Spath the level 10 Ogre Sun Paladin by taichi22

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceOgre
ClassSun Paladin
Level / Exp10 / 77%
Sizebig
Lifes / Deaths

Primary Stats

Strength41 (base 25)
Dexterity9 (base 10)
Constitution13 (base 10)
Magic36 (base 34)
Willpower20 (base 10)
Cunning17 (base 10)

Resources

Life309/309
Positive0/27
Stamina152/152
Healing Factor1.5
Regeneration1.35

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision1

Offense: Mainhand

Damage28
Accuracy22
Crit Chance8%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower28
Crit Chance6%
Speed1

Offense: Mind

Mindpower21.9
Crit Chance3%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)28.93 (69.102564102564%)
Defense8.65
Ranged Defense12.65
Fatigue25
Physical Save36.250619307555
Spell Save29.100619307555
Mental Save18.95

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Stun Resistance20%
Instadeath Resistance100%
Knockback Resistance40%

Inscriptions (2/3)

Runes
Runes

Class Talents

Technique / Combat veteran1.10
0/5
0/5
0/5
0/5
Celestial / Guardian1.30
1/5
0/5
0/5
0/5
Celestial / Combat1.30
5/5
1/5
2/5
0/5
Celestial / Sun1.30
3/5
1/5
1/5
0/5
Technique / Shield offense1.10
1/5
0/5
0/5
0/5
Technique / Two-handed assault1.10
0/5
0/5
0/5
0/5

Generic Talents

Celestial / Light1.30
3/5
1/5
1/5
0/5
Celestial / Chants1.30
1/5
1/5
0/5
0/5
Race / Ogre1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.10
0/5
3/5
2/5
0/5
0/5

Effects

talent
talent
talent
talent

Quests

active
done
done
failed
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 Got a character to level 10.
By Spath the Ogre Sun Paladin level 10
7th Flare 122nd year of Ascendancy at 15:24
see stats

Log

Resting starts...
Rested for 15 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Space around you starts to dissolve...


Resting starts...

Rested for 4 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


You gain 1.25 gold from the transmogrification of
steel plate armour (4 def, 9 armour).
You gain 2.87 gold from the transmogrification of
steady iron gauntlets of dexterity (+2) (0 def, 1 armour).
You gain 0.95 gold from the transmogrification of
rough leather belt of carrying.
You gain 1.94 gold from the transmogrification of
hateful iron waraxe of massacre (114% power, 2 apr).
You gain 2.04 gold from the transmogrification of
shimmering elm starstaff (100% power, 2 apr, temporal element).
You gain 1.95 gold from the transmogrification of
ranger's rough leather sling of cold.
You gain 2.67 gold from the transmogrification of
mighty rough leather sling of power.
You gain 1.22 gold from the transmogrification of
grounding steel amulet.
There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Spath deactivates Weapon of Light.

Spath deactivates Chant of Fortitude.

Spath deactivates Shield of Light.

Spath deactivates Weapon of Wrath.