Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.1.5 |
| Addons | Items Vault 1.1.2Donators/Buyers bonus! |
| Campaign | --- |
| Mode | --- --- |
| Sex | Male |
| Race | Construct |
| Class | Golem |
| Level / Exp | 5 / 0% |
| Size | big |
| Lifes / Deaths | no deaths recorded / 0 |
Primary Stats
| Strength | 16 (base 16) |
| Dexterity | 12 (base 12) |
| Constitution | 16 (base 16) |
| Magic | 14 (base 12) |
| Willpower | 12 (base 12) |
| Cunning | 10 (base 10) |
Resources
| Life | 163/163 |
| Mana | 91/126 |
| Stamina | 116/117 |
| Healing Factor | 1.2 |
| Regeneration | 0.3 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 0 |
| Infravision | 10 |
| See Invisible | 30 |
Offense: Mainhand
| Damage | 6 |
| Accuracy | 48 |
| Crit Chance | 7% |
| APR | 15 |
| Speed | 1.00 |
Offense: Offhand
| Damage | |
| Accuracy | |
| Crit Chance | |
| APR | |
| Speed |
Offense: Spell
| Spellpower | 14 |
| Crit Chance | 1% |
| Speed | 1 |
Offense: Mind
| Mindpower | 17.4 |
| Crit Chance | 6% |
| Speed | 1 |
Offense: Damage Bonus
| Nature | +10% |
Defense: Base
| Armour (hardiness) | 26.19 (73.452380952381%) |
| Defense | 10.7 |
| Ranged Defense | 10.7 |
| Fatigue | 24 |
| Physical Save | 12.088677029187 |
| Spell Save | 9.8829513067698 |
| Mental Save | 8.3334792153243 |
Defense: Resistances
| Acid | + 21%(100%) |
| Darkness | + 9%(100%) |
| Temporal | + 6%(100%) |
| Nature | + 15%(100%) |
| Fire | + 15%(100%) |
| Cold | + 20%(100%) |
| All | + 6%(100%) |
Defense: Immunities
| Bleed Resistance | 100% |
| Fear Resistance | 100% |
| Stoning Resistance | 100% |
| Poison Resistance | 100% |
| Blind Resistance | 100% |
Inscriptions (1/3)
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 100 damage for 5 turns. |
Class Talents
| Golem / Fighting | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Golem / Arcane | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Effects
Quests
Equipment
| In off hand | Coral Spray (8 def, 8 armour, 48 block) Coral Spray (8 def, 8 armour, 48 block)Requires: - Strength 16 - Talent Armour Training (level 2) Infused by nature 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 1 When wielded/worn: Armour: +8 Defense: +8 Fatigue: +12% Changes resistances: +15% cold / +10% fire Talent granted: +2 Block Maximum air capacity: +20.00 When you block an attack, there is a chance that a spray of icy cold water will spray at the target. A chunk of jagged coral, dredged from the ocean. |
| Main armor | impenetrable iron mail armour of acid resistance (2 def, 10 armour) impenetrable iron mail armour of acid resistance (2 def, 10 armour)Requires: - Strength 14 - Talent Armour Training Crafted by a master 14.00 Encumbrance. Type: armor / heavy ; tier 1 When wielded/worn: Armour: +10 Defense: +2 Fatigue: +12% Changes resistances: +16% acid A suit of armour made of mail. |
| In main hand | This item will automatically be transmogrified when you leave the level. Serpent's Glare (7-7.7 power, 15 apr, nature damage)Serpent's Glare (7-7.7 power, 15 apr, nature damage) Requires: - Willpower 12 Infused by nature 3.00 Encumbrance. [Unique] Type: weapon / mindstar ; tier 1 Base power: 7.0 - 7.7 Uses stats: 30% Wil, 10% Cun Damage type: Nature Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +15 Physical crit. chance: +7.0% Attack speed: 100% Damage conversion: 30% poison When wielded/worn: Changes resistances: +10% nature Changes damage: +10% nature Poison immunity: +50% Mindpower: +5 Mental crit. chance: +5% It can be used to activate talent Spit Poison (costing 8 power out of 8/8) : Effective talent level: 2.0 Power cost: 8 out of 8/8. Range: 10.0 Travel Speed: instantaneous Is: a nature gift Description: Spit poison at your target, doing 121.19 poison damage over six turns. The damage will increase with your Strength or Dexterity (whichever is higher). A thick venom drips from this mindstar. |
Inventory
Achievements
Log
Poison from Golem (servant of Mala Veld'mire) hits Stone troll for 0 nature damage.
Golem (servant of Mala Veld'mire) casts Eye Beam.
Golem (servant of Mala Veld'mire) hits Stone troll for 65 lightning damage.
Poison from Golem (servant of Mala Veld'mire) hits Stone troll for 0 nature damage.
Stone troll hits Golem (servant of Mala Veld'mire) for (3 blocked), 0 physical (0 total damage).
Golem (servant of Mala Veld'mire) hits Stone troll for 0 nature, 9 nature (10 total damage).
Poison from Golem (servant of Mala Veld'mire) hits Stone troll for 1 nature damage.
Golem (servant of Mala Veld'mire) hits Stone troll for 0 nature, 4 nature (5 total damage).
Stone troll misses Golem (servant of Mala Veld'mire).
Poison from Golem (servant of Mala Veld'mire) hits Stone troll for 0 nature damage.
Golem (servant of Mala Veld'mire) casts Eye Beam.
You collect a new ingredient: length of troll intestine.
Golem (servant of Mala Veld'mire) hits Stone troll for 65 cold damage.
Golem (servant of Mala Veld'mire) killed Stone troll!
The shield around golem (servant of Mala Veld'mire) crumbles.
You pickup 0.80 gold pieces.
Character control switched to golem (servant of Mala Veld'mire).
Mala Veld'mire behavior set to ranged.
Character control switched to Mala Veld'mire.
Character control switched to golem (servant of Mala Veld'mire).
Saving game...
Saving done.
