Zalima the level 8 Thalore Archer by javman84

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceThalore
ClassArcher
Level / Exp8 / 62%
Sizemedium
Lifes / Deaths

Primary Stats

Strength23 (base 13)
Dexterity37 (base 30)
Constitution11 (base 10)
Magic8 (base 10)
Willpower11 (base 10)
Cunning24 (base 20)

Resources

Life250/250
Stamina94/94
Healing Factor1.0097162075846
Regeneration0.25242905189616

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision2

Offense: Mainhand

Damage46
Accuracy45
Crit Chance5%
APR5
Speed1.00

Offense: Spell

Spellpower8
Crit Chance5%
Speed1

Offense: Mind

Mindpower20
Crit Chance5%
Speed1

Offense: Damage Bonus

Fire+10%
Lightning+3%

Offense: Damage Penetration

Fire+5%

Defense: Base

Armour (hardiness)17 (49.007671158813%)
Defense43
Ranged Defense43
Fatigue0
Physical Save21
Spell Save12
Mental Save18

Defense: Resistances

Darkness+ 17%( 70%)
Acid+ 12%( 70%)
Light+ 22%( 70%)
Temporal+ 6%( 70%)
Cold+ 28%( 70%)
Lightning+ 6%( 70%)
Fire+ 20%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Archery prowess1.30
1/5
1/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Reflexes1.30
1/5
1/5
0/5
0/5
Technique / Combat veteran1.00
1/5
0/5
0/5
0/5
Technique / Archery training1.30
3/5
1/5
0/5
0/5
Technique / Marksmanship1.30
3/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
2/5
2/5
0/5
0/5
Technique / Mobility1.00
2/5
1/5
0/5
0/5
Race / Thalore1.00
1/5
1/5
0/5
0/5

Effects

talent

Quests

active

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Log

There is nowhere left to explore.
Space around you starts to dissolve...


Resting starts...

Rested for 4 turns (stop reason: all resources and life at maximum).


Resting starts...

Today is the 4th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.

You are yanked out of this place!

Rested for 36 turns (stop reason: dialog is displayed).


You gain 5.00 gold from the transmogrification of
elm totem of healing [power 110] (15 cooldown).
You gain 0.60 gold from the transmogrification of
acidic pouch of iron shots (19/19, 14-17 power, 1 apr).
You gain 0.60 gold from the transmogrification of
acidic quiver of elm arrows (19/19, 14-20 power, 5 apr).
You gain 1.00 gold from the transmogrification of
iron plate armour (0 def, 7 armour).
You gain 1.08 gold from the transmogrification of
stabilizing rough leather cap of constitution (+3) (0 def, 1 armour).
You gain 0.02 gold from the transmogrification of
linen robe (0 def, 0 armour).
You gain 0.79 gold from the transmogrification of
enveloping linen cloak (7 def, 0 armour).
You gain 0.25 gold from the transmogrification of
iron waraxe (11-15 power, 2 apr).
You gain 2.66 gold from the transmogrification of
hateful iron longsword of erosion (12-17 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron greatmaul (20-31 power, 1 apr).
You gain 3.35 gold from the transmogrification of
balanced iron dagger of erosion (10-12 power, 5 apr).
You gain 7.98 gold from the transmogrification of
Flashblack (11-14 power, 5 apr).
You gain 6.49 gold from the transmogrification of
Flashspar.
You gain 1.03 gold from the transmogrification of
teleportation rune of the warrior (range 46; cd 13).
You gain 1.07 gold from the transmogrification of
shatter afflictions rune of the sneak (absorb 48; cd 21).
There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.