jd911 the level 15 Yeek Summoner by wayside114

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.3
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceYeek
ClassSummoner
Level / Exp15 / 44%
Sizesmall
Lifes / Deaths

Primary Stats

Strength16 (base 13)
Dexterity16 (base 11)
Constitution5 (base 10)
Magic15 (base 10)
Willpower54 (base 41)
Cunning33 (base 29)

Resources

Life242/242
Equilibrium20
Healing Factor1.13
Regeneration1.8645

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision5
See Stealth10
See Invisible10

Offense: Mainhand

Damage11
Accuracy38
Crit Chance10%
APR23
Speed1.00

Offense: Offhand

Damage11
Accuracy38
Crit Chance10%
APR23
Speed1.00

Offense: Spell

Spellpower15
Crit Chance8%
Speed1

Offense: Mind

Mindpower40
Crit Chance12%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense5.1
Ranged Defense8.1
Fatigue0
Physical Save12.35
Spell Save22.075
Mental Save35.225

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Silence Resistance60%
Instadeath Resistance100%
Confusion Resistance95%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Wild-gift / Summoning (advanced)1.30
1/5
0/5
0/5
0/5
Wild-gift / Summoning (distance)1.30
5/5
1/5
1/5
4/5
Wild-gift / Summoning (utility)1.30
1/5
1/5
1/5
0/5
Wild-gift / Summoning (melee)1.30
5/5
1/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
2/5
3/5
3/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
5/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
0/5
0/5

Effects

talent

Quests

done
done
done
done
active
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By jd911 the Yeek Summoner level 10
7th Mirth 122nd year of Ascendancy at 23:10
see stats
The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By jd911 the Yeek Summoner level 13
3rd Summertide 122nd year of Ascendancy at 16:36
see stats

Log

Jd911 picks up (l.): rough leather cap of strength (+3) (0 def, 1 armour).
Jd911 picks up (j.):
nightruned rough leather belt of the giants.
Lore found:
Withering Orbs
You can read all your collected lore in the game menu, by pressing Escape.


Jd911 deactivates Master Summoner.

Jd911 activates Master Summoner.

Resting starts...

Talent War Hound is ready to use.
Talent Nature's Touch is ready to use.
Talent Jelly is ready to use.
Rested for 10 turns (stop reason: all resources and life at maximum).


There is a ladder to the previous level here (press '' or right click to use).
Ran for 41 turns (stop reason: at exit).


Jd911 wears:
Withering Orbs.

You gain 4.05 gold from the transmogrification of
steel mail armour 'Hanistir' (2 def, 6 armour).
You gain 2.06 gold from the transmogrification of
shimmering linen wizard hat of the sentry (1 def, 0 armour).
You gain 0.75 gold from the transmogrification of
rough leather cap of strength (+3) (0 def, 1 armour).
You gain 1.37 gold from the transmogrification of
spellwoven woollen robe of light (+18%) (0 def, 0 armour).
You gain 0.79 gold from the transmogrification of
enveloping linen cloak (7 def, 0 armour).
You gain 2.31 gold from the transmogrification of
nightruned rough leather belt of the giants.
You gain 1.20 gold from the transmogrification of
blurring rough leather belt.
You gain 1.72 gold from the transmogrification of
cured leather sling of power.
You gain 2.62 gold from the transmogrification of
arcing steel longsword of daylight (16.5-23.1 power, 3 apr).
You gain 1.88 gold from the transmogrification of
steel battleaxe of erosion (20-30 power, 2 apr).
There is a ladder to the next level here (press '' or right click to use).
You feel very confident walking into this place.