Aids-sama the level 8 Cornac Corruptor by archnme

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.5
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexFemale
RaceCornac
ClassCorruptor
Level / Exp8 / 96%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity12 (base 10)
Constitution18 (base 18)
Magic32 (base 32)
Willpower13 (base 13)
Cunning14 (base 10)

Resources

Life238/238
Vim202/202
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite1
Infravision6
See Invisible2

Offense: Mainhand

Damage15
Accuracy10
Crit Chance3%
APR5
Speed1.00

Offense: Spell

Spellpower29.5
Crit Chance10%
Speed1

Offense: Mind

Mindpower14.7
Crit Chance2%
Speed1

Offense: Damage Bonus

Blight+20%
Acid+10%
Fire+10%
Darkness+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense8.7
Ranged Defense8.7
Fatigue0
Physical Save9.8
Spell Save15.75
Mental Save9.45

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Corruption / Blight1.30
0/5
0/5
0/5
0/5
Corruption / Blood1.30
5/5
1/5
0/5
0/5
Corruption / Plague1.30
1/5
0/5
0/5
0/5
Corruption / Sanguisuge1.30
5/5
0/5
0/5
0/5
Corruption / Vim1.30
1/5
0/5
0/5
0/5

Generic Talents

Corruption / Curses1.30
0/5
0/5
0/5
0/5
Corruption / Torment1.30
5/5
1/5
1/5
0/5
Corruption / Hexes1.30
1/5
0/5
0/5
0/5

Effects

talent
talent

Quests

failed
done
active

Equipment

Tool
On fingers
On fingers
Main armor
Light source
In main hand

Inventory

Achievements

Log

Talent Soul Rot is ready to use.
Talent Drain is ready to use.
Rested for 7 turns (stop reason: all resources and life at maximum).


There is a way to the previous level here (press '' or right click to use).
Ran for 23 turns (stop reason: at exit).


There is a way to the previous level here (press '' or right click to use).

Aids-sama activates Overkill.


There is a way to the previous level here (press '' or right click to use).

Space around you starts to dissolve...


Resting starts...

Rested for 40 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

You gain 0.25 gold from the transmogrification of
iron helm (0 def, 3 armour).
You gain 1.31 gold from the transmogrification of
traveler's pair of iron boots (0 def, 3 armour).
You gain 1.27 gold from the transmogrification of
slimy linen robe of lightning (+16%) (0 def, 0 armour).
You gain 2.99 gold from the transmogrification of
iron waraxe of ruin (6-8.4 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron waraxe (5.5-7.7 power, 2 apr).
You gain 0.25 gold from the transmogrification of
elm magestaff (10-12 power, 2 apr, lightning damage).
You gain 3.14 gold from the transmogrification of
cruel elm starstaff of fate (10-12 power, 2 apr, temporal damage).
You gain 3.43 gold from the transmogrification of
hateful steel mace of daylight (11.5-16.1 power, 3 apr).
You gain 3.51 gold from the transmogrification of
thought-forged iron greatsword of massacre (17-27.2 power, 1 apr).
There is a Passageway into Norgos' Lair here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.