Aninn the level 19 Dwarf Stone Warden by Paperscorpion

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceDwarf
ClassStone Warden
Level / Exp19 / 5%
Sizemedium
Lifes / Deaths

Primary Stats

Strength36 (base 25)
Dexterity11 (base 10)
Constitution44 (base 24)
Magic38 (base 34)
Willpower44 (base 26)
Cunning10 (base 10)

Resources

Life638/638
Mana328/328
Equilibrium45
Healing Factor1.4955007465519
Regeneration0.37387518663796

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Stealth6
See Invisible5

Offense: Mainhand

Damage55
Accuracy37
Crit Chance4%
APR7
Speed1.00

Offense: Offhand

Damage30
Accuracy37
Crit Chance2%
APR7
Speed1.00

Offense: Spell

Spellpower42
Crit Chance3%
Speed1

Offense: Mind

Mindpower43
Crit Chance1%
Speed1

Offense: Damage Bonus

Blight+12%
Physical+13%
Fire+10%
All0%

Offense: Damage Penetration

Mind+15%
Cold+5%

Defense: Base

Armour (hardiness)86.36174050493 (81.898876157654%)
Defense23
Ranged Defense23
Fatigue47
Physical Save41
Spell Save38
Mental Save39

Defense: Resistances

Acid+ 14%( 70%)
Blight+ 19%( 70%)
Arcane+ 13%( 70%)
Mind+ 19%( 70%)
All+ 8%( 70%)
Darkness+ 52%( 70%)
Temporal+ 14%( 70%)
Cold+ 70%( 70%)
Fire+ 30%( 70%)
Nature+ 52%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance12%

Inscriptions (3/3)

Infusions
Runes
Runes

Class Talents

Spell / Eldritch shield1.30
1/5
2/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Deeprock1.30
1/5
2/5
1/5
0/5
Wild-gift / Earthen power1.30
2/5
2/5
1/5
2/5
Wild-gift / Earthen vines1.30
3/5
2/5
1/5
1/5
Wild-gift / Dwarven nature1.30
3/5
2/5
1/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
2/5
1/5
0/5
0/5
Race / Dwarf1.00
3/5
5/5
2/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
3/5
4/5
0/5
2/5
0/5
0/5

Effects

talent
talent
talent
detrimental effect

Quests

done
active
done
done
done
active
done
active
done
active
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter Killed Ben Cruthdar the Cursed.
By Aninn the Dwarf Stone Warden level 8
25th Voratun 122nd year of Ascendancy at 03:11
see stats
Eye of the storm Freed Derth from the onslaught of the mad Tempest, Urkis.
By Aninn the Dwarf Stone Warden level 16
37th Profit 122nd year of Ascendancy at 21:23
see stats
Level 10 Got a character to level 10.
By Aninn the Dwarf Stone Warden level 10
7th Profit 122nd year of Ascendancy at 05:06
see stats
Squadmate Escaped from Reknor alive with your squadmate Norgan.
By Aninn the Dwarf Stone Warden level 5
18th Voratun 122nd year of Ascendancy at 19:13
see stats
The secret city Discovered the truth about mages.
By Aninn the Dwarf Stone Warden level 14
24th Profit 122nd year of Ascendancy at 08:30
see stats
Treasure Hunter Amassed 1000 gold pieces.
By Aninn the Dwarf Stone Warden level 16
37th Profit 122nd year of Ascendancy at 20:23
see stats

Log

Carrion worm mass's blight area effect hits Worm that walks for 0 blight, 6 healing (0 total damage) [6 healing].

Worm Rot from Worm that walks hits
Aninn for 33 blight, 29 acid (62 total damage).
Carrion worm mass uses
Multiply.
Worm that walks casts
Drain.
Worm that walks hits Aninn for 151 blight damage.
Worm that walks stops regenerating health quickly.

Worm Rot from Worm that walks hits
Aninn for 33 blight damage.
Aninn the level 19 dwarf stone warden was plagued to death by a worm that walks on level 3 of Lake of Nur.
You have 1 life(s) left.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Worm Rot from Worm that walks killed Aninn!
Saving game...

Resting starts...

Talent Rune: Shatter Afflictions is ready to use.
Talent Resilience of the Dwarves is ready to use.
Talent Nature's Touch is ready to use.
Talent Infusion: Regeneration is ready to use.
Talent Meditation is ready to use.
Talent Elemental Split is ready to use.
Talent Eldritch Infusion is ready to use.
Rested for 30 turns (stop reason: all resources and life at maximum).


Saving done.

Aninn activates
Stone Vines.
Aninn activates
Eldritch Infusion.

Aninn activates
Shards.