Drainker the level 6 Dwarf Hedgeknight by shoothed

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDwarf
ClassHedgeknight
Level / Exp6 / 96%
Sizemedium
Lifes / Deaths

Primary Stats

Strength25 (base 21)
Dexterity8 (base 10)
Constitution21 (base 13)
Magic8 (base 10)
Willpower31 (base 20)
Cunning14 (base 10)

Resources

Life228/228
Equilibrium15
Healing Factor1.3
Regeneration0.325

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
See Stealth6
See Invisible7

Offense: Mainhand

Damage28
Accuracy23
Crit Chance4%
APR1
Speed1.00

Offense: Spell

Spellpower8
Crit Chance2%
Speed1

Offense: Mind

Mindpower23.65
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)9.46 (63.098591549296%)
Defense6.3
Ranged Defense6.3
Fatigue12
Physical Save21.05
Spell Save13.65
Mental Save20.875

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Wild-gift / Ivy1.30
1/5
2/5
0/5
0/5
Wild-gift / Petals1.30
1/5
2/5
0/5
0/5
Wild-gift / Thorns1.30
1/5
0/5
0/5
0/5
Wild-gift / Moss1.10
0/5
0/5
0/5
0/5
Wild-gift / Bush-guardian1.30
2/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.10
1/5
1/5
0/5
0/5
Race / Dwarf1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Wild-gift / Fungus1.10
1/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
1/5
1/5
0/5

Effects

talent

Quests

done
active
done

Equipment

On fingers
Around waist
Main armor
Light source
On head
In main hand

Inventory

Achievements

Squadmate Escaped from Reknor alive with your squadmate Norgan.
By Drainker the Dwarf Hedgeknight level 4
19th Voratun 122nd year of Ascendancy at 10:42
see stats

Log

Talent Vitality is ready to use.
Rested for 4 turns (stop reason: all resources and life at maximum).


Lore found:
Deep Bellow excavation report 3
You can read all your collected lore in the game menu, by pressing Escape.

Ran for 10 turns (stop reason: learnt lore).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the previous level here (press '' or right click to use).
Ran for 5 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Space around you starts to dissolve...


Resting starts...

You are yanked out of this place!

Rested for 40 turns (stop reason: dialog is displayed).


Drainker wears(replacing):
Girdle of the Calm Waters.

You gain 0.86 gold from the transmogrification of
woodsman's iron pickaxe (dig speed 36 turns).
You gain 0.58 gold from the transmogrification of
cleansing rough leather belt.
You gain 0.45 gold from the transmogrification of
iron waraxe of massacre (16.5-23.1 power, 2 apr).
There is a Iron Council (Town) here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.