Why We Still Got Monkeys the level 15 Yeek Mindslayer by shilob

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.3
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceYeek
ClassMindslayer
Level / Exp15 / 43%
Sizesmall
Lifes / Deaths

Primary Stats

Strength32 (base 14)
Dexterity29 (base 10)
Constitution13 (base 11)
Magic10 (base 10)
Willpower57 (base 41)
Cunning45 (base 28)

Resources

Life-7/214
Psi107/107
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement+33.408645474249%
Spell0%
Global+100%

Vision

Sight10
Lite1
Infravision6

Offense: Mainhand

Damage15
Accuracy36
Crit Chance18%
APR15
Speed1.00

Offense: Offhand

Damage15
Accuracy36
Crit Chance14%
APR18
Speed1.00

Offense: Spell

Spellpower5
Crit Chance12%
Speed1

Offense: Mind

Mindpower45.966666666667
Crit Chance16%
Speed1

Defense: Base

Armour (hardiness)16 (30%)
Defense26.825
Ranged Defense26.825
Fatigue0
Physical Save19.75
Spell Save23.225
Mental Save29.35

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Disarm Resistance32%
Confusion Resistance35%
Instadeath Resistance100%
Poison Resistance100%
Knockback Resistance0%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Psionic / Absorption1.30
5/5
0/5
0/5
0/5
Psionic / Augmented striking1.30
0/5
0/5
0/5
0/5
Psionic / Voracity1.30
4/5
0/5
0/5
0/5
Psionic / Focus1.30
5/5
0/5
0/5
0/5
Psionic / Kinetic mastery1.30
1/5
0/5
0/5
0/5
Psionic / Projection1.30
1/5
0/5
0/5
0/5
Psionic / Psi-fighting1.30
1/5
5/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Psionic / Finer energy manipulations1.30
5/5
5/5
1/5
3/5
Psionic / Augmented mobility1.30
2/5
0/5
0/5
0/5
Race / Yeek1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5

Effects

talent
talent
talent
talent
talent

Quests

done
done
done
done
done
done
done
active
active
done
done

Equipment

Psionic focus
On hands
Light source
On head
On feet
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Roguelike) Got a character to level 10.
By Why We Still Got Monkeys the Yeek Mindslayer level 10
7th Mirth 122nd year of Ascendancy at 11:59
see stats
Rescuer of the lost (Roguelike) Rescued the merchant from the assassin lord.
By Why We Still Got Monkeys the Yeek Mindslayer level 14
46th Dusk 122nd year of Ascendancy at 21:46
see stats
The Arena (Roguelike) Unlocked Arena mode.
By Why We Still Got Monkeys the Yeek Mindslayer level 13
24th Dusk 122nd year of Ascendancy at 12:34
see stats
The secret city (Roguelike) Discovered the truth about mages.
By Why We Still Got Monkeys the Yeek Mindslayer level 14
33rd Dusk 122nd year of Ascendancy at 12:40
see stats

Log


Why We Still Got Monkeys uses Realign.

Why We Still Got Monkeys is cured!

Why We Still Got Monkeys receives 261 healing.
Why We Still Got Monkeys shrugs off the effect 'Silenced'!
Trap hits
Why We Still Got Monkeys for 33 arcane damage.
Talent Mindlash is ready to use.

Why We Still Got Monkeys is not silenced anymore.


Flames start to appear arround Why We Still Got Monkeys.


Resting starts...

Talent Realign is ready to use.
Rested for 41 turns (stop reason: all resources and life at maximum).


Why We Still Got Monkeys fails to disarm a trap (trap).

Flames start to appear arround Why We Still Got Monkeys.

Ran for 1 turns (stop reason: trap).


Why We Still Got Monkeys fails to disarm a trap (trap).

Flames start to appear arround Why We Still Got Monkeys.


Why We Still Got Monkeys shrugs off the effect 'Silenced'!
Trap hits
Why We Still Got Monkeys for 33 arcane damage.

Resting starts...

Rested for 1 turns (stop reason: taken damage).

Trap hits
Why We Still Got Monkeys for 39 fire, 39 fire, 39 fire, 39 fire (155 total damage).
Saving game...