Namir the level 1 Cornac Summoner by helch

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassSummoner
Level / Exp1 / 13%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity11 (base 11)
Constitution10 (base 10)
Magic10 (base 10)
Willpower18 (base 18)
Cunning13 (base 13)

Resources

Life90/90
Equilibrium0
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5

Offense: Mainhand

Damage4
Accuracy12
Crit Chance3%
APR12
Speed1.00

Offense: Offhand

Damage4
Accuracy12
Crit Chance3%
APR12
Speed1.00

Offense: Spell

Spellpower10
Crit Chance2%
Speed1

Offense: Mind

Mindpower19.8
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense1.35
Ranged Defense1.35
Fatigue6
Physical Save7
Spell Save9.8
Mental Save10.85

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Wild-gift / Summoning (distance)1.30
1/5
0/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
1/5
0/5
0/5
0/5
Wild-gift / Summoning (augmentation)1.30
1/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
1/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
2/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log

Forest troll misses Namir.
Cutpurse misses Namir.
Giant brown rat misses Namir.

Cutpurse hits Namir for 12 physical, 4 acid (16 total damage).
Namir uses Infusion: Wild.

Namir lessens the pain.

Namir uses Infusion: Regeneration.

Namir starts regenerating health quickly.

Cutpurse performs a melee critical strike against Namir!
Cutpurse performs a melee critical strike against Namir!
Cutpurse hits Namir for 20 physical, 3 acid (24 total damage).
Namir the level 1 cornac summoner was scalded to death by a cutpurse on level 1 of Trollmire.
You have no more lives left.
Namir stops regenerating health quickly.

Namir feels pain again.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Cutpurse killed Namir!
Talent Rage is ready to use.
Talent War Hound is ready to use.
Talent Infusion: Regeneration is ready to use.
Talent Meditation is ready to use.
Talent Infusion: Wild is ready to use.

Saving done.

Ran for 5 turns (stop reason: interesting character).


Saving game...