Killed by Weirdling Beast at level 13 on the 6th Flare 122nd year of Ascendancy at 14:22 Killed by Weirdling Beast at level 13 on the 6th Flare 122nd year of Ascendancy at 15:17 Killed by dredge at level 13 on the 8th Flare 122nd year of Ascendancy at 19:43 Killed by Poruwe the thief at level 13 on the 8th Flare 122nd year of Ascendancy at 22:03 Killed by shadow at level 13 on the 9th Flare 122nd year of Ascendancy at 08:27 Killed by thief at level 13 on the 9th Flare 122nd year of Ascendancy at 09:10 Killed by Salerawe the assassin at level 13 on the 9th Flare 122nd year of Ascendancy at 23:25 Killed by greater gwelgoroth at level 14 on the 21st Dusk 122nd year of Ascendancy at 05:07 Killed by shadow at level 16 on the 31st Haze 122nd year of Ascendancy at 19:40 Killed by thief at level 16 on the 32nd Haze 122nd year of Ascendancy at 21:36 Killed by Horned Horror at level 16 on the 32nd Haze 122nd year of Ascendancy at 23:38 Killed by Ranexhem the Bringer of Doom at level 17 on the 44th Haze 122nd year of Ascendancy at 19:34 Killed by Ranexhem the Bringer of Doom at level 17 on the 44th Haze 122nd year of Ascendancy at 20:16 Killed by cold drake at level 17 on the 49th Haze 122nd year of Ascendancy at 21:17 Killed by Gilrath the snow giant at level 17 on the 50th Haze 122nd year of Ascendancy at 01:31 Killed by snow giant boulder thrower at level 18 on the 50th Haze 122nd year of Ascendancy at 11:24 Killed by snow giant boulder thrower at level 18 on the 50th Haze 122nd year of Ascendancy at 12:54 Killed by cold drake at level 18 on the 50th Haze 122nd year of Ascendancy at 13:26 Killed by snow giant thunderer at level 18 on the 50th Haze 122nd year of Ascendancy at 14:06 Killed by cold drake at level 18 on the 50th Haze 122nd year of Ascendancy at 17:19 Killed by snow giant thunderer at level 18 on the 51st Haze 122nd year of Ascendancy at 03:38 Killed by Poritira the snow giant boulder thrower at level 18 on the 51st Haze 122nd year of Ascendancy at 04:20 Killed by Xanyssra the warg at level 18 on the 51st Haze 122nd year of Ascendancy at 07:15 Killed by Rantha the Worm at level 18 on the 51st Haze 122nd year of Ascendancy at 17:44 Killed by Polamina the storm drake hatchling at level 19 on the 59th Haze 122nd year of Ascendancy at 20:16 Killed by Polamina the storm drake hatchling at level 19 on the 59th Haze 122nd year of Ascendancy at 20:52 Killed by Polamina the storm drake hatchling at level 19 on the 59th Haze 122nd year of Ascendancy at 21:14 Killed by Polamina the storm drake hatchling at level 19 on the 59th Haze 122nd year of Ascendancy at 21:39 Killed by Urkis, the High Tempest at level 19 on the 60th Haze 122nd year of Ascendancy at 02:00 Killed by Urkis, the High Tempest at level 19 on the 60th Haze 122nd year of Ascendancy at 02:26 Killed by snow giant boulder thrower at level 19 on the 60th Haze 122nd year of Ascendancy at 11:48 Killed by Beteyata the umber hulk at level 19 on the 60th Haze 122nd year of Ascendancy at 18:02 Killed by Burb the snow giant champion at level 20 on the 60th Haze 122nd year of Ascendancy at 19:32 Killed by skeleton warrior at level 22 on the 43rd Regrowth 123rd year of Ascendancy at 18:43 Killed by orc master wyrmic at level 23 on the 74th Regrowth 123rd year of Ascendancy at 20:48 Killed by orc master wyrmic at level 23 on the 74th Regrowth 123rd year of Ascendancy at 21:08 Killed by forest wight at level 23 on the 74th Regrowth 123rd year of Ascendancy at 22:57 Killed by forest wight at level 23 on the 74th Regrowth 123rd year of Ascendancy at 23:46 Killed by skeleton warrior at level 23 on the 75th Regrowth 123rd year of Ascendancy at 00:55 Killed by skeleton warrior at level 23 on the 75th Regrowth 123rd year of Ascendancy at 01:25 Killed by armoured skeleton warrior at level 23 on the 75th Regrowth 123rd year of Ascendancy at 01:59 Killed by skeleton warrior at level 23 on the 75th Regrowth 123rd year of Ascendancy at 02:40 Killed by multi-hued drake at level 24 on the 76th Regrowth 123rd year of Ascendancy at 18:02 Killed by forest wight at level 25 on the 80th Regrowth 123rd year of Ascendancy at 00:00 Killed by armoured skeleton warrior at level 25 on the 80th Regrowth 123rd year of Ascendancy at 00:44 Killed by venom wyrm at level 25 on the 80th Regrowth 123rd year of Ascendancy at 13:54 Killed by venom wyrm at level 25 on the 80th Regrowth 123rd year of Ascendancy at 14:44 Killed by venom drake at level 25 on the 80th Regrowth 123rd year of Ascendancy at 15:35 Killed by venom drake at level 25 on the 80th Regrowth 123rd year of Ascendancy at 16:06 Killed by venom wyrm at level 25 on the 80th Regrowth 123rd year of Ascendancy at 18:27 Killed by venom drake at level 25 on the 80th Regrowth 123rd year of Ascendancy at 18:50 Killed by venom wyrm at level 25 on the 80th Regrowth 123rd year of Ascendancy at 19:34 Killed by venom wyrm at level 25 on the 80th Regrowth 123rd year of Ascendancy at 20:30 Killed by venom wyrm at level 25 on the 80th Regrowth 123rd year of Ascendancy at 21:12 Killed by skeleton mage at level 25 on the 1st Time of Balance 123rd year of Ascendancy at 10:58 Killed by lesser vampire at level 25 on the 1st Time of Balance 123rd year of Ascendancy at 11:52 Killed by snow giant boulder thrower at level 25 on the 1st Pyre 123rd year of Ascendancy at 01:29 Killed by forest wight at level 26 on the 1st Pyre 123rd year of Ascendancy at 13:17 Killed by forest wight at level 26 on the 2nd Pyre 123rd year of Ascendancy at 12:03 Killed by skeleton mage at level 26 on the 2nd Pyre 123rd year of Ascendancy at 13:08 Killed by skeleton mage at level 26 on the 2nd Pyre 123rd year of Ascendancy at 13:51 Killed by Ce'Naldavea the lesser vampire at level 27 on the 5th Pyre 123rd year of Ascendancy at 19:38 Killed by elven mage at level 28 on the 19th Pyre 123rd year of Ascendancy at 22:55 Killed by elven mage at level 28 on the 19th Pyre 123rd year of Ascendancy at 23:08 Killed by fire imp at level 28 on the 20th Pyre 123rd year of Ascendancy at 05:29 Killed by elven tempest at level 28 on the 20th Pyre 123rd year of Ascendancy at 06:09 Killed by elven warrior at level 28 on the 20th Pyre 123rd year of Ascendancy at 17:36 Killed by elven corruptor at level 28 on the 21st Pyre 123rd year of Ascendancy at 05:49 Killed by mean looking elven guard at level 28 on the 21st Pyre 123rd year of Ascendancy at 10:47 Killed by Acolyte of the Sect of Kryl-Feijan at level 28 on the 21st Pyre 123rd year of Ascendancy at 13:51 Killed by Bethuda the chitinous spider at level 29 on the 60th Pyre 123rd year of Ascendancy at 10:56 Killed by Shasshhiy'Kaish at level 30 on the 62nd Pyre 123rd year of Ascendancy at 10:47 Killed by Elath the orc elite fighter at level 32 on the 9th Flare 123rd year of Ascendancy at 10:29 Killed by Elath the orc elite fighter at level 32 on the 9th Flare 123rd year of Ascendancy at 10:50 Killed by Elath the orc elite fighter at level 32 on the 9th Flare 123rd year of Ascendancy at 11:34 Killed by skeleton mage at level 32 on the 9th Flare 123rd year of Ascendancy at 18:17 Killed by orc necromancer at level 32 on the 9th Flare 123rd year of Ascendancy at 18:42 Killed by orc necromancer at level 32 on the 9th Flare 123rd year of Ascendancy at 19:32 Killed by orc necromancer at level 32 on the 9th Flare 123rd year of Ascendancy at 19:55 Killed by Layyrin the orc fighter at level 32 on the 9th Flare 123rd year of Ascendancy at 22:52 Killed by orc elite berserker at level 32 on the 9th Flare 123rd year of Ascendancy at 23:37 Killed by Gliravena the orc fighter at level 33 on the 10th Flare 123rd year of Ascendancy at 20:01 Killed by fiery orc wyrmic at level 33 on the 1st Dusk 123rd year of Ascendancy at 10:27 Killed by Grushnak, Battlemaster of the Pride at level 34 on the 1st Dusk 123rd year of Ascendancy at 22:23 Killed by Grushnak, Battlemaster of the Pride at level 34 on the 1st Dusk 123rd year of Ascendancy at 23:49 Killed by Grushnak, Battlemaster of the Pride at level 34 on the 2nd Dusk 123rd year of Ascendancy at 00:23 Killed by fire drake at level 34 on the 2nd Dusk 123rd year of Ascendancy at 12:16 Killed by fire wyrm at level 34 on the 3rd Dusk 123rd year of Ascendancy at 04:09 Killed by Silybrema the maulotaur at level 34 on the 3rd Dusk 123rd year of Ascendancy at 07:07 Killed by greater multi-hued wyrm at level 35 on the 34th Dusk 123rd year of Ascendancy at 02:07 Killed by multi-hued drake at level 35 on the 34th Dusk 123rd year of Ascendancy at 02:27 Killed by multi-hued drake at level 35 on the 34th Dusk 123rd year of Ascendancy at 02:51 Killed by greater multi-hued wyrm at level 35 on the 34th Dusk 123rd year of Ascendancy at 03:25 Killed by greater multi-hued wyrm at level 35 on the 34th Dusk 123rd year of Ascendancy at 03:53 Killed by greater multi-hued wyrm at level 35 on the 34th Dusk 123rd year of Ascendancy at 04:25 Killed by Emaletha the orc berserker at level 35 on the 42nd Dusk 123rd year of Ascendancy at 01:03 Killed by orc master wyrmic at level 35 on the 42nd Dusk 123rd year of Ascendancy at 02:05 Killed by shade of snow giant boulder thrower at level 35 on the 50th Dusk 123rd year of Ascendancy at 09:19 Killed by armoured skeleton warrior at level 35 on the 50th Dusk 123rd year of Ascendancy at 09:41 Killed by Rak'Shor Cultist at level 35 on the 50th Dusk 123rd year of Ascendancy at 16:25 Killed by orc high pyromancer at level 36 on the 64th Dusk 123rd year of Ascendancy at 18:51 Killed by orc cryomancer at level 36 on the 65th Dusk 123rd year of Ascendancy at 00:13 Killed by orc pyromancer at level 36 on the 65th Dusk 123rd year of Ascendancy at 02:14 Killed by overpowered greater multi-hued wyrm at level 36 on the 65th Dusk 123rd year of Ascendancy at 03:10 Killed by orc high pyromancer at level 36 on the 65th Dusk 123rd year of Ascendancy at 04:01 Killed by overpowered greater multi-hued wyrm at level 36 on the 65th Dusk 123rd year of Ascendancy at 04:44 Killed by multi-hued drake at level 36 on the 65th Dusk 123rd year of Ascendancy at 05:15 Killed by multi-hued drake at level 36 on the 65th Dusk 123rd year of Ascendancy at 05:45 Killed by multi-hued drake at level 36 on the 65th Dusk 123rd year of Ascendancy at 05:53 Killed by overpowered greater multi-hued wyrm at level 36 on the 65th Dusk 123rd year of Ascendancy at 06:34 Killed by overpowered greater multi-hued wyrm at level 36 on the 65th Dusk 123rd year of Ascendancy at 07:05 Killed by multi-hued drake at level 36 on the 65th Dusk 123rd year of Ascendancy at 07:27 Killed by overpowered greater multi-hued wyrm at level 36 on the 65th Dusk 123rd year of Ascendancy at 07:47 Killed by multi-hued drake at level 36 on the 65th Dusk 123rd year of Ascendancy at 07:54 Killed by overpowered greater multi-hued wyrm at level 36 on the 65th Dusk 123rd year of Ascendancy at 08:02 Killed by overpowered greater multi-hued wyrm at level 36 on the 65th Dusk 123rd year of Ascendancy at 08:33 Killed by orc high cryomancer at level 36 on the 65th Dusk 123rd year of Ascendancy at 09:04 Killed by overpowered greater multi-hued wyrm at level 36 on the 65th Dusk 123rd year of Ascendancy at 09:34 Killed by multi-hued drake at level 36 on the 65th Dusk 123rd year of Ascendancy at 10:41 Killed by overpowered greater multi-hued wyrm at level 36 on the 65th Dusk 123rd year of Ascendancy at 15:59 Killed by overpowered greater multi-hued wyrm at level 36 on the 65th Dusk 123rd year of Ascendancy at 16:10 Killed by overpowered greater multi-hued wyrm at level 36 on the 65th Dusk 123rd year of Ascendancy at 16:33 Killed by overpowered greater multi-hued wyrm at level 36 on the 65th Dusk 123rd year of Ascendancy at 17:11 Killed by overpowered greater multi-hued wyrm at level 37 on the 65th Dusk 123rd year of Ascendancy at 19:12 Killed by overpowered greater multi-hued wyrm at level 37 on the 65th Dusk 123rd year of Ascendancy at 20:37 Killed by overpowered greater multi-hued wyrm at level 37 on the 65th Dusk 123rd year of Ascendancy at 21:11 Killed by overpowered greater multi-hued wyrm at level 37 on the 65th Dusk 123rd year of Ascendancy at 21:43 Killed by overpowered greater multi-hued wyrm at level 37 on the 65th Dusk 123rd year of Ascendancy at 22:35 Killed by overpowered greater multi-hued wyrm at level 37 on the 65th Dusk 123rd year of Ascendancy at 23:01 Killed by overpowered greater multi-hued wyrm at level 37 on the 66th Dusk 123rd year of Ascendancy at 00:14 Killed by overpowered greater multi-hued wyrm at level 37 on the 66th Dusk 123rd year of Ascendancy at 00:47 Killed by overpowered greater multi-hued wyrm at level 37 on the 66th Dusk 123rd year of Ascendancy at 01:22 Killed by overpowered greater multi-hued wyrm at level 37 on the 66th Dusk 123rd year of Ascendancy at 02:06 Killed by overpowered greater multi-hued wyrm at level 38 on the 66th Dusk 123rd year of Ascendancy at 02:41 Killed by overpowered greater multi-hued wyrm at level 38 on the 66th Dusk 123rd year of Ascendancy at 03:20 Killed by orc high pyromancer at level 38 on the 66th Dusk 123rd year of Ascendancy at 06:42 Killed by orc high pyromancer at level 38 on the 66th Dusk 123rd year of Ascendancy at 07:11 Killed by orc high pyromancer at level 38 on the 66th Dusk 123rd year of Ascendancy at 08:58 Killed by wretchling at level 38 on the 1st Time of Equilibrium 123rd year of Ascendancy at 12:26 Killed by wretchling at level 38 on the 1st Time of Equilibrium 123rd year of Ascendancy at 13:20 Killed by daelach at level 38 on the 1st Time of Equilibrium 123rd year of Ascendancy at 14:05 Killed by orc necromancer at level 39 on the 6th Haze 123rd year of Ascendancy at 16:45 Killed by Forgery of Haze (orc necromancer) at level 39 on the 6th Haze 123rd year of Ascendancy at 19:07 Killed by Xanalratta the orc corruptor at level 39 on the 6th Haze 123rd year of Ascendancy at 19:49 Killed by orc corruptor at level 39 on the 6th Haze 123rd year of Ascendancy at 20:20 Killed by skeleton mage at level 39 on the 6th Haze 123rd year of Ascendancy at 20:28 Killed by skeleton mage at level 39 on the 6th Haze 123rd year of Ascendancy at 20:50 Killed by armoured skeleton warrior at level 39 on the 6th Haze 123rd year of Ascendancy at 21:20 Killed by orc corruptor at level 39 on the 6th Haze 123rd year of Ascendancy at 21:51 Killed by skeleton mage at level 39 on the 7th Haze 123rd year of Ascendancy at 00:30 Killed by lesser vampire at level 39 on the 7th Haze 123rd year of Ascendancy at 08:04 Killed by runed bone giant at level 39 on the 7th Haze 123rd year of Ascendancy at 10:37 Killed by bone horror at level 39 on the 8th Haze 123rd year of Ascendancy at 02:20 Killed by skeleton mage at level 39 on the 8th Haze 123rd year of Ascendancy at 02:56 Killed by bone giant at level 39 on the 8th Haze 123rd year of Ascendancy at 06:30 Killed by heavy bone giant at level 39 on the 8th Haze 123rd year of Ascendancy at 07:39 Killed by forest wight at level 39 on the 8th Haze 123rd year of Ascendancy at 08:18 Killed by skeleton master archer at level 39 on the 8th Haze 123rd year of Ascendancy at 09:43 Killed by orc corruptor at level 39 on the 8th Haze 123rd year of Ascendancy at 17:08 Killed by skeleton warrior at level 39 on the 9th Haze 123rd year of Ascendancy at 00:39 Killed by orc corruptor at level 40 on the 9th Haze 123rd year of Ascendancy at 06:57 Killed by skeleton mage at level 40 on the 9th Haze 123rd year of Ascendancy at 07:36 Killed by skeleton warrior at level 40 on the 9th Haze 123rd year of Ascendancy at 08:32 Killed by orc necromancer at level 40 on the 9th Haze 123rd year of Ascendancy at 09:30 Killed by orc necromancer at level 40 on the 9th Haze 123rd year of Ascendancy at 10:15 Killed by orc necromancer at level 40 on the 9th Haze 123rd year of Ascendancy at 10:55 Killed by orc necromancer at level 40 on the 9th Haze 123rd year of Ascendancy at 11:31 Killed by orc necromancer at level 40 on the 9th Haze 123rd year of Ascendancy at 12:30 Killed by skeleton mage at level 40 on the 9th Haze 123rd year of Ascendancy at 13:31 Killed by skeleton mage at level 40 on the 9th Haze 123rd year of Ascendancy at 14:18 Killed by Forgery of Haze (Emavea the orc warrior) at level 40 on the 11st Haze 123rd year of Ascendancy at 21:33 Killed by orc cryomancer at level 40 on the 11st Haze 123rd year of Ascendancy at 22:38 Killed by Utzim the Crusher at level 40 on the 24th Haze 123rd year of Ascendancy at 07:17 Killed by Utzim the Crusher at level 40 on the 24th Haze 123rd year of Ascendancy at 08:33 Killed by Utzim the Crusher at level 40 on the 24th Haze 123rd year of Ascendancy at 09:30 Killed by Utzim the Crusher at level 40 on the 24th Haze 123rd year of Ascendancy at 10:02 Killed by Utzim the Crusher at level 40 on the 24th Haze 123rd year of Ascendancy at 11:36 Killed by Utzim the Crusher at level 40 on the 24th Haze 123rd year of Ascendancy at 12:14 Killed by orc archer at level 40 on the 27th Haze 123rd year of Ascendancy at 02:05 Killed by orc high cryomancer at level 40 on the 27th Haze 123rd year of Ascendancy at 03:42 Killed by orc cryomancer at level 40 on the 34th Haze 123rd year of Ascendancy at 12:23 |
Primary Stats
| Strength | 60 (base 45) |
| Dexterity | 52 (base 45) |
| Constitution | 27 (base 20) |
| Magic | 11 (base 10) |
| Willpower | 30 (base 10) |
| Cunning | 77 (base 59) |
Resources
| Life | 960/960 |
| Stamina | 270/270 |
| Healing Factor | 1.41 |
| Regeneration | 23.069650079218 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | -66.666666666667% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | -994 |
| Infravision | 8 |
| See Stealth | 12 |
| See Invisible | 12 |
| Stealth | 64.028528403587 |
Offense: Mainhand
| Damage | 115 |
| Accuracy | 76 |
| Crit Chance | 50% |
| APR | 95 |
| Speed | 1.00 |
Offense: Offhand
| Damage | 100 |
| Accuracy | 76 |
| Crit Chance | 55% |
| APR | 84 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 3.6666666666667 |
| Crit Chance | 29% |
| Speed | 1 |
Offense: Mind
| Mindpower | 35.9 |
| Crit Chance | 29% |
| Speed | 1 |
Offense: Damage Bonus
| All | 0% |
Defense: Base
| Armour (hardiness) | 26 (30%) |
| Defense | 66.504265161699 |
| Ranged Defense | 66.504265161699 |
| Fatigue | 21 |
| Physical Save | 32.5875 |
| Spell Save | 58.225 |
| Mental Save | 54.058333333333 |
Defense: Resistances
| All | + 4%( 70%) |
Defense: Immunities
| Instadeath Resistance | 100% |
| Stun Resistance | 40% |
| Poison Resistance | 18% |
| Confusion Resistance | 34% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 26% for 6 turns. Also removes cross-tier effects of the affected types for free. Its effects scale with your Strength stat. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 429 life over 5 turns. Its effects scale with your Dexterity stat. |
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random magical effect and reduce all damage taken by 17% for 4 turns. Also removes cross-tier effects of the affected types for free. Its effects scale with your Strength stat. |
Class Talents
| Cunning / Stealth | 1.30 |
| 5/5 |
| 3/5 |
| 5/5 |
| 5/5 |
| Cunning / Poisons | 1.50 |
| 3/5 |
| 1/5 |
| 1/5 |
| 1/5 |
| Technique / Combat veteran | 1.60 |
| 1/5 |
| 1/5 |
| 4/5 |
| 1/5 |
| Cunning / Trapping | 1.50 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Dual weapons | 1.80 |
| 5/5 |
| 5/5 |
| 1/5 |
| 0/5 |
| Cunning / Dirty fighting | 1.30 |
| 1/5 |
| 3/5 |
| 0/5 |
| 0/5 |
| Cunning / Lethality | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Dual techniques | 1.60 |
| 5/5 |
| 1/5 |
| 1/5 |
| 1/5 |
Generic Talents
| Cunning / Survival | 1.30 |
| 3/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| Technique / Combat training | 1.60 |
| 1/5 |
| 1/5 |
| 5/5 |
| 0/5 |
| 5/5 |
| Technique / Acrobatics | 1.30 |
| 1/5 |
| 1/5 |
| 3/5 |
| 3/5 |
| Cunning / Scoundrel | 1.30 |
| 3/5 |
| 1/5 |
| 1/5 |
| 5/5 |
Prodigies
| 1/1 |
Effects
| talent | Deadly Poison |
| talent | Trained Reactions |
| talent | Stealth |
| talent | Lacerating Strikes |
| talent | Numbing Poison |
| talent | Precision |
| detrimental effect | There is no gravity here; you float in the air. Movement is three times as slow, and any melee or archery blows have a chance to knockback. Maximum encumbrance is greatly increased. Zero Gravity |
| beneficial effect | Parrying melee attacks: Has a 44% chance to deflect up to 34 damage from the next 1.8 attack(s). Parrying |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs and left for dead. They asked about the staff and stole it from you. Go at once to Last Hope to report those events! | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
You successfully escorted the lone alchemist to the recall portal on level 6 of Dreadfell. Escort: lone alchemist (level 6 of Dreadfell)As a reward you improved Dexterity by +2. | done |
You successfully escorted the lost anorithil to the recall portal on level 1 of Dreadfell. Escort: lost anorithil (level 1 of Dreadfell)As a reward you improved Willpower by +2. | done |
You successfully escorted the lost anorithil to the recall portal on level 3 of Trollmire. Escort: lost anorithil (level 3 of Trollmire)As a reward you improved talent Track (+1 level(s)). | done |
You successfully escorted the lost warrior to the recall portal on level 1 of Old Forest. Escort: lost warrior (level 1 of Old Forest)As a reward you improved Strength by +2. | done |
You failed to protect the lost warrior from death by snow giant boulder thrower. Escort: lost warrior (level 2 of Daikara) | failed |
You successfully escorted the lost warrior to the recall portal on level 2 of Old Forest. Escort: lost warrior (level 2 of Old Forest)As a reward you improved Strength by +2. | done |
You failed to protect the lost warrior from death by Glebeth the giant green ant. Escort: lost warrior (level 4 of Old Forest) | failed |
You successfully escorted the repented thief to the recall portal on level 8 of Dreadfell. Escort: repented thief (level 8 of Dreadfell)As a reward you improved talent Piercing Sight (+1 level(s)). | done |
You successfully escorted the worried loremaster to the recall portal on level 2 of Lost Dwarven Kingdom of Reknor. Escort: worried loremaster (level 2 of Lost Dwarven Kingdom of Reknor)As a reward you improved Constitution by +2. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
Orcs were spotted with the staff you seek in an arid waste in the southern desert. Important newsYou should go investigate what is happening there. | active |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Horned Horror. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
You found an ancient tome about gems. Lost KnowledgeYou should bring it to the jeweler in the Gates of Morning. Limmir told you to look for the Valley of the Moon in the southern mountains. | done |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Shade. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have unlocked the training room. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 260. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. | done |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsStire of Derth needs your help making an elixir of the fox. He has given you some notes on the ingredients: * You've found the needed minotaur nose. * You've found the needed hummerhorn wing. * You've found the needed pouch of bone giant dust. Marus of Elvala has completed an elixir of mysticism without your aid. Marus of Elvala needs your help making an elixir of the savior. He has given you some notes on the ingredients: * You've found the needed snow giant kidney. * You've found the needed bloated horror heart. * You've found the needed black mamba head. Agrimley the hermit needs your help making an elixir of serendipity. He has given you some notes on the ingredients: * You've found the needed ice ant stinger. * You've found the needed vial of fire wyrm saliva. * You've found the needed giant spider spinneret. You have aided Agrimley the hermit in creating an elixir of focus. Ungrol of Last Hope needs your help making an elixir of foundations. He has given you some notes on the ingredients: * You've found the needed vial of elder vampire blood. * 'Needed: one ice wyrm tooth. Ice Wyrms lose teeth fairly often, so you might get lucky and not have to do battle with one. But dress warm just in case.' * You've found the needed faerlhing fang. | active |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You have found an orb of command that seems to be used to open the shield protecting the High Peak. The Orbs of CommandThere seems to be a total of four of them. The more you have the weaker the shield will be. | active |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You failed to protect her when escorting her out of the crypt. | failed |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within3 lumberjacks have died. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* Rak'shor Pride, in the west of the southern desert. * Vor Pride, in the north east. * You have destroyed Grushnak. * Gorbat Pride, in a mountain range in the southern desert. | active |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to Maj'Eyal for you. There and back again* You have found a Blood-Runed Athame. * Find a Resonating Diamond. | active |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | Boots of the Hunter (2 def, 12 armour) Boots of the Hunter (2 def, 12 armour)Requires: - Talent Armour Training Infused by psionic forces 3.00 Encumbrance. [Unique] Type: armor / feet ; tier 4 When wielded/worn: Armour penetration: +15 Physical power: +12 (+3 eff.) Armour: +12 Defense: +2 (+1 eff.) Fatigue: +8% Talent masteries: +0.20 Cunning / Trapping +0.20 Cursed / Endless hunt +0.20 Cursed / Predator Spell save: +10 (+3 eff.) Mental save: +10 (+3 eff.) Stun/Freeze immunity: +40% Maximum life: +80.00 Activating this item is instant. It can be used to boost movement speed by 300% for 4 turns (does not use a turn), costing 28 power out of 32/32. These cracked boots are caked with a thick layer of mud. It isn't clear who they previously belonged to, but they've clearly seen extensive use. |
| Light source | Summertide Phial Summertide PhialInfused by nature 1.00 Encumbrance. [Unique] Type: lite / lite When wielded/worn: Changes resistances: +30% light Changes damage: +10% light Light radius: +4 Healing mod.: +10% It can be used to call light (84 power, based on Willpower), costing 9 power out of 15/15. A small crystal phial that captured Sunlight during the Summertide. |
| On head | Adille (0 def, 5 armour) Adille (0 def, 5 armour)Requires: - Talent Armour Training Infused by nature Crafted by a master Infused by psionic forces 3.00 Encumbrance. [Unique] Type: armor / head ; tier 5 When wielded/worn: Armour: +5 Fatigue: +5% Changes stats: +1 Str / +2 Dex / +8 Wil / +2 Con Changes resistances: +18% mind / +11% blight Mental save: +31 (+9 eff.) Confusion immunity: +34% Stamina when hit: +1.90 Equilibrium when hit: +2.80 Light radius: +1 A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
| On hands | scouring hardened leather gloves of butchering (0 def, 2 armour) scouring hardened leather gloves of butchering (0 def, 2 armour)Infused by arcane disrupting forces 1.00 Encumbrance. Type: armor / hands ; tier 3 When wielded/worn: Accuracy: +5 (+1 eff.) Armour penetration: +7 Physical power: +9 (+2 eff.) Armour: +2 Effects when hit in melee: * 20% chance to reduce powers by 20% * 22 arcane resource burn Changes resistances: +7% blight Spell save: +18 (+5 eff.) Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| Tool | Fortune's Eye Fortune's EyeCrafted by a master 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 4 When wielded/worn: Accuracy: +12 (+3 eff.) Armour penetration: +12 Defense: +12 (+4 eff.) Changes stats: +10 Lck / +5 Cun Physical save: +10 (+5 eff.) Spell save: +10 (+3 eff.) Mental save: +10 (+3 eff.) See stealth: +12 See invisible: +12 It can be used to activate talent Track (costing 16 power out of 35/35) : Effective talent level: 2.0 Power cost: 16 out of 35/35. Range: melee/personal Travel Speed: instantaneous Description: Sense foes around you in a radius of 32 for 5 turns. The radius will increase with your Cunning. This finely crafted telescope once belonged to the explorer and adventurer Kestin Highfin. With this tool in hand he traveled in search of treasures all across Maj'Eyal, and before his death it was said his collection was incredibly vast. He often credited this telescope with his luck, saying that as long as he had it, he could escape any situation, no matter how dangerous. It is said he died confronting a demon seeking revenge for a stolen sword. His last known words were "Somehow this feels like an ending, yet I know there is so much more to find." |
| On fingers | Issigoleg the stralite ring Issigoleg the stralite ringInfused by nature Crafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 4 When wielded/worn: Accuracy: +10 (+2 eff.) Armour penetration: +11 Defense: +23 (+7 eff.) Changes stats: +6 Cun Changes resistances: +11% blight / +9% nature / +5% arcane Poison immunity: +18% Disease immunity: +19% It can be used to activate talent Disengage, placing all other charms into a 9 cooldown : Effective talent level: 2.0 Power cost: 9 out of 10/10. Range: 7 Travel Speed: instantaneous Description: Jump away 4 grids from your target. Rings can have magical properties. |
| On fingers | Ring of the War Master Ring of the War MasterCrafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 5 When wielded/worn: Armour penetration: +15 Physical crit. chance: +5.0% Physical power: +10 (+2 eff.) Changes stats: +3 Str / +3 Dex / +3 Con Talent masteries: +0.30 Technique / Unarmed discipline +0.30 Technique / Warcries +0.30 Technique / Dual techniques +0.30 Technique / Archery excellence +0.30 Technique / Archery prowess +0.30 Technique / Archery training +0.30 Technique / Archery - slings +0.30 Technique / Grappling +0.30 Technique / Thuggery +0.30 Technique / Shield defense +0.30 Technique / Two-handed weapons +0.30 Technique / Combat veteran +0.30 Technique / Superiority +0.30 Technique / Combat training +0.30 Technique / Two-handed assault +0.30 Technique / Combat techniques +0.30 Technique / Archery - bows +0.30 Technique / Two-handed maiming +0.30 Technique / Unarmed training +0.30 Technique / Pugilism +0.30 Technique / Shield offense +0.30 Technique / Finishing moves +0.30 Technique / Dual weapons A blade-edged ring that radiates power. As you put it on, strange thoughts of pain and destruction come to your mind. |
| Around neck | serendipitous stralite amulet of murder serendipitous stralite amulet of murderInfused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 4 When wielded/worn: Accuracy: +22 (+5 eff.) Armour penetration: +4 Physical crit. chance: +3.0% Defense: +13 (+4 eff.) Changes stats: +17 Lck Critical mult.: +10.00% Reduce all damage from unseen attackers: 11% Amulets can have magical properties. |
| In main hand | caustic voratun dagger of phasing (150% power, 21 apr) caustic voratun dagger of phasing (150% power, 21 apr)Requires: - Dexterity 48 Powered by arcane forces Infused by nature 1.00 Encumbrance. Type: weapon / dagger ; tier 5 Power: 150% Range: 1.3x Uses stats: 45% Cun, 45% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +21 Physical crit. chance: +10.0% Attack speed: 100% On weapon hit: * 8% chance to corrode armour Damage Shield penetration (this weapon only): +43% When wielded/worn: Changes resistances penetration: +9% acid Life regen: +2.00 Sharp, short and deadly. |
| Around waist | hardened leather belt of containment hardened leather belt of containmentPowered by arcane forces 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Maximum life: +78.00 Maximum mana: +50.00 Maximum stamina: +33.00 Maximum hate: +14.00 Maximum psi: +26.00 Maximum vim: +27.00 Maximum pos.energy: +22.00 Maximum neg.energy: +22.00 Reduces paradox anomalies(equivalent to willpower): +15 A belt that goes around your waist. |
| In off hand | Icy Kill (143% power, 10 apr) Icy Kill (143% power, 10 apr)Requires: - Dexterity 42 Infused by nature Infused by psionic forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 4 Power: 144% Range: 1.3x Uses stats: 45% Cun, 45% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +10 Physical crit. chance: +15.0% Attack speed: 100% On weapon crit: * freezes the target On weapon kill: * explodes a frozen creature (damage scales with willpower) Damage (Melee): +30 cold When wielded/worn: Changes stats: +6 Cun / +6 Wil Changes damage: +25% cold Hate per kill: +4.00 Ice block penetration: +50% As any scryer knows, the link between the murderer and the murdered is the murder weapon, and a scryer can follow that link from the murdered to the weapon to the murderer. One rather cold blooded killer thought of a way around this. By carving blades out of ice, they could kill as they wished and the link would just melt away. Their killing spree ended when one of the victims got lucky and managed to stab the murderer in the heart with the icey blade. After being united with the cold heart that created it, the final ice blade has never melted. |
| Cloak | Layoth the elven-silk cloak (3 def, 0 armour) Layoth the elven-silk cloak (3 def, 0 armour)Powered by arcane forces Infused by nature 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 5 When wielded/worn: Defense: +3 (+1 eff.) Changes stats: +1 Str / +1 Mag / +4 Wil / +1 Cun Changes resistances: +7% acid / +5% lightning / +14% blight / +7% fire / +14% nature / +5% cold Mental save: +9 (+3 eff.) Life regen: +2.00 Healing mod.: +15% A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Main armor | Corpsevault the reinforced leather armour (4 def, 7 armour) Corpsevault the reinforced leather armour (4 def, 7 armour)Requires: - Strength 18 Infused by nature Infused by arcane disrupting forces 9.00 Encumbrance. [Unique] Type: armor / light ; tier 4 When wielded/worn: Armour: +7 Defense: +4 (+1 eff.) Fatigue: +8% Damage when hit (Melee): 4 mind / 12 acid Changes resistances: +37% nature / +27% blight Changes resistances penetration: +10% mind Reduced damage from: +7% Unnatural Life regen: +8.30 Healing mod.: +16% A suit of armour made of leather. |
Inventory
Sealed Scroll of Last Hope Sealed Scroll of Last Hope0.10 Encumbrance. [Unique] Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! Most of them function better with a high Magic score. |
Beastir BeastirInfused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Changes resistances: +17% light / +17% darkness Blindness immunity: +23% Disease immunity: +10% Confusion immunity: +25% Knockback immunity: +5% Teleport immunity: +5% Amulets can have magical properties. |
Camyrak CamyrakInfused by arcane disrupting forces 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Changes stats: +1 Con / +2 Mag Changes resistances: +10% blight / +3% cold / +15% nature Poison immunity: +26% Disease immunity: +23% Stun/Freeze immunity: +5% Amulets can have magical properties. |
clarifying gold amulet of constitution (+2) clarifying gold amulet of constitution (+2)Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Changes stats: +2 Con Changes resistances: +18% mind Confusion immunity: +26% Amulets can have magical properties. |
cleansing gold amulet of mastery (0.18 Cunning / Stealth) cleansing gold amulet of mastery (0.18 Cunning / Stealth)Infused by arcane disrupting forces Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Changes resistances: +10% nature / +10% blight Talent mastery: +0.18 Cunning / Stealth Poison immunity: +25% Disease immunity: +24% Amulets can have magical properties. |
cleansing stralite amulet of constitution (+4) cleansing stralite amulet of constitution (+4)Infused by nature Infused by arcane disrupting forces 0.10 Encumbrance. Type: jewelry / amulet ; tier 4 When wielded/worn: Changes stats: +4 Con Changes resistances: +10% nature / +14% blight Poison immunity: +36% Disease immunity: +28% Amulets can have magical properties. |
grounding steel amulet grounding steel amuletInfused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Changes resistances: +12% lightning Stun/Freeze immunity: +23% Amulets can have magical properties. |
protective gold amulet of the eclipse protective gold amulet of the eclipsePowered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Armour: +6 Defense: +4 (+1 eff.) Damage (Melee): 6 light / 7 darkness Effects when hit in melee: * 10% chance to inflict damage reduction * 8% chance to blind Changes resistances cap: +3% all Changes damage: +8% light / +8% darkness Physical save: +13 (+6 eff.) Amulets can have magical properties. |
restful gold amulet of constitution (+6) restful gold amulet of constitution (+6)Infused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Fatigue: -4% Changes stats: +6 Con Life regen: +1.30 Amulets can have magical properties. |
stabilizing voratun amulet of dexterity (+8) stabilizing voratun amulet of dexterity (+8)Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 5 When wielded/worn: Changes stats: +8 Dex Changes resistances: +17% temporal Pinning immunity: +37% Knockback immunity: +34% Amulets can have magical properties. |
Amegund the steel ring Amegund the steel ringCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Physical crit. chance: +1.0% Disarm immunity: +20% Pinning immunity: +20% Knockback immunity: +20% Maximum life: +22.00 Maximum mana: +40.00 Rings can have magical properties. |
Belukira the stralite ring Belukira the stralite ringPowered by arcane forces Infused by nature Crafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 4 When wielded/worn: Accuracy: +12 (+3 eff.) Physical power: +9 (+2 eff.) Changes stats: +6 Dex Changes resistances: +26% acid Changes damage: +13% acid Reduces incoming crit damage: 15.00% Silence immunity: +25% Teleport immunity: +15% Spellpower: +10 (+3 eff.) Mindpower: +8 (+4 eff.) Rings can have magical properties. |
gold ring 'Noonrigor' gold ring 'Noonrigor'Infused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Damage when hit (Melee): 12 light / 8 nature Changes resistances: +9% light / +30% fire Changes resistances penetration: +5% light Changes damage: +15% fire Light radius: +1 Rings can have magical properties. |
gold ring of light (+22%) gold ring of light (+22%)Powered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Changes resistances: +22% light Changes damage: +11% light Rings can have magical properties. |
marksman's steel ring of sensing marksman's steel ring of sensingPowered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Accuracy: +4 (+1 eff.) Changes stats: +2 Dex Blindness immunity: +20% Infravision radius: +4 See stealth: +7 See invisible: +5 Rings can have magical properties. |
marksman's stralite ring of misery marksman's stralite ring of miseryCrafted by a master Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Accuracy: +14 (+3 eff.) Effects on melee hit: * 12% chance to cause random gloom Damage (Melee): 9 bleed Effects on ranged hit: * 11% chance to cause random gloom Damage (Ranged): 6 bleed Changes stats: +9 Cun / +7 Dex Hate when firing a critical mind attack: +2.00 Maximum hate: +9.00 It can be used to activate talent Bleeding Edge, placing all other charms into a 18 cooldown : Effective talent level: 4.0 Power cost: 18 out of 20/20. Range: melee/personal Travel Speed: instantaneous Description: Lashes at the target, doing 163% weapon damage. If the attack hits, the target will bleed for 307% weapon damage over 7 turns, and all healing will be reduced by 44%. Rings can have magical properties. |
marksman's voratun ring of frost (+30%) marksman's voratun ring of frost (+30%)Infused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 5 When wielded/worn: Accuracy: +8 (+2 eff.) Changes stats: +4 Dex Changes resistances: +30% cold Changes damage: +15% cold Rings can have magical properties. |
mule's gold ring of darkness (+24%) mule's gold ring of darkness (+24%)Powered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Fatigue: -6% Changes resistances: +24% darkness Changes damage: +12% darkness Maximum encumbrance: +24 Rings can have magical properties. |
mule's steel ring of pilfering mule's steel ring of pilferingCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Accuracy: +7 (+2 eff.) Armour penetration: +9 Defense: +9 (+3 eff.) Fatigue: -5% Maximum encumbrance: +21 It can be used to activate talent Disengage, placing all other charms into a 9 cooldown : Effective talent level: 2.0 Power cost: 9 out of 10/10. Range: 7 Travel Speed: instantaneous Description: Jump away 4 grids from your target. Rings can have magical properties. |
savage's stralite ring of blinding strikes savage's stralite ring of blinding strikesPowered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Effects on melee hit: * 16% chance to blind Effects on ranged hit: * 18% chance to blind Changes stats: +2 Con Spell save: +12 (+3 eff.) Maximum stamina: +26.00 Rings can have magical properties. |
solipsist's voratun ring of corrosion (+22%) solipsist's voratun ring of corrosion (+22%)Infused by nature Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 5 When wielded/worn: Changes stats: +6 Cun / +7 Wil Changes resistances: +22% acid Changes damage: +11% acid Mindpower: +6 (+3 eff.) Rings can have magical properties. |
steel ring of fire (+24%) steel ring of fire (+24%)Infused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Changes resistances: +24% fire Changes damage: +12% fire Rings can have magical properties. |
titan's voratun ring of the mind (+14%) titan's voratun ring of the mind (+14%)Infused by nature Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 5 When wielded/worn: Changes stats: +7 Con Changes resistances: +14% mind Changes damage: +14% mind Physical save: +14 (+7 eff.) Rings can have magical properties. |
treant's gold ring of perseverance treant's gold ring of perseveranceInfused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Changes resistances: +5% nature / +9% blight Poison immunity: +13% Disease immunity: +12% Stun/Freeze immunity: +25% Life regen: +1.90 Rings can have magical properties. |
elemental voratun dagger of massacre (161% power, 9 apr) elemental voratun dagger of massacre (161% power, 9 apr)Requires: - Dexterity 48 Powered by arcane forces Crafted by a master 1.00 Encumbrance. Type: weapon / dagger ; tier 5 Power: 161% Range: 1.3x Uses stats: 45% Cun, 45% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +9 Physical crit. chance: +10.0% Attack speed: 100% On weapon hit: * Random elemental explosion When wielded/worn: Changes resistances penetration: +8% acid / +10% fire / +9% lightning / +8% cold Sharp, short and deadly. |
Champion's Will (179% power, 22 apr) Champion's Will (179% power, 22 apr)Requires: - Strength 35 Powered by arcane forces Crafted by a master 3.00 Encumbrance. [Unique] Type: weapon / greatsword ; tier 5 It must be held with both hands. Power: 179% Range: 1.6x Uses stats: 20% Con, 115% Str Damage type: Physical Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +22 Physical crit. chance: +12.0% Attack speed: 100% On weapon hit: * releases a burst of light, dealing damage equal to your spellpower in a 3 radius cone. When wielded/worn: Changes stats: +12 Str / +6 Mag / +7 Con Talent masteries: +0.20 Celestial / Sun +0.10 Celestial / Radiance +0.20 Celestial / Crusader Talents cooldown: Sun Ray (-1 turn) Absorption Strike (-1 turn) Flash of the Blade (-1 turn) Increases the damage of Sun Beam by 15%. It can be used to attack everything in a line out to range 4, dealing 100% weapon damage (as light), and healing for 50% of the damage dealt, costing 26 power out of 30/30. This impressive looking sword features a golden engraving of a sun in its hilt. Etched into its blade are a series of runes claiming that only one who has mastered both their body and mind may wield this sword effectively. |
Storm Fury Storm FuryRequires: - Magic 30 - Dexterity 30 - Talent Shoot Powered by arcane forces 4.00 Encumbrance. [Unique] Type: weapon / longbow ; tier 5 It must be held with both hands. Accuracy bonus: +0.2% crit / acc Attack speed: 143% Firing range: +10 When wielded/worn: Ranged Defense: +15 (+4 eff.) Damage (Ranged): 75 lightning Changes stats: +5 Dex / +7 Mag Changes resistances: +20% lightning Changes damage: +20% lightning Talent masteries: +0.10 Spell / Storm +0.20 Spell / Air Spellpower: +20 (+5 eff.) Movement speed: +10% Automatically fires lightning bolts at nearby enemies, with a chance to inflict Daze. This dragonbone longbow is enhanced with bands of steel, which arc with intense lightning. Bolts travel up and down the string, ignorant of you. |
Armineg the Cindertrial Armineg the CindertrialRequires: - Dexterity 35 - Talent Shoot Powered by arcane forces Crafted by a master 4.00 Encumbrance. [Unique] Type: weapon / sling ; tier 4 Accuracy bonus: +0.1% dam / acc Attack speed: 125% Firing range: +9 When this weapon hits: Arcane Vortex (10% chance level 3). On weapon hit: * Slows global speed by 40% When wielded/worn: Ammo reloads per turn: +3 Changes stats: +5 Cun / +7 Mag Changes resistances: +9% fire Changes resistances penetration: +5% fire / +8% temporal / +10% nature / +25% physical Changes damage: +6% fire / +11% physical / +12% arcane / +8% temporal Talent mastery: +0.10 Chronomancy / Bow Threading Spellpower: +11 (+3 eff.) Quick Weapon Swap:This item allows the wearer to swap to their secondary weapon without spending a turn. Slings are used to hurl stones or metal shots at your foes. |
drakeskin leather belt of dampening drakeskin leather belt of dampeningInfused by nature 1.00 Encumbrance. Type: armor / belt ; tier 5 When wielded/worn: Changes resistances: +7% acid / +6% fire / +8% lightning / +8% cold A belt that goes around your waist. |
reinforced drakeskin leather belt of magery reinforced drakeskin leather belt of mageryPowered by arcane forces Crafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 5 When wielded/worn: Armour: +5 Defense: +9 (+3 eff.) Changes stats: +5 Mag / +4 Wil Physical save: +18 (+8 eff.) Spell crit. chance: +5% A belt that goes around your waist. |
Spider-Silk Robe of Spydrรซ (10 def, 15 armour) Spider-Silk Robe of Spydrรซ (10 def, 15 armour)Infused by nature 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 3 When wielded/worn: Armour: +15 Armour Hardiness: +30% Defense: +10 (+3 eff.) Damage when hit (Melee): 20 nature slow / 20 poison Changes stats: +5 Con / +4 Wil Changes resistances: +30% nature Changes damage: +10% acid / +10% nature / +10% mind Physical save: +10 (+5 eff.) Spell save: +10 (+3 eff.) Mindpower: +10 (+5 eff.) Mental crit. chance: +5% This set of robes is made wholly of spider silk. It looks outlandish and some sages think it came from another world, probably through a farportal. |
dispeller's silk robe of alchemy (3 def, 0 armour) dispeller's silk robe of alchemy (3 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / cloth ; tier 4 When wielded/worn: Defense: +3 (+1 eff.) Changes resistances: +13% acid / +14% physical / +9% darkness / +6% light / +8% blight / +22% fire / +7% lightning / +19% cold Changes damage: +9% acid / +5% physical / +8% fire / +9% cold Talent cooldown: Refit Golem (-4 turns) Physical save: +15 (+7 eff.) Spell save: +22 (+6 eff.) Mental save: +16 (+5 eff.) A cloth vestment. It offers no intrinsic protection but can be enchanted. |
Unbreakable Greaves (8 def, 20 armour) Unbreakable Greaves (8 def, 20 armour)Requires: - Talent Armour Training Crafted by a master 3.00 Encumbrance. [Unique] Type: armor / feet ; tier 5 When wielded/worn: Physical power: +10 (+2 eff.) Armour: +20 Armour Hardiness: +20% Defense: +8 (+2 eff.) Fatigue: +12% Changes stats: +20 Str / -6 Dex / +10 Con Changes resistances: +15% acid / +15% physical Changes damage: +15% physical Knockback immunity: +100% These titanic boots appear to have been carved from stone. They appear weathered and cracked, but easily deflect all blows. |
stealthy pair of drakeskin leather boots of phasing (0 def, 5 armour) stealthy pair of drakeskin leather boots of phasing (0 def, 5 armour)Powered by arcane forces Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 5 When wielded/worn: Armour: +5 Fatigue: +5% Changes stats: +6 Dex / +2 Mag / +3 Wil / +7 Lck Stealth bonus: +9 It can be used to blink to a nearby random location (rad 9), putting all charms on cooldown for 22 turns. A pair of boots made of leather. |
undeterred pair of hardened leather boots of tirelessness (0 def, 3 armour) undeterred pair of hardened leather boots of tirelessness (0 def, 3 armour)Powered by arcane forces Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +3 Fatigue: +3% Silence immunity: +22% Confusion immunity: +21% Stun/Freeze immunity: +31% Stamina each turn: +0.30 Maximum stamina: +15.00 A pair of boots made of leather. |
naturalist's hardened leather gloves (0 def, 2 armour) naturalist's hardened leather gloves (0 def, 2 armour)Infused by nature 1.00 Encumbrance. Type: armor / hands ; tier 3 When wielded/worn: Armour: +2 Damage (Melee): 5 nature Changes resistances: +7% nature Changes damage: +4% nature Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
restful hardened leather gloves of dispersion (0 def, 2 armour) restful hardened leather gloves of dispersion (0 def, 2 armour)Powered by arcane forces Infused by psionic forces 1.00 Encumbrance. Type: armor / hands ; tier 3 When wielded/worn: Armour: +2 Damage (Melee): 8 arcane Changes stats: +5 Mag / +3 Wil Changes resistances: +5% arcane Life regen: +1.80 Stamina each turn: +0.70 Maximum stamina: +15.00 It can be used to activate talent Disperse Magic, placing all other charms into a 18 cooldown : Effective talent level: 3.0 Power cost: 18 out of 20/20. Range: 10 Travel Speed: instantaneous Is: a spell Description: Removes up to 3 magical effects (good effects from foes, and bad effects from friends) from the target. At level 3, it can be targeted. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
voratun gauntlets of war-making (0 def, 3 armour) voratun gauntlets of war-making (0 def, 3 armour)Requires: - Talent Armour Training Crafted by a master 1.50 Encumbrance. Type: armor / hands ; tier 5 When wielded/worn: Physical crit. chance: +12.0% Armour: +3 Critical mult.: +13.00% Spell crit. chance: +13% Mental crit. chance: +16% Metal gloves protecting the hands up to the middle of the lower arm. |
Glowtyphoon (0 def, 3 armour) Glowtyphoon (0 def, 3 armour)Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Armour: +3 Fatigue: +3% Effects on melee hit: * 15% chance to blind Changes resistances: +6% acid / +9% fire / +6% lightning / +5% cold A cap made of leather. |
hardened leather cap of trickery (0 def, 3 armour) hardened leather cap of trickery (0 def, 3 armour)Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Armour penetration: +5 Armour: +3 Fatigue: +3% Changes stats: +3 Cun / +4 Dex A cap made of leather. |
insulating dwarven-steel helm of knowledge (0 def, 4 armour) insulating dwarven-steel helm of knowledge (0 def, 4 armour)Requires: - Talent Armour Training Crafted by a master Infused by psionic forces 3.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Armour: +4 Fatigue: +4% Changes stats: +2 Cun / +3 Wil Changes resistances: +5% fire / +8% cold Mindpower: +3 (+2 eff.) A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
Sunrock (4 def, 7 armour) Sunrock (4 def, 7 armour)Requires: - Strength 18 Infused by nature Crafted by a master Infused by psionic forces 9.00 Encumbrance. [Unique] Type: armor / light ; tier 4 When wielded/worn: Armour: +7 Defense: +4 (+1 eff.) Fatigue: +8% Damage when hit (Melee): 8 blight Changes stats: +6 Cun / +10 Wil Changes resistances: +27% cold Changes damage: +3% blight / +9% fire / +9% arcane Mental save: +14 (+5 eff.) Life regen: +5.60 Stamina each turn: +2.10 A suit of armour made of leather. |
hardened leather armour of temporal resistance (3 def, 6 armour) hardened leather armour of temporal resistance (3 def, 6 armour)Requires: - Strength 16 Powered by arcane forces 9.00 Encumbrance. Type: armor / light ; tier 3 When wielded/worn: Armour: +6 Defense: +3 (+1 eff.) Fatigue: +8% Changes resistances: +16% temporal A suit of armour made of leather. |
radiant reinforced leather armour (4 def, 7 armour) radiant reinforced leather armour (4 def, 7 armour)Requires: - Strength 18 Infused by nature 9.00 Encumbrance. Type: armor / light ; tier 4 When wielded/worn: Armour: +7 Defense: +4 (+1 eff.) Fatigue: +8% Damage when hit (Melee): 6 light Changes stats: +3 Wil Changes resistances: +16% blight / +16% darkness Light radius: +1 A suit of armour made of leather. |
troll-hide hardened leather armour of fire resistance (3 def, 6 armour) troll-hide hardened leather armour of fire resistance (3 def, 6 armour)Requires: - Strength 16 Infused by nature Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 3 When wielded/worn: Armour: +6 Defense: +3 (+1 eff.) Fatigue: +8% Changes resistances: +15% fire Life regen: +3.00 Healing mod.: +16% A suit of armour made of leather. |
elemental quiver of dragonbone arrows of accuracy (20/20, 167% power, 18 apr) elemental quiver of dragonbone arrows of accuracy (20/20, 167% power, 18 apr)Requires: - Dexterity 48 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: ammo / arrow ; tier 5 Power: 167% Range: 1.4x Uses stats: 50% Str, 70% Dex Damage type: Physical Accuracy bonus: +0.2% crit / acc Accuracy: +22 Armour Penetration: +18 Physical crit. chance: +3.0% Capacity: 20 On weapon hit: * Random elemental explosion Arrows are used with bows to pierce your foes to death. |
10 agate 10 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
71 alchemist agate 71 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
3 onyx 3 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
7 aquamarine 7 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
5 lapis lazuli 5 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+2 eff.) Physical save: +6 (+3 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+2 eff.) When used to imbue an object: Defense: +6 (+2 eff.) Physical save: +6 (+3 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
8 opal 8 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
6 sapphire 6 sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 (+2 eff.) Physical save: +8 (+4 eff.) Spell save: +8 (+2 eff.) Mental save: +8 (+3 eff.) When used to imbue an object: Defense: +8 (+2 eff.) Physical save: +8 (+4 eff.) Spell save: +8 (+2 eff.) Mental save: +8 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
6 topaz 6 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+1 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+1 eff.) When used to imbue an object: Defense: +4 (+1 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+1 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
Chalydil (dig speed 16 turns) Chalydil (dig speed 16 turns)Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 3 When wielded/worn: Changes stats: +2 Str Changes resistances penetration: +5% arcane Critical mult.: +10.00% Maximum life: +31.00 Maximum stamina: +22.00 Maximum vim: +30.00 Spellpower: +4 (+1 eff.) Heals friendly targets nearby when you use a nature summon: +20 When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
7 emerald 7 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
4 jade 4 jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
6 spinel 6 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
5 turquoise 5 turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: See stealth: +10 See invisible: +10 When used to imbue an object: See stealth: +10 See invisible: +10 Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Heart of the Sandworm Queen Heart of the Sandworm QueenInfused by nature 0.00 Encumbrance. [Plot Item] Type: corpse / heart It can be used to consume the heart. The heart of the Sandworm Queen, ripped from her dead body. You could ... consume it, should you feel mad enough or you could try to corrupt it somewhere. |
Blood-Runed Athame Blood-Runed Athame1.00 Encumbrance. [Plot Item] Type: misc / misc An athame, covered in blood runes. It radiates power. |
Crystal Focus Crystal FocusPowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 2 It can be used to combine with a weapon, costing 1 power out of 1/1. This crystal radiates the power of the Spellblaze itself. |
Orb of Destruction (Orb of Command) Orb of Destruction (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Str It can be used to use the orb, costing 1 power out of 1/1. Visions of death and destruction fill your mind as you lift this orb. |
Orb of Many Ways Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb It can be used to activate a portal, costing 9 power out of 30/30. The orb projects images of distant places, some that seem to be not of this world, switching rapidly. If used near a portal it could probably activate it. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
3 bloodstone 3 bloodstone0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Stun/Freeze immunity: +60% When used to imbue an object: Stun/Freeze immunity: +60% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
2 fire opal 2 fire opal0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% When used to imbue an object: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
8 garnet 8 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
6 ruby 6 ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Rod of Recall (2/2) Rod of Recall (2/2)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns, costing 174 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
8 amethyst 8 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
Burning Star Burning StarPowered by arcane forces 1.00 Encumbrance. [Unique] Type: gem / white ; tier 3 When carried: Light radius: +1 It can be used to map surroundings within range 20, costing 26 power out of 30/30. The first Halfling mages during the Age of Allure discovered how to capture the Sunlight and infuse gems with it. This star is the culmination of their craft. Light radiates from its ever-shifting yellow surface. |
3 diamond 3 diamond0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con When used to imbue an object: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
moonstone moonstone0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Defense: +10 (+3 eff.) Physical save: +10 (+5 eff.) Spell save: +10 (+3 eff.) Mental save: +10 (+3 eff.) When used to imbue an object: Defense: +10 (+3 eff.) Physical save: +10 (+5 eff.) Spell save: +10 (+3 eff.) Mental save: +10 (+3 eff.) Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
3 pearl 3 pearl0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Armour: +5 Changes resistances: +5% all When used to imbue an object: Armour: +5 Changes resistances: +5% all Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
8 quartz 8 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
4 amber 4 amber0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
3 ametrine 3 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
6 citrine 6 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
2 zircon 2 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
A dangerous secret (Exploration mode)
Found the mysterious staff and told Last Hope about it.By Iaana the Cornac Rogue level 28
8th Pyre 123rd year of Ascendancy at 22:16 see stats
Are you out of your mind?! (Exploration mode)
Caught the attention of overpowered greater multi-hued wyrms in Vor Armoury. Perhaps fleeing is in order.By Iaana the Cornac Rogue level 36
64th Dusk 123rd year of Ascendancy at 22:58 see stats
Brave new world (Exploration mode)
Went to the Far East and took part in the war.By Iaana the Cornac Rogue level 32
2nd Mirth 123rd year of Ascendancy at 04:01 see stats
Clone War (Exploration mode)
Destroyed your own Shade.By Iaana the Cornac Rogue level 35
50th Dusk 123rd year of Ascendancy at 16:01 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Iaana the Cornac Rogue level 14
68th Dusk 122nd year of Ascendancy at 17:21 see stats
Destroyer's bane (Exploration mode)
Killed Golbug the Destroyer.By Iaana the Cornac Rogue level 30
64th Pyre 123rd year of Ascendancy at 02:55 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Iaana the Cornac Rogue level 17
33rd Haze 122nd year of Ascendancy at 03:49 see stats
Eye of the storm (Exploration mode)
Freed Derth from the onslaught of the mad Tempest, Urkis.By Iaana the Cornac Rogue level 19
60th Haze 122nd year of Ascendancy at 02:40 see stats
Gem of the Moon (Exploration mode)
Completed the Master Jeweler quest with Limmir.By Iaana the Cornac Rogue level 39
4th Haze 123rd year of Ascendancy at 05:27 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By Iaana the Cornac Rogue level 17
45th Haze 122nd year of Ascendancy at 14:34 see stats
I cleared the room of death and all I got was this lousy achievement! (Exploration mode)
Killed the seven overpowered wyrms in the "Room of Death" in Vor Armoury.By Iaana the Cornac Rogue level 38
66th Dusk 123rd year of Ascendancy at 03:47 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Iaana the Cornac Rogue level 10
10th Mirth 122nd year of Ascendancy at 16:35 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Iaana the Cornac Rogue level 20
60th Haze 122nd year of Ascendancy at 19:10 see stats
Level 30 (Exploration mode)
Got a character to level 30.By Iaana the Cornac Rogue level 30
62nd Pyre 123rd year of Ascendancy at 03:22 see stats
Level 40 (Exploration mode)
Got a character to level 40.By Iaana the Cornac Rogue level 40
9th Haze 123rd year of Ascendancy at 06:46 see stats
Rescuer of the lost (Exploration mode)
Rescued the merchant from the assassin lord.By Iaana the Cornac Rogue level 14
25th Dusk 122nd year of Ascendancy at 07:56 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By Iaana the Cornac Rogue level 34
2nd Dusk 123rd year of Ascendancy at 15:40 see stats
Sliders (Exploration mode)
Activated a portal using the Orb of Many Ways.By Iaana the Cornac Rogue level 31
64th Pyre 123rd year of Ascendancy at 04:43 see stats
Take you with me (Exploration mode)
Killed a boss while already dead.By Iaana the Cornac Rogue level 36
65th Dusk 123rd year of Ascendancy at 09:34 see stats
Tales of the Spellblaze (Exploration mode)
Learned the eight chapters of the Spellblaze Chronicles.By Iaana the Cornac Rogue level 17
45th Haze 122nd year of Ascendancy at 16:37 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By Iaana the Cornac Rogue level 23
74th Regrowth 123rd year of Ascendancy at 23:45 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By Iaana the Cornac Rogue level 14
19th Dusk 122nd year of Ascendancy at 10:26 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By Iaana the Cornac Rogue level 32
9th Flare 123rd year of Ascendancy at 15:43 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Iaana the Cornac Rogue level 23
75th Regrowth 123rd year of Ascendancy at 17:34 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By Iaana the Cornac Rogue level 26
2nd Pyre 123rd year of Ascendancy at 14:21 see stats
Log
Iaana deactivates Numbing Poison.
Iaana deactivates Lacerating Strikes.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...
Orc cryomancer killed Iaana!
Iaana activates Lacerating Strikes.
Talent Stealth is ready to use.
Talent Trained Reactions is ready to use.
Talent Flurry is ready to use.
Talent Whirlwind is ready to use.
Iaana activates Stealth.
Iaana activates Trained Reactions.
Talent Deadly Poison is ready to use.
Talent Precision is ready to use.
Talent Numbing Poison is ready to use.
Talent Dual Strike is ready to use.
Iaana activates Precision.
Iaana activates Numbing Poison.
Iaana activates Deadly Poison.
Saving done.
Iaana deactivates Precision.
Iaana deactivates Deadly Poison.
Iaana deactivates Lacerating Strikes.
Iaana deactivates Trained Reactions.
Iaana deactivates Stealth.
Iaana deactivates Numbing Poison.
