Basmun II the level 5 Dwarf Stone Warden by toroghar

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeMadness Roguelike
SexMale
RaceDwarf
ClassStone Warden
Level / Exp5 / 60%
Sizemedium
Lifes / Deaths

Primary Stats

Strength29 (base 20)
Dexterity8 (base 10)
Constitution13 (base 10)
Magic12 (base 14)
Willpower20 (base 17)
Cunning10 (base 10)

Resources

Life-55/188
Mana174/174
Equilibrium0
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage30
Accuracy21
Crit Chance2%
APR0
Speed1.00

Offense: Offhand

Damage16
Accuracy21
Crit Chance2%
APR0
Speed1.00

Offense: Spell

Spellpower12
Crit Chance1%
Speed1

Offense: Mind

Mindpower20.5
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)17.3 (66.666666666667%)
Defense9.3
Ranged Defense17.3
Fatigue26
Physical Save19.7
Spell Save11.2
Mental Save10.5

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Pinning Resistance20%
Instadeath Resistance100%
Knockback Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Spell / Eldritch shield1.30
1/5
0/5
0/5
0/5
Spell / Earth1.20
0/5
0/5
0/5
0/5
Wild-gift / Earthen power1.30
2/5
0/5
0/5
0/5
Wild-gift / Earthen vines1.30
0/5
0/5
0/5
0/5
Wild-gift / Dwarven nature1.30
5/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
1/5
0/5
0/5
Race / Dwarf1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
3/5
2/5
0/5
0/5

Effects

detrimental effect
detrimental effect

Quests

active

Equipment

On feet
Light source
On head
Tool
On fingers
Around waist
In main hand
On hands
In off hand
Main armor
Around neck

Inventory

Achievements

Log

Talent Elemental Split is ready to use.
Rested for 46 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


Basmun II uses Elemental Split.


Resting starts...

Your summoned Stone Half (Basmun II) disappears.
Your summoned Crystaline Half (Basmun II) disappears.
Talent Elemental Split is ready to use.
Rested for 40 turns (stop reason: all resources and life at maximum).


Ran for 6 turns (stop reason: detrimental status effect).

Basmun II wanders around!.


Basmun II is confused and fails to use Elemental Split.


Basmun II is confused and fails to use Elemental Split.

Basmun II resists the punch!

Something hits
Basmun II for 77 physical damage.

Basmun II uses Infusion: Healing.

Basmun II receives 50 healing from Infusion: Healing.
Basmun II is confused and fails to use Elemental Split.

Something hits
Basmun II for 139 mind damage.

Basmun II is confused and fails to use Nature's Touch.

Saving game...