z19 the level 6 Cornac Gunslinger by zw2048

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceCornac
ClassGunslinger
Level / Exp6 / 55%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity26 (base 26)
Constitution11 (base 11)
Magic10 (base 10)
Willpower10 (base 10)
Cunning20 (base 20)

Resources

Life148/148
Steam100/100
Healing Factor1.0097162075846
Regeneration0.25242905189616

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight11
Lite3
Infravision5
See Stealth5
See Invisible5

Offense: Mainhand

Damage14
Accuracy29
Crit Chance7%
APR1
Speed1.00

Offense: Offhand

Damage14
Accuracy29
Crit Chance7%
APR1
Speed1.00

Offense: Spell

Spellpower15
Crit Chance4%
Speed1

Offense: Mind

Mindpower15
Crit Chance4%
Speed1

Offense: Damage Bonus

Cold+10%

Offense: Damage Penetration

Cold+8%

Defense: Base

Armour (hardiness)1 (38.594633868923%)
Defense31
Ranged Defense31
Fatigue0
Physical Save7
Spell Save7
Mental Save10

Defense: Resistances

Cold+ 21%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Elusiveness1.30
1/5
0/5
0/5
0/5
Steamtech / Avoidance1.30
1/5
1/5
0/5
0/5
Steamtech / Gunslinging1.30
2/5
0/5
0/5
0/5
Steamtech / Bullets mastery1.30
2/5
0/5
0/5
0/5
Steamtech / Gunner training1.30
2/5
1/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
1/5
1/5
0/5
0/5
Steamtech / Engineering1.20
1/5
1/5
0/5
0/5
Steamtech / Chemistry1.20
1/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
1/5
0/5
0/5

Effects

Quests

active
active

Equipment

Tool
Quiver
On head
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log

Z19 shoots!
Z19's Shoot hits Large brown snake for
36 physical damage.
Z19's Shoot killed Large brown snake!

Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


There is a way to the next level here (press '' or right click to use).
Ran for 8 turns (stop reason: at exit).


You gain 5.00 gold from the melting of
iron torque of gale force [power 100] (15 cooldown).
You collect a new ingredient:
lump of iron (1).
You gain 0.91 gold from the melting of
shocking iron shield of acid resistance (+16%) (0 def, 2 armour, 20 block).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron shield (0 def, 2 armour, 25 block).
You collect a new ingredient:
lump of iron (1).
You gain 1.00 gold from the melting of
iron plate armour (0 def, 7 armour).
You collect a new ingredient:
lump of iron (1).
You gain 1.27 gold from the melting of
impenetrable iron plate armour of fire resistance (0 def, 12 armour).
You collect a new ingredient:
lump of iron (1).
You gain 1.30 gold from the melting of
impenetrable iron mail armour (2 def, 9 armour).
You gain 0.05 gold from the melting of
rough leather belt.
You collect a new ingredient:
stack of herbs (viperweed) (1).
You gain 4.27 gold from the melting of
Floefame (2-3 power, 12 apr, mind damage).
You collect a new ingredient:
lump of iron (1).
You gain 2.63 gold from the melting of
acidic iron battleaxe of paradox (12-18 power, 1 apr).
You gain 1.69 gold from the melting of
shielding rune of the psychic (absorb 96; dur 3; cd 18).
There is a way to the previous level here (press '' or right click to use).
Saving game...

Saving done.