Gnar the level 11 Halfling Rogue by Gazerockf

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHalfling
ClassRogue
Level / Exp11 / 28%
Sizesmall
Lifes / Deaths

Primary Stats

Strength16 (base 17)
Dexterity33 (base 27)
Constitution15 (base 13)
Magic10 (base 10)
Willpower14 (base 10)
Cunning31 (base 22)

Resources

Life272/272
Stamina140/140
Healing Factor1.1
Regeneration0.275

Speed

Mental0%
Attack0%
Movement+20%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage33
Accuracy41
Crit Chance13%
APR25
Speed1.00

Offense: Offhand

Damage29
Accuracy41
Crit Chance18%
APR6
Speed1.00

Offense: Spell

Spellpower10
Crit Chance9%
Speed1

Offense: Mind

Mindpower22.1
Crit Chance9%
Speed1

Defense: Base

Armour (hardiness)6 (30%)
Defense32.145598690609
Ranged Defense33.145598690609
Fatigue0
Physical Save16.725
Spell Save9.275
Mental Save20.8125

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Poison Resistance20%
Confusion Resistance21%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cunning / Stealth1.30
1/5
0/5
0/5
0/5
Cunning / Trapping1.30
0/5
0/5
0/5
0/5
Technique / Dual weapons1.50
5/5
4/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Technique / Dual techniques1.30
3/5
1/5
0/5
0/5
Cunning / Lethality1.30
2/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Cunning / Scoundrel1.30
4/5
2/5
0/5
0/5
Technique / Acrobatics1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
0/5
2/5

Effects

talent
beneficial effect

Quests

done
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around neck
In main hand
On hands
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 Got a character to level 10.
By Gnar the Halfling Rogue level 10
3rd Summertide 122nd year of Ascendancy at 10:50
see stats
Rescuer of the lost Rescued the merchant from the assassin lord.
By Gnar the Halfling Rogue level 11
6th Flare 122nd year of Ascendancy at 01:09
see stats

Log

Gnar performs a melee critical strike against Orc assassin!
Orc assassin starts to bleed.

Orc assassin is covered in acid!

Orc assassin is dazed!

Gnar hits Orc assassin for 36 physical, , 48 physical, 4 acid, (88 total damage).
Orc assassin is not dazed anymore.

Gnar feels pain again.

Bleeding from Gnar hits Orc assassin for
2 physical damage.
Acid Splash from Gnar hits Orc assassin for
8 acid damage.
Orc assassin misses Gnar.
Orc assassin misses Gnar.

Gnar performs a melee critical strike against Orc assassin!
You collect a new ingredient:
orc heart.
Gnar performs a melee critical strike against Orc assassin!
Gnar hits Orc assassin for 63 physical damage.
Gnar killed Orc assassin!
Gnar's awareness returns to normal.


Gnar aims less carefully.


Resting starts...

Talent Infusion: Wild is ready to use.
Talent Deadly Strikes is ready to use.
Talent Luck of the Little Folk is ready to use.
Rested for 45 turns (stop reason: all resources and life at maximum).


Ran for 5 turns (stop reason: at door).


Gnar deactivates Lacerating Strikes.